Richard Davey
60baaf7708
Made sure array was cleared on destroy #5159
2020-07-13 12:51:36 +01:00
Richard Davey
b8d12916e9
Merge pull request #5192 from MerganThePirate/master
...
Fixed bug from issue #5191
2020-07-13 12:47:23 +01:00
Richard Davey
1e0a25705e
Merge pull request #5186 from samme/feature/empty-timeline-config
...
Configure timeline without tweens
2020-07-13 12:45:08 +01:00
Richard Davey
7b7d897858
Merge pull request #5185 from samme/feature/tween-stop-event
...
Add tween 'stop' event and 'onStop' callback
2020-07-13 12:44:26 +01:00
Richard Davey
853feea355
Merge pull request #5183 from samme/feature/body-updateFromGameObject
...
Add Arcade.Body#updateFromGameObject
2020-07-13 12:39:45 +01:00
Richard Davey
31cdeac1ee
Merge pull request #5180 from rexrainbow/BugFix-EllipseCurve
...
Fix bug about setting xRadius/yRadius by width/height
2020-07-13 12:38:05 +01:00
Richard Davey
bdc206ab6d
Merge pull request #5175 from mikewesthad/master
...
Fix return type in Text#getTextMetrics: object -> TextMetric
2020-07-13 12:37:25 +01:00
Richard Davey
56084dfa89
Merge pull request #5172 from lozzajp/quick-doc-fix
...
Add info to the scene manager method headers where optional data goes.
2020-07-13 12:36:51 +01:00
Richard Davey
3d856fab51
Merge pull request #5169 from samme/misc/createSceneFromInstance
...
Refactor createSceneFromInstance()
2020-07-13 12:35:46 +01:00
Richard Davey
d83b14274d
Merge pull request #5166 from samme/feature/group-setActive-setName
...
Add Group#setActive(), Group#setName()
2020-07-13 12:34:03 +01:00
Richard Davey
0ecaed42ec
Merge pull request #5163 from samme/fix/headless-renderTexture
...
Fix error adding a Render Texture with Headless renderer
2020-07-13 12:32:53 +01:00
Richard Davey
f0cbfba8e5
Merge pull request #5161 from samme/fix/stopAndReleaseAudioTag
...
Fix error stopping HTML5AudioSound after page blur
2020-07-13 12:31:28 +01:00
Richard Davey
54841002eb
Merge pull request #5162 from samme/docs/arcade-physics-types
...
Add Arcade Physics types
2020-07-13 12:27:54 +01:00
Richard Davey
818343f452
Fixed lint errors with PR #5159
2020-07-13 12:20:10 +01:00
Richard Davey
b06f498b1f
Update CHANGELOG.md
2020-07-13 12:19:14 +01:00
Richard Davey
8951211c74
Merge pull request #5159 from tgroborsch/feature/multi-anims-chain
...
Allow chaining of multible animations
2020-07-13 12:19:03 +01:00
Richard Davey
17e9a762a0
Merge pull request #5154 from samme/feature/camera-cull-opt
...
Tiny optimization for BaseCamera#cull
2020-07-13 12:18:04 +01:00
Richard Davey
bafae8424d
Merge pull request #5153 from samme/fix/create-group-from-children
...
Fix problems passing `children` to created group
2020-07-13 12:15:26 +01:00
Richard Davey
7fa6d17e17
Merge pull request #5150 from samme/fix/static-body-from-scaled-sprite
...
Fix static body position from scaled sprite
2020-07-13 12:13:13 +01:00
Richard Davey
d455b79fe0
Update CHANGELOG.md
2020-07-13 12:12:28 +01:00
Richard Davey
b6fd158986
Container.getBounds
will no longer set the temp rect bounds to the first child of the Container by default (which would error if the child had no bounds, like a Graphics object) and instead sets it as it iterates the children
2020-07-13 12:12:28 +01:00
Richard Davey
a7ded1ee21
KeyboardPlugin.checkDown
didn't set the duration
to zero if the parameter was omitted, causing it to always return false. Fix #5146
2020-07-13 12:12:28 +01:00
Richard Davey
fe1f5f8eaf
Merge pull request #5139 from samme/feature/spritesheet-no-frames-warning
...
Print texture key in warning for zero frames
2020-07-13 12:07:12 +01:00
Richard Davey
6fddce1ef8
Merge pull request #5137 from samme/fix/decode-audio-error-msg
...
Fix 'Error decoding audio' message
2020-07-13 12:06:17 +01:00
Richard Davey
5b4423d6f3
Merge pull request #5135 from samme/feature/collide-use-static-tree
...
Always use static tree for collision checks
2020-07-13 12:03:18 +01:00
Richard Davey
2f48e5ee00
Merge pull request #5134 from samme/feature/arcade-physics-collisions-perf
...
Arcade Physics collisions optimizations
2020-07-13 12:02:38 +01:00
Richard Davey
feaaf04c40
Merge pull request #5131 from samme/fix/loader-file-state
...
Set file states FILE_LOADING and FILE_LOADED
2020-07-13 12:00:55 +01:00
Richard Davey
8c977bc391
Merge pull request #5127 from samme/fix/TimeStep-wake
...
Fix TimeStep#wake() when running
2020-07-13 11:52:10 +01:00
Richard Davey
4dfe40fa9a
Merge pull request #5126 from samme/fix/file-url
...
Fix TypeError when loading JSON objects in `url` argument
2020-07-13 11:49:37 +01:00
Richard Davey
b1ae96eb76
Merge pull request #5130 from samme/docs/gameobject-body-type
...
Correct types for GameObject#body
2020-07-13 11:48:35 +01:00
Richard Davey
b2a67754df
Merge pull request #5115 from samme/docs/body-drag-type
...
Correct docs corrections
2020-07-13 11:47:18 +01:00
Richard Davey
f6dd0115eb
Merge pull request #5113 from FredKSchott/patch-1
...
Add browser entrypoint for tooling, bundlers, CDNs
2020-07-13 11:46:12 +01:00
Richard Davey
fc3a89a816
Merge pull request #5158 from mooreInteractive/patch-1
...
Update Docs for render config pixelArt to be more specific
2020-07-13 11:44:44 +01:00
Richard Davey
9a34fa9197
Merge pull request #5171 from samme/fix/input-noop
...
Fix NOOP import
2020-07-13 11:42:32 +01:00
Richard Davey
9bb3a4ba19
Merge pull request #5178 from samme/docs/misc-7
...
Docs
2020-07-13 11:41:28 +01:00
Richard Davey
3f13071368
Merge pull request #5214 from SirJosh3917/SirJosh3917-sys-add-container-jsdoc
...
Update ContainerFactory.js
2020-07-13 11:40:25 +01:00
Richard Davey
d00632232d
Merge pull request #5216 from SanderVanhove/master
...
Fix Path moveTo optional y param
2020-07-13 11:37:28 +01:00
Richard Davey
bc0c289550
Merge pull request #5218 from braindx/drag-transform-fix
...
Fix drag coordinates with camera zoom (issue #4755 )
2020-07-13 11:36:29 +01:00
Richard Davey
06f7bf1484
Update all deps
2020-07-13 11:29:50 +01:00
Richard Davey
d4ff957f02
Preparing for v3.24.0
2020-07-13 11:25:27 +01:00
Jay Mattis
c5cfae0118
Fix drag coordinates with camera zoom (issue 4755)
...
The dragX and dragY passed to 'dragStart' and 'drag' events are supported to be in world coordinates (as specified by the docs) but the coordinates used (pointer.x and pointer.y) were not transformed by the camera into world space. The drags now use pointer.worldX and pointer.worldY which are the post-transform coordinates.
2020-07-12 21:13:33 -07:00
SanderVanhove
b4dcc9b17a
Fix Path moveTo optional y param
2020-07-10 19:49:45 +00:00
SirJosh3917
f2e8a83691
Update ContainerFactory.js
...
Given that Container's constructor allows x and y to be optional, the JSDoc should match that.
2020-07-09 23:32:54 -04:00
samme
e210de92be
Docs: correct TimerEventConfig.startAt default
2020-06-16 10:57:35 -07:00
MerganThePirate
d60c9a33d8
Fixed bug from issue #5191
2020-06-15 08:25:26 -07:00
samme
3368d1e54a
Docs: punctuation
2020-06-06 12:15:38 -07:00
samme
3c62cb3eb5
Configure timeline without tweens
2020-06-06 11:44:40 -07:00
samme
51779a80aa
Docs: tween onStop, etc.
2020-06-06 11:21:23 -07:00
samme
de4943a407
Add tween 'stop' event and 'onStop' callback
2020-06-06 11:21:23 -07:00
samme
fd3c682646
Add Arcade.Body#updateFromGameObject
2020-06-05 10:32:05 -07:00