Richard Davey
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fba8183d94
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Fixed docs order
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2018-03-29 12:54:33 +01:00 |
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Richard Davey
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747f09af86
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jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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Richard Davey
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2cd7da0126
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The RenderTexture now uses the ComputedSize component instead of Size (which requires a frame), allowing calls to getBounds to work. Fix #3451
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2018-03-23 10:00:25 +00:00 |
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Richard Davey
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04b5985724
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Merge pull request #3445 from delftswa2018/3385-Rendertexture-alpha-not-changing-in-WEBGL-mode
Fix changing alpha in RenderTextureWebGLRenderer
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2018-03-22 14:52:14 +00:00 |
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Gerard van Alphen
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78c1e86021
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Fix changing alpha in RenderTextureWebGLRenderer
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2018-03-22 14:58:41 +01:00 |
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orblazer
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5a518f2e5f
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Fix "object" types on Camera and GameObjecs
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2018-03-20 23:28:26 +01:00 |
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orblazer
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87633fdfad
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Fix multiple types on GameObjects
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2018-03-20 15:56:31 +01:00 |
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Richard Davey
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620bcc6ae5
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jsdoc fixes and additions
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2018-03-19 13:45:00 +00:00 |
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Felipe Alfonso
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be81ddfd51
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Fixed issue on RenderTexture canvas clear. The clearRect was affected by previous transformations
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2018-03-12 13:30:05 -03:00 |
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Felipe Alfonso
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9585a1c78b
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Fixed issue of render texture only rendering the first frame. It should've read the cut properties
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2018-03-12 13:27:32 -03:00 |
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Felipe Alfonso
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9a21b4c7f4
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Fixed issue with render texture tint
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2018-03-06 15:56:33 -03:00 |
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Richard Davey
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bfabe35cdf
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eslint fixes
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2018-03-05 21:49:08 +00:00 |
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Felipe Alfonso
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ddc85cfdc7
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Added support for tint and alpha to RenderTexture
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2018-03-05 16:57:41 -03:00 |
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Richard Davey
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4c59d9a35d
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Added jsdocs
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2018-03-05 02:24:47 +00:00 |
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Richard Davey
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4d16b0c00a
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eslint fixes
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2018-03-05 01:45:28 +00:00 |
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Richard Davey
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ef3df149c6
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Fixed RenderTexture flipY
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2018-03-05 01:42:37 +00:00 |
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Richard Davey
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ae1c91cf6a
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eslint fixes
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2018-03-05 01:40:11 +00:00 |
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Felipe Alfonso
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7c96e93c47
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Canvas RenderTexture rendering added
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2018-02-23 21:05:15 -03:00 |
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Felipe Alfonso
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9dbb4db4c6
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Added inverted alpha to bitmap mask
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2018-02-23 14:09:27 -03:00 |
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Felipe Alfonso
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ef8e92dc01
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RenderTexture base webgl implementation
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2018-02-23 00:44:22 -03:00 |
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