Commit graph

1626 commits

Author SHA1 Message Date
Richard Davey
ad6c08a4d0 Preparing for 3.7 release next week 2018-05-04 18:57:34 +01:00
Richard Davey
75b250ba5b 3.6.0 Release 2018-04-19 14:45:54 +01:00
Richard Davey
765730c4b6 3.5.1 Release 2018-04-17 20:51:31 +01:00
Richard Davey
1eff0b2889 Phaser 3.5.0 Build 2018-04-16 19:44:39 +01:00
Richard Davey
a4691108b4 Updated github templates 2018-04-16 13:50:16 +01:00
Richard Davey
1b236c4e04
Merge pull request #3550 from iamchristopher/master
Fixed link to CHANGELOG
2018-04-13 12:10:30 +01:00
Richard Davey
9774b6ee37 Updated change log 2018-04-12 23:12:34 +01:00
iamchristopher
327bf139da Fixed link to CHANGELOG 2018-04-12 12:21:34 -04:00
Richard Davey
c2236e47eb Added webpack section to README. 2018-04-09 14:17:17 +01:00
Maxwell Paul Brickner
f4fda49d7b
Updated links to use https when possible
I updated links to use https instead of http when possible to avoid a redirect
2018-03-30 12:37:07 -04:00
Richard Davey
8c996ca339 Added link to TypeScript defs 2018-03-30 15:24:00 +01:00
Richard Davey
a03b60193c Updated log and readme 2018-03-22 13:27:12 +00:00
Richard Davey
562730e225 Updated for 3.2.1 2018-03-12 16:40:26 +00:00
Richard Davey
d1d8d4c4a2 Updated readme and change log 2018-03-05 22:26:12 +00:00
Richard Davey
f500e827c7 Updated change log 2018-03-05 12:43:50 +00:00
jblang94
69f5befeb2 Apply pull request feedback to README 2018-03-01 21:39:19 -08:00
jblang94
0542a78766 Fix and improve README's clarity
- Address punctuation, grammar, and typo errors
- Improve the clarity of various sections
2018-03-01 10:31:11 -08:00
Richard Davey
b1b5c863f3 3.1.2 Release 2018-02-23 13:29:52 +00:00
Richard Davey
193ac6bfed Updated for 3.1.1 Release. 2018-02-20 14:23:21 +00:00
Richard Davey
70ff0fd233 Updated change log and readme for 3.1.0 2018-02-16 12:33:50 +00:00
Richard Davey
a0ec4c6d2a Fixed cdn url 2018-02-14 19:32:49 +00:00
Lee Reilly
446fad994b
Fix link to JavaScript Game Engines on :octocat: 2018-02-13 23:31:03 -08:00
Kitanga Nday
94f1993594
Just a few small typos fixed
Thank you for Phaser 3!!!!
2018-02-13 10:14:47 +03:00
Richard Davey
52a2322fc7 Phaser 3.0.0 Release. 2018-02-13 06:25:51 +00:00
Richard Davey
9430104d0d Updated README. 2018-02-13 05:25:25 +00:00
Richard Davey
4f76b4ddb8
Merge pull request #3195 from benabbottnz/debugheader
Update url to https
2018-01-30 13:30:10 +00:00
Ben Abbott
089f2db5e1 Update URLs that can use or redirect to https 2018-01-28 17:24:13 +13:00
Ben Abbott
dac8a566cb Fix broken URL 2018-01-28 16:01:18 +13:00
Richard Davey
ca3f99ad81 Updated README 2018-01-09 22:27:14 +00:00
photonstorm
fe0b6ea8b0 README update for v3 Alpha. 2017-07-31 15:14:28 +01:00
Jeff Puckett
b8e7a74c2c doc syntax highlights with github flavored markdown 2017-06-28 02:31:23 +00:00
Tim Habersack
9b74b82bfd Fixed broken link to Code of Conduct page 2017-06-13 10:33:52 -07:00
Andrés Martano
5b58ec57a0 Fix Phaser CE README link 2017-05-27 17:47:15 -03:00
Lee Reilly
19231a9148 Remove lazer from TOC 2017-02-17 22:13:33 -08:00
photonstorm
15ab5cf327 Updated README urls. 2017-01-09 14:33:29 +00:00
Richard Davey
8bf3c83381 Small tweak. 2016-11-23 03:55:14 +00:00
Richard Davey
620abf98bd README updates. 2016-11-23 02:33:28 +00:00
Richard Davey
65cc4cca34 Updates for Phaser CE and the split versions. 2016-11-23 02:21:46 +00:00
Richard Davey
65ce4928d9 Expanded multi-atlas support in the Loader. Fixing ESLint errors too. 2016-10-11 19:50:36 +01:00
Richard Davey
591bf828a9 Phaser.ArrayUtils.numberArray now has optional prefix and suffix arguments, allowing you to do: numberArray(1, 4, 'Level ') and the Array will contain ["Level 1", "Level 2", "Level 3", "Level 4"]. 2016-10-11 17:42:58 +01:00
Richard Davey
b5ef896448 Device.arora has been removed.
Device.epiphany has been removed.
Device.midori has been removed.
Device.css3D has been removed, and the function that tested it is no longer run.
Device.isConsoleOpen has been removed. The function only worked on a very limited set of old browsers.
Device.littleEndian has been removed, you can use Device.LITTLE_ENDIAN instead.
2016-09-29 03:09:49 +01:00
Richard Davey
6ce28658f6 PIXI.Float32Array, PIXI.Uint16Array, PIXI.Uint32Array and PIXI.ArrayBuffer have all been removed, and replaced with their own proper native versions. The polyfill now captures any instances where the browser needs to fall back to an Array instead. 2016-09-28 19:02:59 +01:00
photonstorm
4ca182dd1a PIXI._UID has been removed, all affected classes now use Phaser._UID. 2016-09-28 17:14:07 +01:00
photonstorm
2b220a3ae0 PIXI.RETINA_PREFIX has been removed, as it was never used anywhere internally. 2016-09-28 16:58:23 +01:00
photonstorm
c836d4bfbd PIXI.PI_2, PIXI.RAD_TO_DEG and PIXI.DEG_TO_RAD have all been removed, as they are no longer used internally, and are all available under Phaser.Math.
PIXI.VERSION has been removed, as it's no longer relevant and misleading.
2016-09-28 16:57:08 +01:00
photonstorm
f9a2c2a79e PIXI.Graphics and PIXI.GraphicsData have been removed, and all functionality merged in to Phaser.Graphics, to cut down on the number of internal classes and inheritance going on.
WebGLGraphics and CanvasGraphics have been updated so that it checks for Phaser Geometry shape types internally.
2016-09-28 16:42:33 +01:00
photonstorm
69db3632d6 PIXI.Rope and PIXI.Strip have been removed, and all functionality merged in to Phaser.Rope, to cut down on the number of internal classes and inheritance going on. 2016-09-28 15:10:43 +01:00
photonstorm
a8d1bbcfdc PIXI.AbstractFilter has been merged into the Phaser.Filter class.All references to PIXI.AbstractFilter have been updated to use Phaser.Filter instead. 2016-09-28 14:30:15 +01:00
photonstorm
b0f27b3f3c Color.hexToRGBArray converts a hex color value to an [R, G, B] array.
Color.RGBArrayToHex converts an RGB color array, in the format: [R, G, B], to a hex color value.
2016-09-28 13:57:29 +01:00
photonstorm
eda4961c06 Math.getNextPowerOfTwo will get the next power of two for the given value.
Math.isPowerOfTwo will return a boolean if the given width and height are a power of two.
2016-09-28 13:48:08 +01:00