Commit graph

15 commits

Author SHA1 Message Date
photonstorm
b6e9d42f11 Added backgroundColor to Camera config. 2017-06-29 16:55:55 +01:00
photonstorm
8ab8a59704 Added ability to define cameras in the State config + export and set from JSON. 2017-06-29 16:49:05 +01:00
Richard Davey
25356ec209 Removed State background color settings 2017-06-28 01:50:49 +01:00
photonstorm
8264351f75 Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc. 2017-04-26 16:03:22 +01:00
Richard Davey
2b8426a199 Fixed data passing. 2017-02-17 02:07:56 +00:00
Richard Davey
2510bee27c Updating the StateManager so it supports renderToTexture and advanced State configs. 2017-02-07 18:55:37 +00:00
Richard Davey
7ef44200bb You can now specify a files payload in the State config, which are loaded automatically before the State is run. Useful for config files, small preloader assets, etc. 2017-02-07 12:54:51 +00:00
Richard Davey
c2657f3d19 Fixed States from instances. 2017-02-06 23:59:15 +00:00
Richard Davey
7999f72d81 Moved GetObjectValue into utils/object 2017-02-04 05:39:37 +00:00
Richard Davey
ce3bb7d1fa Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added. 2017-01-26 04:06:10 +00:00
photonstorm
6ee499132c Huge refactor to sort out the game loop flow. 2017-01-25 17:10:19 +00:00
Richard Davey
a814b58a45 Tidying up the State classes. 2017-01-20 02:28:55 +00:00
Richard Davey
270504923d Fixed Scale Mode references. 2017-01-18 14:48:02 +00:00
photonstorm
34303f1df6 Added in the Update Manager, MainLoop and State Systems. 2016-11-29 15:25:14 +00:00
photonstorm
c2f624d349 Adding in the State Manager. 2016-11-29 13:01:16 +00:00