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Color.hexToRGBArray converts a hex color value to an [R, G, B] array.
Color.RGBArrayToHex converts an RGB color array, in the format: [R, G, B], to a hex color value.
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@ -342,6 +342,8 @@ You can read all about the philosophy behind Lazer [here](http://phaser.io/news/
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* Device.canUseMultiply is a new boolean property that stores whether or not the Canvas BlendModes are supported, consequently the ability to tint using the multiply method.
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* Math.getNextPowerOfTwo will get the next power of two for the given value.
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* Math.isPowerOfTwo will return a boolean if the given width and height are a power of two.
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* Color.hexToRGBArray converts a hex color value to an [R, G, B] array.
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* Color.RGBArrayToHex converts an RGB color array, in the format: [R, G, B], to a hex color value.
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### Bug Fixes
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@ -158,6 +158,38 @@ Phaser.Color = {
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},
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/**
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* Converts a hex color value to an [R, G, B] array.
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*
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* @static
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* @method Phaser.Color.hexToRGBArray
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* @param {number} color - The color to convert to an RGB array. In the format 0xRRGGBB.
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* @return {array} An array with element 0 containing the Red value, 1 containing Green, and 2 containing Blue.
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*/
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hexToRGBArray: function (color) {
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return [
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(color >> 16 & 0xFF) / 255,
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(color >> 8 & 0xFF) / 255,
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(color & 0xFF) / 255
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];
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},
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/**
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* Converts an RGB color array, in the format: [R, G, B], to a hex color value.
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*
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* @static
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* @method Phaser.Color.RGBArrayToHex
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* @param {array} rgb - An array with element 0 containing the Red value, 1 containing Green, and 2 containing Blue.
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* @return {number} The color value, in the format 0xRRGGBB.
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*/
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RGBArrayToHex: function (rgb) {
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return ((rgb[0] * 255 << 16) + (rgb[1] * 255 << 8) + rgb[2] * 255);
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},
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/**
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* Converts an RGB color value to HSL (hue, saturation and lightness).
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* Conversion forumla from http://en.wikipedia.org/wiki/HSL_color_space.
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2
typescript/phaser.d.ts
vendored
2
typescript/phaser.d.ts
vendored
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@ -749,6 +749,7 @@ declare module Phaser {
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static getRed(color: number): number;
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static getRGB(color: number): RGBColor;
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static getWebRGB(color: number | RGBColor): string;
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static hexToRGBArray(color: number): number[];
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static hexToRGB(h: string): number;
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static hexToColor(hex: string, out?: ColorComponents): ColorComponents;
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static HSLtoRGB(h: number, s: number, l: number, out?: ColorComponents): ColorComponents;
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@ -760,6 +761,7 @@ declare module Phaser {
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static interpolateColorWithRGB(color: number, r: number, g: number, b: number, steps: number, currentStep: number): number;
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static interpolateRGB(r1: number, g1: number, b1: number, r2: number, g2: number, b2: number, steps: number, currentStep: number): number;
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static packPixel(r: number, g: number, b: number, a: number): number;
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static RGBArrayToHex(rgb: number[]): number;
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static RGBtoHSL(r: number, g: number, b: number, out?: ColorComponents): ColorComponents;
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static RGBtoHSV(r: number, g: number, b: number, out?: ColorComponents): ColorComponents;
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static RGBtoString(r: number, g: number, b: number, a?: number, prefix?: string): string;
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