phaser/Tests/cameras
2013-08-08 03:05:59 +01:00
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basic camera 1.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
basic camera 1.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
basic follow.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
basic follow.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera alpha.js Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
camera alpha.ts Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
camera fx 1.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera fx 1.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera fx 2.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera fx 2.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera fx 3.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera fx 3.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera rotation.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera rotation.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera scale.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera scale.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera texture.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
camera texture.ts Add typescript source for the 46 tests added last time. 2013-07-27 09:59:27 +08:00
follow styles.js Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
follow styles.ts Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
hide from camera.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
hide from camera.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
multi camera.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
multi camera.ts Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
scrollfactor 1.js Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
scrollfactor 1.ts Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
scrollfactor 2.js Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
scrollfactor 2.ts Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
scrollfactor compare.js Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
scrollfactor compare.ts Add typescript source for the 46 tests added last time. 2013-07-27 09:59:27 +08:00
world sprite.js Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
world sprite.ts Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00