Zeke Chan
5d74999620
Fixed "undefined" style bug causing crashes
2024-07-19 11:06:23 +08:00
Richard Davey
2fc8f5b3f9
Floor, not round
2024-07-16 23:17:40 +01:00
Richard Davey
77f209bbe5
Removed the uRoundPixels shader uniform and from the pipelines. Pass camera.roundPixels to setQuad.
2024-07-16 21:24:16 +01:00
Richard Davey
160587fb2d
Inlined the BitmapText BatchChar math to avoid 16 function calls per character
2024-07-16 21:23:09 +01:00
Richard Davey
f2855c66dd
Merge branch 'master' of https://github.com/phaserjs/phaser
2024-07-16 20:25:28 +01:00
Richard Davey
a8724b88d8
Calling Ellipse.setSize will internally call updateDisplayOrigin to retain position
2024-07-16 20:25:26 +01:00
Zeke Chan
f8dc6dcadb
Merge pull request #6782 from rexrainbow/depth-helper
...
Add some helper methods for changing rendering order
2024-07-16 16:29:45 +08:00
Richard Davey
5038c26051
The TextStyle.setStyle
method will no longer mutate the given style
object if it includes a numeric fontSize
value. Fix #6863
2024-07-15 17:44:39 +01:00
Richard Davey
b14c580282
typo
2024-07-15 17:26:16 +01:00
zekechan
944c6be993
BitmapText with maxWidth
set does not wrap text correctly when a line ends with a white space. Fix #6860
2024-07-15 17:12:50 +08:00
Zeke Chan
7931e181a2
Updated maxWidth
calculations
2024-07-12 15:34:48 +08:00
Zeke Chan
e9f92fab64
Revert "Updated maxWidth
calculations"
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This reverts commit 514f99d8aa
.
2024-07-12 12:37:42 +08:00
Zeke Chan
514f99d8aa
Updated maxWidth
calculations
2024-07-12 12:27:13 +08:00
Zeke Chan
9ecd99d173
Corrected currentLine
offset
2024-07-11 17:34:47 +08:00
Zeke Chan
6fd0769915
Fixed line wrapping issue for lines ending with a space
2024-07-11 17:00:53 +08:00
zekechan
a190054ce0
Update TileSprite.js
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Default width and height are assigned to displayFrame separately.
2024-07-10 17:15:57 +08:00
Zeke Chan
ea48bcf491
Update ParticleEmitter.js
2024-06-26 10:58:39 +08:00
Zeke Chan
f0f82d3a40
Update ParticleEmitter.js
2024-06-25 15:55:55 +08:00
Zeke Chan
42a6831106
Update GetBitmapTextSize.js
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Fixed extra empty line issue in GetBitmapTextSize.js when setMaxWidth is called with line width less than a word.
2024-06-21 16:27:30 +08:00
Zeke Chan
9b2663774e
Fixed bitmapText kerning bug
2024-06-19 13:55:41 +08:00
Zeke Chan
b2d62b6234
Update DeathZone.js
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DeathZone now checks for particle local coordinates, not world coordinates.
2024-06-12 16:43:32 +08:00
Richard Davey
2f3a92b2d9
Added useSpriteSheet config property. Fix #6752
2024-06-07 16:30:06 +01:00
Richard Davey
27a0cb1a8f
Merge pull request #6813 from AlbertMontagutCasero/fix-TextStyle-setWordWrapWidth-definition
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Fix jsdoc in setWordWrapWidth from Text and TextStyle
2024-06-06 15:27:45 +01:00
Richard Davey
d18f42377b
Merge pull request #6801 from samme/fix/getPipelineName-null
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`getPipelineName()` is null if pipeline is null
2024-06-06 15:18:12 +01:00
Richard Davey
159fe935bb
Merge pull request #6785 from samme/feature/bitmaptext-key-error
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Throw an error for invalid BitmapText key
2024-06-06 15:14:12 +01:00
Richard Davey
946e82b058
Removed .js from require paths (not needed)
2024-05-15 15:02:31 +01:00
Richard Davey
fc873c0e6d
Remove .js from require path
2024-05-15 00:40:35 +01:00
Albert Montagut Casero
b90fc23236
Fix jsdoc in setWordWrapWidth from Text and TextStyle
2024-05-07 10:36:46 +02:00
samme
840ff020f8
getPipelineName() is null if pipeline is null
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Fixes #6799
2024-04-25 09:10:47 -07:00
samme
73ff013d95
Throw an error for invalid BitmapText key
2024-04-08 08:56:37 -07:00
Rex
f9cf19f479
displayList might be null
2024-04-08 00:36:59 +08:00
Rex
266c1f411d
Fix bug
2024-04-06 16:24:08 +08:00
Rex
a2702fd795
Add some helper methods for changing rendering order
2024-04-06 09:24:04 +08:00
Richard Davey
8acc797b64
Updated documentation and removed Transform component
2024-02-27 15:48:31 +00:00
Ben Richards
b1806fd721
Remove unsynced flipY
from Shader
and DynamicTexture
textures.
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This might be causing some issues with context restore,
and seems entirely unnecessary.
2024-02-27 17:29:49 +13:00
Ben Richards
7eede9d236
Standardise texture update in Shader.initSampler2D
.
2024-02-26 16:19:24 +13:00
Ben Richards
3cd756dbe9
Fix new WebGLTextures remaining bound after creation.
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This caused an error when calling `Shader.setRenderToTexture()`
after the game started running.
The leftover texture caused a temporary cyclic reference with the new
Framebuffer. The actual rendering pipeline was not affected.
2024-02-22 19:01:03 +13:00
Richard Davey
57b7b09597
Fixed jsdoc
2024-02-21 22:39:29 +00:00
Richard Davey
143d1d9be9
Merge branch 'master' of https://github.com/phaserjs/phaser
2024-02-21 21:31:54 +00:00
Richard Davey
89afecc597
Swapped to the ComputedSize component, moved metadata handler logic to the new inline setSizeToFrame method
2024-02-21 21:31:51 +00:00
Robert Kowalski
60aa42fec4
Quick cleanup and documentation update
2024-02-21 16:12:29 -05:00
Robert Kowalski
7e848e66fa
Add documentation about fixed frame size on plane animation
2024-02-21 16:07:24 -05:00
Richard Davey
ff945e1595
Fix merge error
2024-02-21 13:25:08 +00:00
Richard Davey
c445303ffb
Revert define changes as they don't work
2024-02-21 13:23:52 +00:00
Richard Davey
d25d65835a
Update NineSliceRender.js
2024-02-21 12:59:40 +00:00
Richard Davey
7aaa976a4e
Updated webpack config DefinePlugin use and corresponding defs to allow those crazy souls who import source directly on node to have a better life #6644
2024-02-21 12:57:48 +00:00
Robert Kowalski
77778a07aa
Just updateDisplayOrigin without defaults Fix #6655
2024-02-20 14:21:36 -05:00
Richard Davey
429dcf0ed0
Clarified docs. Fix #6516
2024-02-20 16:47:18 +00:00
Richard Davey
76a1062d50
Clarify container level. Fix #6699
2024-02-20 16:23:37 +00:00
Robert Kowalski
371a8b31a9
Add documentation on crop functionality Fix #6589
2024-02-20 11:21:47 -05:00