Commit graph

7943 commits

Author SHA1 Message Date
Richard Davey
b9750bec9d Updated the Factory so it now generates the new MatterImage and MatterSprite objects as well as basic geometry based bodies. 2017-11-21 16:53:36 +00:00
Richard Davey
1442a2605f A custom module entry point that removes un-needed components. 2017-11-21 16:53:13 +00:00
Richard Davey
dff633cc62 Added the Bounce Matter component for an easier way to set restitution. 2017-11-21 16:52:54 +00:00
Richard Davey
2e11c18470 Added the Force Matter component including applyForce, forceFrom for a world position and thrust, thrustLeft, thrustRight and thrustBack. 2017-11-21 16:52:39 +00:00
Richard Davey
d8d9eb19c8 Added the Friction Matter component to set the static, air and normal friction a body receives. 2017-11-21 16:52:14 +00:00
Richard Davey
93d246e948 Added the Mass Matter component to set the mass and density of a body. 2017-11-21 16:51:54 +00:00
Richard Davey
a5e8d1e2d7 Added the Sensor Matter component. 2017-11-21 16:51:41 +00:00
Richard Davey
4a89ffa881 Added the Static Matter component to set a body as static if you don't specify it in the options config. 2017-11-21 16:51:33 +00:00
Richard Davey
d79e4a6e0c Added the Transform Matter component allowing for body scaling and rotation feedback direct from and to the Body. 2017-11-21 16:51:14 +00:00
Richard Davey
12e43c315e Added the Velocity Matter component 2017-11-21 16:50:56 +00:00
Pavle Goloskokovic
526df860d9 added method for unlocking audio context on mobile devices 2017-11-21 15:43:10 +01:00
Pavle Goloskokovic
6f79ba11e1 Merge remote-tracking branch 'origin/master' 2017-11-21 15:23:32 +01:00
Michael Hadley
105dc755ce Tilemap & layers: optimized SetCollision methods
v2 was structured in a way where a full pass through ALL tiles would occur if SetCollisionBetween or SetCollisionByExclusion was used. That's a huge penalty for large tilemaps, so this version duplicates some loop code for the sake of speed.
2017-11-20 20:08:50 -06:00
Richard Davey
213b7b4a86 Refactoring matter.js include 2017-11-21 02:04:05 +00:00
Richard Davey
fb83d6dab5 Starting merge of Matter JS. 2017-11-20 16:54:26 +00:00
Pavle Goloskokovic
cafa91005f updated description for detune setting and added a check to see if it's available, webkit implementation does not support it 2017-11-20 14:54:33 +01:00
Richard Davey
d20b7abba6 Beta 11 tag. 2017-11-20 11:16:52 +00:00
Michael Hadley
21584f922c Fix for last commit 2017-11-18 16:11:51 -06:00
Michael Hadley
3f14382951 Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt) 2017-11-18 15:41:26 -06:00
Michael Hadley
759252a078 Better handling of resizing a tilemap
Force the tilesets and tiles to inherit their tile size from the tilemap
2017-11-18 15:40:27 -06:00
Michael Hadley
e2960486a9 Filling out Tile with some methods & props from v2 2017-11-18 15:38:46 -06:00
Michael Hadley
b48d82daee Format name typo 2017-11-18 08:41:57 -06:00
Michael Hadley
d2f72fbe58 Create CullTiles component to allow static and dynamic layers to cull when needed
Fixes performance issue with canvas static tile renderer on large maps
2017-11-18 08:31:59 -06:00
Michael Hadley
b5fb0b8879 Refactor in order to update TilemapCreator & TilemapFactory 2017-11-17 15:55:12 -06:00
Michael Hadley
f82217e868 Move Parse to tilemap/Parse 2017-11-17 15:54:18 -06:00
Michael Hadley
49854bfd1b Format Typo 2017-11-17 15:49:32 -06:00
Michael Hadley
6da642bd99 Set alpha in dynamic layer canvas renderer
Set it directly because of the explicit save/restore commands throw the renderer's internal alpha out-of-sync
2017-11-17 15:31:41 -06:00
Felipe Alfonso
320c0902f6 Small fixes with texture binding to MaskRenderer and WebGLRenderer. 2017-11-17 18:01:06 -03:00
Michael Hadley
5535af2a17 Bug fix: tilemap layer renderer didn't account for layer xy position 2017-11-17 13:53:11 -06:00
Michael Hadley
09ed883f4d Remove old todos in static layer 2017-11-17 13:52:32 -06:00
Michael Hadley
b8e8d9d3aa Made data structure for maps and layers more explicit via classes & default props 2017-11-17 13:16:39 -06:00
Richard Davey
7a2b970bb1 Added SetTint (and Shuffle into the index) 2017-11-17 18:29:51 +00:00
Richard Davey
5f1c022866 lint fix 2017-11-17 18:29:50 +00:00
Richard Davey
1d68b5feb7 Set the default values in case there is a delay (stops getValue returning wrong value) 2017-11-17 18:29:49 +00:00
Richard Davey
52bb930cdf Abort if distance is zero. 2017-11-17 18:29:49 +00:00
Pavle Goloskokovic
82083897aa updated source stopping logic for WebAudioSound class 2017-11-17 18:38:23 +01:00
Pavle Goloskokovic
6897d6567b updated checks in playback control methods for BaseSound class 2017-11-17 18:37:49 +01:00
Pavle Goloskokovic
8aafefa6c2 Merge remote-tracking branch 'origin/master' 2017-11-17 17:34:21 +01:00
Pavle Goloskokovic
6577a232a1 adding flag to WebAudioSoundManager indicating if Web Audio implementation is webkit or standards based 2017-11-17 17:30:29 +01:00
Pavle Goloskokovic
9098b806b2 added checks to playback control methods for WebAudioSound 2017-11-17 17:17:06 +01:00
Pavle Goloskokovic
40c4b9f6e5 added checks to playback control methods for BaseSound class 2017-11-17 17:16:06 +01:00
Pavle Goloskokovic
720d2a9665 moved source buffer stopping and removing to separate method for reuse 2017-11-17 17:07:04 +01:00
Pavle Goloskokovic
a6fcb4cf53 added a couple of TODOs 2017-11-17 17:02:11 +01:00
Pavle Goloskokovic
478656df98 moved source buffer creation and starting to separate method for reuse 2017-11-17 17:01:12 +01:00
Richard Davey
fd4f08e4a7 Updated to latest release of matter-js. 2017-11-17 15:29:37 +00:00
Richard Davey
56249c8272
Merge pull request #3091 from Twilrom/bugfixes
Bugfixes
2017-11-17 15:23:27 +00:00
Pavle Goloskokovic
e6f17744b6 handling source buffer on method calls for WebAudioSound 2017-11-17 16:16:01 +01:00
Pavle Goloskokovic
7b90fc7f90 updating pausedTime value on method calls for WebAudioSound 2017-11-17 15:42:22 +01:00
Pavle Goloskokovic
f7f5bebd72 added pausedTime field to WebAudioSound class 2017-11-17 15:33:42 +01:00
Pavle Goloskokovic
f1a15571ff setting startTime to context current time on play for WebAudioSound 2017-11-17 15:29:49 +01:00