Richard Davey
|
6a48a2bdc8
|
Update .eslintignore
|
2020-10-02 13:54:46 +01:00 |
|
Richard Davey
|
42d6188b7a
|
Now using the GetCullTilesFunction #4922
|
2020-10-02 13:53:20 +01:00 |
|
Richard Davey
|
7895a36e9f
|
Update CHANGELOG-v3.50.md
|
2020-10-02 13:48:55 +01:00 |
|
Richard Davey
|
c0c00b66be
|
Tilemaps.Components.IsometricCullTiles is a new function that culls tiles in a isometric map.
|
2020-10-02 13:48:52 +01:00 |
|
Richard Davey
|
ab753ffe10
|
Tilemaps.Components.StaggeredCullTiles is a new function that culls tiles in a staggered map.
|
2020-10-02 13:48:42 +01:00 |
|
Richard Davey
|
0b8b9fb3ba
|
Tilemaps.Components.HexagonalCullTiles is a new function that culls tiles in a hexagonal map.
|
2020-10-02 13:48:33 +01:00 |
|
Richard Davey
|
c44c43a553
|
Tilemaps.Components.StaggeredCullBounds is a new function that calculates the cull bounds for a staggered map.
|
2020-10-02 13:48:22 +01:00 |
|
Richard Davey
|
e42b407721
|
Tilemaps.Components.HexagonalCullBounds is a new function that calculates the cull bounds for a hexagonal map.
|
2020-10-02 13:48:13 +01:00 |
|
Richard Davey
|
2450a16911
|
Tilemaps.Components.GetCullTilesFunction is a new function that returns the correct culling function to use.
|
2020-10-02 13:48:01 +01:00 |
|
Richard Davey
|
c66df4b94b
|
Deleted unused files
|
2020-10-02 13:47:49 +01:00 |
|
Richard Davey
|
9c92fccd3a
|
Updated to use new components
|
2020-10-02 13:47:36 +01:00 |
|
Richard Davey
|
f58ec09489
|
Tilemaps.Components.CullBounds is a new function that calculates the cull bounds for an orthogonal map.
|
2020-10-02 13:47:27 +01:00 |
|
Richard Davey
|
b11e5fe1fb
|
Tilemaps.Components.RunCull is a new function that runs the culling process from the combined bounds and tilemap.
|
2020-10-02 13:47:10 +01:00 |
|
Richard Davey
|
83b37de793
|
Update CHANGELOG-v3.50.md
|
2020-10-02 12:10:02 +01:00 |
|
Richard Davey
|
7980beaeab
|
Fixed references and docs #4922
|
2020-10-02 12:09:58 +01:00 |
|
Richard Davey
|
da651dc650
|
Fixed require filename
|
2020-10-02 12:06:07 +01:00 |
|
Richard Davey
|
1839e58581
|
Tidied up formatting #4922
|
2020-10-02 12:05:52 +01:00 |
|
Richard Davey
|
8ea29b6cf2
|
Removed console warnings
|
2020-10-02 12:02:48 +01:00 |
|
Richard Davey
|
89cec01b39
|
Updated types
|
2020-10-02 12:02:40 +01:00 |
|
Richard Davey
|
04ecc38a61
|
Fixed JSDocs and const path #4922
|
2020-10-02 11:57:37 +01:00 |
|
Richard Davey
|
b09197d8cb
|
Added proper JSDocs and fixed private accessors #4922
|
2020-10-02 11:53:23 +01:00 |
|
Richard Davey
|
d5561ad97a
|
Use cached vec2s to avoid constant vector creation
|
2020-10-02 11:41:11 +01:00 |
|
Richard Davey
|
aafd5c6cee
|
Use cached vec2s to avoid constant vector creation
|
2020-10-02 11:36:44 +01:00 |
|
Richard Davey
|
f03ddf033b
|
Formatting fix #4992
|
2020-10-02 11:27:50 +01:00 |
|
Richard Davey
|
a3f67973cd
|
Corrected documentation and tidied up #4992
|
2020-10-02 11:25:48 +01:00 |
|
Richard Davey
|
ffb49bdb3a
|
Tilemaps.Components.StaggeredTileToWorldXY is a new function that converts staggered tile coordinates to world coordinates.
|
2020-10-02 11:22:48 +01:00 |
|
Richard Davey
|
4281bc1763
|
Tilemaps.Components.IsometricTileToWorldXY is a new function that converts isometric tile coordinates to world coordinates.
|
2020-10-02 11:22:39 +01:00 |
|
Richard Davey
|
3c3c01d4d5
|
Tilemaps.Components.HexagonalTileToWorldXY is a new function that converts hexagonal tile coordinates to world coordinates.
|
2020-10-02 11:22:30 +01:00 |
|
Richard Davey
|
a51e0b8a68
|
Tilemaps.Components.GetWorldToTileXYFunction is a new function that returns the correct conversion function to use.
|
2020-10-02 11:22:18 +01:00 |
|
Richard Davey
|
6049701d91
|
Restored previous function
|
2020-10-02 11:22:02 +01:00 |
|
Richard Davey
|
df320babb0
|
Update CHANGELOG-v3.50.md
|
2020-10-02 11:16:38 +01:00 |
|
Richard Davey
|
a89a58bd6c
|
Restore previous function
|
2020-10-02 11:16:32 +01:00 |
|
Richard Davey
|
769850a400
|
Tilemaps.Components.StaggeredTileToWorldY is a new function that converts a staggered Y coordinate to a world coordinate.
|
2020-10-02 11:16:18 +01:00 |
|
Richard Davey
|
0b7d3236b4
|
Tilemaps.Components.HexagonalTileToWorldY is a new function that converts a hexagonal Y coordinate to a world coordinate.
|
2020-10-02 11:16:07 +01:00 |
|
Richard Davey
|
0b630754f7
|
Tilemaps.Components.GetTileToWorldYFunction is a new function that returns the correct conversion function to use.
|
2020-10-02 11:15:54 +01:00 |
|
Richard Davey
|
00603c0d39
|
Tilemaps.Components.GetTileToWorldXFunction is a new function that returns the correct conversion function to use.
|
2020-10-02 11:03:56 +01:00 |
|
Richard Davey
|
3eaacffb37
|
Restore previous function #4992
|
2020-10-02 11:03:03 +01:00 |
|
Richard Davey
|
61879303f2
|
Update CHANGELOG-v3.50.md
|
2020-10-02 11:00:34 +01:00 |
|
Richard Davey
|
0952421bfb
|
Expose the new functtions #4992
|
2020-10-02 11:00:30 +01:00 |
|
Richard Davey
|
da3d0108f4
|
Restore back to previous version
|
2020-10-02 10:59:24 +01:00 |
|
Richard Davey
|
9c22133bb2
|
Tilemaps.Components.StaggeredWorldToTileXY is a new function that converts world coordinates to staggered tile coordinates.
|
2020-10-02 10:58:36 +01:00 |
|
Richard Davey
|
b8520f3b0d
|
Tilemaps.Components.IsometricWorldToTileXY is a new function that converts world coordinates to isometric tile coordinates.
|
2020-10-02 10:58:18 +01:00 |
|
Richard Davey
|
7402d22c53
|
Tilemaps.Components.HexagonalWorldToTileXY is a new function that converts world coordinates to hexagonal tile coordinates.
|
2020-10-02 10:57:57 +01:00 |
|
Richard Davey
|
7d39bf9217
|
Tidy return statements
|
2020-10-02 10:57:14 +01:00 |
|
Richard Davey
|
ef2d4f6d7a
|
Tilemaps.Components.GetWorldToTileXYFunction is a new function that returns the correct conversion function to use.
|
2020-10-02 10:56:44 +01:00 |
|
Richard Davey
|
2537e3ff70
|
Tilemaps.Components.GetWorldToTileXFunction is a new function that returns the correct conversion function to use.
|
2020-10-02 10:37:41 +01:00 |
|
Richard Davey
|
3352bd800c
|
Restored previous version #4992
|
2020-10-02 10:37:30 +01:00 |
|
Richard Davey
|
92b431646a
|
Tilemaps.Components.GetWorldToTileYFunction is a new function that returns the correct type of translation to use.
|
2020-10-02 10:31:02 +01:00 |
|
Richard Davey
|
f1c85fc220
|
Tilemaps.Components.HexagonalWorldToTileY is a new function that converts world Y coordinates from pixels to hexagonal tile Y coordinates.
|
2020-10-02 10:30:53 +01:00 |
|
Richard Davey
|
cb09374f9d
|
Tilemaps.Components.StaggeredWorldToTileY is a new function that converts world Y coordinates from pixels to staggered tile Y coordinates.
|
2020-10-02 10:30:43 +01:00 |
|