Richard Davey
|
64b3e834d3
|
Testing rotation fix
|
2019-07-25 17:57:20 +01:00 |
|
Richard Davey
|
ff809f8e6b
|
New plugin build
|
2019-07-25 15:27:27 +01:00 |
|
Richard Davey
|
feeefc9a57
|
Exposed the debug methods
|
2019-07-25 15:27:20 +01:00 |
|
Richard Davey
|
868c045f62
|
Getting debugging working again
|
2019-07-25 15:27:08 +01:00 |
|
Richard Davey
|
45947e771b
|
New plugin build
|
2019-07-25 13:27:05 +01:00 |
|
Richard Davey
|
3b46296c07
|
Added Spine runtime setBlendMode monkey patch to avoid batch flushing
|
2019-07-25 13:26:58 +01:00 |
|
Richard Davey
|
f36a0e5cac
|
Removed Loader spiner
|
2019-07-25 13:26:41 +01:00 |
|
Richard Davey
|
e5d2d17972
|
Removed un-used code and added pma support
|
2019-07-25 13:17:17 +01:00 |
|
Richard Davey
|
0cff60c242
|
Now handles passing in pma to file loader
|
2019-07-25 13:17:08 +01:00 |
|
Richard Davey
|
b44eb25a63
|
Added pma flag
|
2019-07-25 13:16:48 +01:00 |
|
Richard Davey
|
c6750a9dc5
|
Using Scene renderer
|
2019-07-25 13:16:37 +01:00 |
|
Richard Davey
|
6bc8e7c7c6
|
Trying to get batching working with Scene Renderer
|
2019-07-23 17:33:29 +01:00 |
|
Richard Davey
|
eda554bd1d
|
Oh pixelStorei you tricky little beast!
|
2019-07-23 17:33:08 +01:00 |
|
Richard Davey
|
0c87eef039
|
Fixed non-keyed skeleton names
|
2019-07-22 17:28:11 +01:00 |
|
Richard Davey
|
143986fddb
|
New plugin build
|
2019-07-22 13:18:21 +01:00 |
|
Richard Davey
|
0c9f5f26a3
|
Always base w/h on scale of 1
|
2019-07-22 13:18:13 +01:00 |
|
Richard Davey
|
d1bad8a1c1
|
Set PMA to true
|
2019-07-22 13:12:43 +01:00 |
|
Richard Davey
|
8cc91ce9b5
|
Always set PMA
|
2019-07-22 13:12:32 +01:00 |
|
Richard Davey
|
7658f0e0cb
|
Fixed initial bounds + origin creation
|
2019-07-22 13:12:18 +01:00 |
|
Richard Davey
|
fbb815ce60
|
Set proper display sizes
|
2019-07-22 10:36:51 +01:00 |
|
Richard Davey
|
de195fe820
|
Now supports multiple atlases per Spine set
|
2019-07-19 18:24:59 +01:00 |
|
Richard Davey
|
3e93f20529
|
New Spine plugin build
|
2019-07-17 16:59:58 +01:00 |
|
Richard Davey
|
9af50236e6
|
Update SpineGameObject.js
|
2019-07-17 16:59:47 +01:00 |
|
Richard Davey
|
7d1f8181a3
|
createSkeleton now supports multiple objects in a single json export
|
2019-07-17 16:14:11 +01:00 |
|
Richard Davey
|
96511901c4
|
Rendering a Spine object when a Camer has renderToTexture enabled on it would cause the object to be vertically flipped. It now renders correctly in both cases. Fix #4647
|
2019-07-17 15:10:18 +01:00 |
|
Richard Davey
|
d5d9d990d8
|
New dist build
|
2019-07-17 14:40:58 +01:00 |
|
Richard Davey
|
6609774217
|
Now cleans up after itself properly. Fix #4562
|
2019-07-17 14:39:50 +01:00 |
|
Richard Davey
|
c0d677ee8c
|
Added display origin and size component
|
2019-07-17 14:39:11 +01:00 |
|
Richard Davey
|
240b849917
|
New WebGL renderer that uses proper batching, renderer look-ahead and a single mvp and skeleton placement
|
2019-07-16 17:36:26 +01:00 |
|
Richard Davey
|
9fc7d741f1
|
Added rootBone support and removed runtime property, no longer needed
|
2019-07-16 17:35:47 +01:00 |
|
Richard Davey
|
4db503a4be
|
Latest Spine runtimes plus new webpack config
|
2019-07-16 17:35:15 +01:00 |
|
Richard Davey
|
9cf24df41f
|
Refactored into a single plugin that can handle both renderers - keeps it much cleaner
|
2019-07-16 17:34:48 +01:00 |
|
Richard Davey
|
1205a930e4
|
New dist build
|
2019-07-16 17:34:13 +01:00 |
|
ldd
|
4cd8787212
|
Fix some JSDoc descriptions
|
2019-06-17 16:03:22 -04:00 |
|
Richard Davey
|
046498d294
|
Fixed Leaderboard namespace
|
2019-05-09 11:21:52 +01:00 |
|
Krzysztof Grzybek
|
8d50195896
|
add missing apostrophe
|
2019-03-25 19:25:44 +01:00 |
|
Richard Davey
|
0a87a0bdef
|
Added new getProduct method and fixed naming of consumePurchases .
|
2019-03-13 12:37:01 +00:00 |
|
Richard Davey
|
4f6f6ee72f
|
Lots of jsdoc and type fixes
|
2019-01-31 12:19:01 +00:00 |
|
Richard Davey
|
439c644702
|
Fixed an API validation error in the chooseContext method. Fix #4248
|
2019-01-04 14:05:53 +00:00 |
|
Amaury Butaux
|
8b3876e9d4
|
Fixed Issue #4271
|
2019-01-02 04:13:52 +01:00 |
|
Richard Davey
|
06c6b280e7
|
New global adshowerror handler and better event flow.
|
2018-12-07 04:29:18 +00:00 |
|
Richard Davey
|
2ed6c649a3
|
Swapped ad events placement.
|
2018-12-07 01:49:01 +00:00 |
|
Richard Davey
|
e672592aef
|
Modified how ad placement loading works.
|
2018-12-07 01:39:30 +00:00 |
|
Richard Davey
|
23cc8b84e3
|
Added getConnectedScores method
|
2018-11-12 17:15:00 +00:00 |
|
Richard Davey
|
0557ee071b
|
Updated setScore handling
|
2018-11-12 12:38:18 +00:00 |
|
Richard Davey
|
4b162fb3f6
|
New Spine dist
|
2018-10-29 23:07:37 +00:00 |
|
Richard Davey
|
0cf9811ff2
|
New dist build
|
2018-10-26 19:40:09 +01:00 |
|
Richard Davey
|
cc6e7a8cc8
|
Support for Spine objects inside a container and no skeletons
|
2018-10-26 19:40:03 +01:00 |
|
Richard Davey
|
618f514392
|
No skeleton, no render!
|
2018-10-26 19:39:48 +01:00 |
|
Richard Davey
|
f17d0246af
|
Added ability to create skeleton after creation
|
2018-10-26 19:39:30 +01:00 |
|