Commit graph

16706 commits

Author SHA1 Message Date
Leonardo Farroco
687942e77e Change positioning for isometric object layer from Tiled 2021-10-03 16:30:05 -03:00
Leonardo Farroco
e6b249acf4 Revert "Change positioning for isometric object layer from Tiled"
This reverts commit 33f242a2e0.
2021-10-03 16:29:40 -03:00
Leonardo Farroco
80d33aa886 Revert "Revert "Update copy-to-examples.js""
This reverts commit 0bec013047.
2021-10-03 16:29:06 -03:00
Leonardo Farroco
0bec013047 Revert "Update copy-to-examples.js"
This reverts commit d844f48e87.
2021-10-03 16:28:48 -03:00
Leonardo Farroco
33f242a2e0 Change positioning for isometric object layer from Tiled 2021-10-03 16:24:13 -03:00
Richard Davey
d844f48e87 Update copy-to-examples.js 2021-09-28 15:59:46 +01:00
Richard Davey
9bebfb3613 Update CHANGELOG.md 2021-09-28 15:56:58 +01:00
Richard Davey
b968e46ee2 The Multi Pipeline now uses highp float precision by default, instead of mediump. This fixes issues with strange blue 'spots' appearing under WebGL on some Android devices. Fix #5751 #5659 #5655 2021-09-28 15:56:54 +01:00
Richard Davey
725a869185 Update CHANGELOG.md 2021-09-28 15:43:05 +01:00
Richard Davey
f505e9d189 Update CHANGELOG.md 2021-09-28 15:39:50 +01:00
Richard Davey
6cd7d6ce79 The Camera will now emit PRE_RENDER and POST_RENDER events under the Canvas Renderer. Fix #5729 2021-09-28 15:39:47 +01:00
Richard Davey
6f8eab07d9 Update CHANGELOG.md 2021-09-28 15:34:49 +01:00
Richard Davey
47bbde0e4b With roundPixels set to true in the game or camera config, Sprites will no longer render at sub-pixel positions under CANVAS. Fix #5774 2021-09-28 15:34:46 +01:00
Richard Davey
5f791565b8 Update CHANGELOG.md 2021-09-28 15:21:16 +01:00
Richard Davey
a4d8c9be47 Fix #5759 2021-09-28 15:21:13 +01:00
Richard Davey
5c9a8fcdd0 Update CHANGELOG.md 2021-09-28 15:08:35 +01:00
Richard Davey
83e2406cb4 The CameraManager.destroy function will now remove the Scale Manager RESIZE event listener created as part of boot, where-as before it didn't clean it up, leading to gc issues. Fix #5791 2021-09-28 15:08:31 +01:00
Richard Davey
11d8428ac9 Update CHANGELOG.md 2021-09-24 14:42:12 +01:00
Richard Davey
c84187b856
Merge pull request #5842 from samme/feature/scene-stop-abort
Ignore scene stop if already shutdown
2021-09-24 14:40:48 +01:00
Richard Davey
b89a812cd8 Update CHANGELOG.md 2021-09-24 14:40:20 +01:00
Richard Davey
cca537b66b
Merge pull request #5841 from samme/feature/warn-particle-missing-frame
Warn, throw for particle texture frame mistakes
2021-09-24 14:38:20 +01:00
samme
023336f826 Throw an error for missing particle texture frame 2021-09-23 11:15:58 -07:00
samme
da86ea7029 Warn for missing texture frames 2021-09-23 11:15:29 -07:00
Richard Davey
3d7bd9ed44 Update CHANGELOG.md 2021-09-23 16:03:49 +01:00
Richard Davey
550dd2bd85
Merge pull request #5514 from etherealmachine/patch-1
Fix typing of MapData objects
2021-09-23 16:03:24 +01:00
Richard Davey
bf2ba31f5f Update CHANGELOG.md 2021-09-23 16:02:54 +01:00
Richard Davey
5dfab5f5d9 eslint and jsdoc fixes for #5697 2021-09-23 16:02:52 +01:00
Richard Davey
209943ac0d
Merge pull request #5698 from browndragon/tilemap
Addresses https://github.com/photonstorm/phaser/issues/5697
2021-09-23 15:47:58 +01:00
Richard Davey
d44e8e782e
Merge branch 'master' into tilemap 2021-09-23 15:47:47 +01:00
Richard Davey
d6932e7190 Update CHANGELOG.md 2021-09-23 15:39:13 +01:00
Richard Davey
dc6b9c6d93 lint fix 2021-09-23 15:37:22 +01:00
Richard Davey
a6d62b7d09 Update CHANGELOG.md 2021-09-23 15:36:13 +01:00
Richard Davey
0c8bc91d4c
Merge pull request #5316 from kainage/camera-flash-effect-alpha
Allow setting alpha for 2D camera flash effect
2021-09-23 15:35:50 +01:00
Richard Davey
93db763f69
Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
2021-09-23 15:30:43 +01:00
Richard Davey
c8aeb4724a Added scale configs to game config #5840 2021-09-22 12:12:35 +01:00
Richard Davey
bb47bf24e7 Update CHANGELOG.md 2021-09-22 12:12:15 +01:00
Richard Davey
b57afb45c9 Fixed eslint issues in #5701 2021-09-22 11:44:43 +01:00
Richard Davey
fa57ce9e25 Update CHANGELOG.md 2021-09-22 11:44:24 +01:00
Richard Davey
49c9d2795d
Merge pull request #5701 from Skel0t/patch-1
Line-Line Intersection fix if dx1 === 0
2021-09-22 11:42:17 +01:00
Richard Davey
b1c900430e Merge branch 'master' of https://github.com/photonstorm/phaser 2021-09-22 11:36:22 +01:00
Richard Davey
524643d6e8 Update CHANGELOG.md 2021-09-22 11:36:18 +01:00
Richard Davey
a5c0795967
Merge pull request #5772 from sylvainpolletvillard/master
types: complete Phaser.Input.Gamepad.Configs definitions
2021-09-22 11:35:25 +01:00
Richard Davey
00a21faba8 Merge branch 'master' of https://github.com/photonstorm/phaser 2021-09-22 11:34:27 +01:00
Richard Davey
9ee9aa20d8 Update CHANGELOG.md 2021-09-22 11:34:24 +01:00
Richard Davey
ede72366ca
Merge pull request #5624 from andriibarvynko/fix_check_matrix_for_one_row_matrix_support
Allow to have one row matrix in CheckMatrix
2021-09-22 11:32:56 +01:00
Richard Davey
7e5c184d38 Update CHANGELOG.md 2021-09-22 11:31:46 +01:00
Richard Davey
f4c7cb4a6d Fixed jsdocs. Renamed property to tileOffset. Fixed parsing of it. #5637 2021-09-22 11:26:08 +01:00
Richard Davey
736be1abc8 tileOffset hadn't been applied to the canvas renderer #5637 2021-09-22 11:25:39 +01:00
Richard Davey
d0b5b91a5e tileOffset is always set, so this check is redundant #5637 2021-09-22 11:25:13 +01:00
Richard Davey
32209baf39 Updated jsdocs 2021-09-22 11:24:35 +01:00