Richard Davey
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5768336150
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Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks.
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2013-08-08 04:35:13 +01:00 |
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Richard Davey
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a174bbc6b3
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Vastly optimised InputManager and Pointer is now aware of which camera it is over.
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2013-08-08 03:05:59 +01:00 |
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Richard Davey
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bc77c3f84e
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Updated Renderer system, now much easier to expand and maintain.
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2013-08-08 01:07:22 +01:00 |
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Richard Davey
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d7205992a5
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Fixed some issues in dragging sprites with snap-to-center and world coordinates.
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2013-08-07 00:00:12 +01:00 |
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Richard Davey
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11954812c6
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Clearing down the To Do list.
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2013-08-06 03:14:48 +01:00 |
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Sean
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7cae283a4c
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Add typescript source for the 46 tests added last time.
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2013-07-27 09:59:27 +08:00 |
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Sean
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9f30f656bc
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46 tests with assets and javascript code.
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2013-07-18 15:13:58 +08:00 |
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Sean
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d620fc7796
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Camera tests, some of them not finished because of bugs.
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2013-07-13 22:47:32 +08:00 |
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Sean
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945c9c1a0d
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Add assets and code template of camera fx tests.
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2013-07-13 08:43:08 +08:00 |
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Sean
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6d21d39b19
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Fix scrollfactor test for using new component based sprite.
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2013-07-13 08:41:05 +08:00 |
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Sean
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4695f62d1d
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Merge branch 'photonstorm/097'
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2013-06-28 06:55:26 +08:00 |
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Richard Davey
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d19ad4976d
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
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Sean
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d848fa089d
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Merge branch 'photonstorm/097'
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2013-06-14 08:41:39 +08:00 |
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Sean
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1bcbf91398
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Add assets for tests and a simple camera scroll test.
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2013-06-14 08:36:20 +08:00 |
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Richard Davey
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a30762ed8c
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Fixed world drag support and other input modifications.
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2013-06-07 07:35:28 +01:00 |
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Richard Davey
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730594835a
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New Texture and Transform components which are now used by Sprite, Group and Camera.
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2013-06-06 02:47:08 +01:00 |
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Richard Davey
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2f03f5fc43
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Updated Loader component and fixed a few Pointer issues.
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2013-06-05 02:58:16 +01:00 |
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Richard Davey
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c1eafe865a
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First pass at integrating the new physics system.
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2013-05-29 21:39:08 +01:00 |
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Richard Davey
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f3c9049e76
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Camera updates, scrollFix check and some new pictures and tests.
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2013-05-29 17:31:57 +01:00 |
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Richard Davey
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09f57fa346
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Preparing new tests
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2013-05-29 02:58:56 +01:00 |
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Richard Davey
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c5ace72180
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Updated every test to use the new GameObjectFactory syntax
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2013-05-23 00:36:53 +01:00 |
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Richard Davey
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ce7bfd1fc2
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Added FullScreen API support and fixed numerous StageScaleMode issues.
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2013-05-14 03:37:38 +01:00 |
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Richard Davey
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7d98a1bb9d
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New FXManager system and Camera FX now in place.
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2013-05-01 04:10:21 +01:00 |
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Richard Davey
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e948f1e3be
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Fixed daft issue in Camera and fully implemented tilemap collision.
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2013-04-28 22:04:36 +01:00 |
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Richard Davey
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4c21ac0d87
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Tilemap collision is now working but all Camera following seems to be broken as a result. Awesome.
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2013-04-28 22:04:36 +01:00 |
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Richard Davey
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64d57b8e05
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Refactoring of the codebase finished. All classes updated. Ready for final push to 1.0 release.
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2013-04-18 15:48:06 +01:00 |
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Richard Davey
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6bb4c5e3fc
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Preparing for new release
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2013-04-18 14:16:18 +01:00 |
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Richard Davey
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a1a1ab3f30
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First push to github
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2013-04-12 17:19:56 +01:00 |
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