photonstorm
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65d2bf557b
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Updated docs and more tidying up.
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2013-10-25 17:30:37 +01:00 |
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photonstorm
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9f9e6a2a57
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Lots of doc updates!
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2013-10-25 16:54:40 +01:00 |
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Richard Davey
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0463bb4333
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Merge pull request #124 from alvinsight/dev
A lot of documentation updates
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2013-10-25 07:51:38 -07:00 |
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Webeled
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12148b3159
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More improvements on GameObjectFactory
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2013-10-25 15:42:48 +01:00 |
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Webeled
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ce04ade458
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Lots of JSDocs updates in the gameobjects folder
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2013-10-25 15:22:45 +01:00 |
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photonstorm
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a08436abc3
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Final Sprite documentation added.
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2013-10-25 15:02:21 +01:00 |
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Webeled
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35517d94ad
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Just to test if smartGit works again
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2013-10-25 14:31:25 +01:00 |
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photonstorm
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2659ed7a4a
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Updated readme.
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2013-10-25 06:01:36 +01:00 |
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Richard Davey
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ba57f0ae0d
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Merge pull request #123 from TomTom1229/dev
Manually created a more accurate TypeScript definition file
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2013-10-24 21:50:53 -07:00 |
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photonstorm
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d8a2b9d2af
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Removed console.log
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2013-10-25 05:43:10 +01:00 |
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photonstorm
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2921a6de2e
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Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
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2013-10-25 05:40:46 +01:00 |
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Tomas Morris
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d30f709208
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Manually created a more accurate TypeScript definition file
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2013-10-24 21:24:35 -06:00 |
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photonstorm
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1294b3a2b9
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Input over now works regardless of rotation, anchor or scale.
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2013-10-25 03:57:08 +01:00 |
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photonstorm
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427819c655
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Sprite bounds finally correct, regardless of rotation, parenting, scale or anchor.
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2013-10-25 03:50:15 +01:00 |
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photonstorm
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1469663ea5
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Button fixes and Input coordinate fixes.
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2013-10-25 02:19:16 +01:00 |
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photonstorm
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1f28d328a7
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Commit before refactoring Sprite guts.
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2013-10-24 21:21:00 +01:00 |
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Richard Davey
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03054c1949
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Merge pull request #121 from ooflorent/examples-order
Fix order of examples
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2013-10-24 06:03:46 -07:00 |
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Florent Cailhol
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708a144c7a
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Sort example directories
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2013-10-24 14:12:54 +02:00 |
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Florent Cailhol
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f6b50c4520
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Fix order of examples
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2013-10-24 14:08:57 +02:00 |
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Richard Davey
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f522cda325
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Merge pull request #120 from ooflorent/verbose-examples
Remove path.relative() which produce unexpected results on Windows
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2013-10-24 04:51:35 -07:00 |
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Florent Cailhol
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ab6dbfb49e
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Remove path.relative() which produce unexpected results on Windows
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2013-10-24 13:32:04 +02:00 |
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Richard Davey
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f784a395ce
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Merge pull request #119 from ooflorent/verbose-examples
Add verbose output to examples task
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2013-10-24 03:57:09 -07:00 |
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Florent Cailhol
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9ed930c4cf
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Add verbose output to examples task
Verbose output:
https://gist.github.com/ooflorent/7134728
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2013-10-24 12:25:59 +02:00 |
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photonstorm
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a6fac64248
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
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Richard Davey
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e4621aafdd
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Merge pull request #115 from ooflorent/grunt-build
Build phaser using Grunt
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2013-10-23 09:11:51 -07:00 |
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photonstorm
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7e5f38d022
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Phaser.Time physicsElapsed delta timer clamp added. Stops rogue iOS / slow mobile timer errors causing crazy high deltas.
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2013-10-23 17:11:06 +01:00 |
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Florent Cailhol
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dfee9f9b2f
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Add new Grunt build
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2013-10-23 16:58:48 +02:00 |
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Florent Cailhol
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7b052c302f
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Remove old gruntfile
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2013-10-23 16:50:28 +02:00 |
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photonstorm
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94c7c57e1c
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Fixed WebGL detection and code colour on Firefox.
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2013-10-23 15:13:21 +01:00 |
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photonstorm
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ffd5ddc534
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Tidying up the repo and adding in new documentation.
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2013-10-23 14:00:29 +01:00 |
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photonstorm
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4a51ac4671
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Updated README and sorting out folder case issue.
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2013-10-23 13:30:23 +01:00 |
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photonstorm
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f1f42e4d41
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New Examples area finished, README updated. Getting closer to 1.1 release.
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2013-10-23 04:15:44 +01:00 |
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photonstorm
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cab3b53cf0
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SideView example viewer finished.
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2013-10-23 02:14:51 +01:00 |
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photonstorm
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e5c3ca27c5
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Making dependancies local for offline access to examples.
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2013-10-22 21:29:58 +01:00 |
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Richard Davey
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84b837f56c
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View
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2013-10-22 16:38:40 +01:00 |
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photonstorm
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77fd15bf3c
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Preparing new static examples viewer.
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2013-10-22 14:59:43 +01:00 |
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photonstorm
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07724e5001
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
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Richard Davey
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82df8c9f54
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Merge pull request #108 from alvinsight/dev
All the names now fit
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2013-10-18 08:36:13 -07:00 |
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Webeled
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97423a9d8d
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All the names now fit
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2013-10-18 16:27:55 +01:00 |
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photonstorm
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8ed783802e
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New examples page
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2013-10-18 15:12:32 +01:00 |
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photonstorm
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dabda516c2
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Compiled build.
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2013-10-17 22:56:20 +01:00 |
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photonstorm
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7e8b79adf4
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Tilemap painting example and other smaller updates.
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2013-10-17 21:10:00 +01:00 |
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photonstorm
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275fa4641e
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Added Text.destroy and BitmapText.destroy.
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2013-10-17 15:40:44 +01:00 |
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photonstorm
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4b2ac6c6c6
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More tilemap examples
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2013-10-16 21:25:51 +01:00 |
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photonstorm
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9c1fdb371c
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Nearly finished Tilemap integration into the core.
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2013-10-16 06:33:39 +01:00 |
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photonstorm
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31018b9295
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Star Struck game back and working again, plus finished the level design.
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2013-10-16 03:37:15 +01:00 |
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photonstorm
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a97f271de7
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Fixed Animation index 0 issue and hooked TilemapLayer to camera.
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2013-10-16 02:09:12 +01:00 |
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photonstorm
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fd5eeb9088
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Fixed Rectangle intersection issue and tilemap collision is working again. Win!
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2013-10-15 15:24:07 +01:00 |
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photonstorm
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f3ea68aad3
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Extracting the correct area from a layer, debug displaying it and preparing for collision.
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2013-10-15 05:41:42 +01:00 |
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photonstorm
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dd695e066f
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More tilemap tweaks.
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2013-10-14 19:37:52 +01:00 |
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