Commit graph

17180 commits

Author SHA1 Message Date
Rex
65f9228973 Can add spriteFx pipeline to Video game object 2022-02-24 13:01:30 +08:00
Andy Mikulski
b3c4616550
RenderTexture: Use 255-based RGB values when filling a Canvas 2022-02-22 18:33:09 -07:00
samme
683fc8cf06 Scene start changes
- Scenes starting, loading, or creating are not started
- Scenes sleeping are shutdown and then started
2022-02-22 17:29:05 -08:00
Richard Davey
58f09aa006 Update Tile.js 2022-02-22 13:51:03 +00:00
Richard Davey
3a6d470b85 Update CHANGELOG-v3.60.md 2022-02-21 18:47:23 +00:00
Richard Davey
cc7381e3c7
Merge pull request #5995 from samme/fix/load-script-invalid-type
Fix missing script type
2022-02-21 18:45:42 +00:00
Richard Davey
62d5ffcbf7 Update CHANGELOG-v3.60.md 2022-02-21 18:44:57 +00:00
Richard Davey
6edbd9df22 Update RenderTexture.js 2022-02-21 18:42:54 +00:00
Richard Davey
6a6590d0dd
Merge pull request #6000 from sjb933/hotfix-rendertexture-blend
Fixed WebGL blending that was broken in 3.50. Fix #5565, fix #5996
2022-02-21 18:41:40 +00:00
arbassic
38f23baaf7
Fix kerning for BitmapText
There was a bug in the GetBitmapTextSize function, causing that kerning was not applied at all to BitmapTexts.
The fix sets 'x' of the character with calculated 'x' local variable (instead of general xAdvance.
Also xAdvance is modified with kerningOffset to provide consistency between proceeding characters
2022-02-15 19:03:13 +01:00
Rex
14c1bd0d13 Can use dot notation as datakey 2022-02-12 17:25:36 +08:00
Shane Bammel
1c4c11b527 Fixed WebGL blending that was broken in 3.50. Fix #5565, fix #5996 2022-02-11 16:34:43 -06:00
Richard Davey
1abf11e4f9 Update SpineGameObject.js 2022-02-08 22:20:52 +00:00
samme
fb7ea70610 Fix missing script type
Fixes #5994
2022-02-07 11:27:48 -08:00
samme
905167a5f0 Clarify the invalid file key/type errors 2022-02-07 11:27:14 -08:00
Richard Davey
9473506158 Change API link 2022-02-07 18:13:30 +00:00
samme
0679f1aa64 Remove the load complete handlers when stopping a scene 2022-02-06 11:41:18 -08:00
Richard Davey
8087d3b495 Preparing for Beta 5 2022-02-04 17:42:30 +00:00
Richard Davey
cc86bf199c Update CHANGELOG-v3.60.md 2022-02-04 17:00:54 +00:00
Richard Davey
4f0232e8c8 Restored the 3.55.2 sound system + fixes for iOS 2022-02-04 16:59:13 +00:00
Richard Davey
f733f8429b New Spine runtimes 2022-02-04 16:05:09 +00:00
Richard Davey
e68f09cefb Updated jsdocs. Fix #5857 2022-02-04 16:05:02 +00:00
Richard Davey
6f348f83aa Removed old flag 2022-02-04 16:04:41 +00:00
Richard Davey
af07ed11cf Extract flagCoincidentParts function 2022-02-04 14:49:51 +00:00
Richard Davey
50e3202a87 Set the decomp library 2022-02-04 14:49:27 +00:00
Richard Davey
32ed22bf70 Update CHANGELOG-v3.60.md 2022-02-04 14:22:15 +00:00
Richard Davey
7d4d59a62c Performance config for Matter Physics 2022-02-04 14:22:10 +00:00
Richard Davey
749c9a8af3 Removed un-used modules and properties 2022-02-04 14:22:01 +00:00
Richard Davey
c8d3a20754 Updated Multi Pipeline shader so it no longer smacks Safari's arse. 2022-02-03 23:12:15 +00:00
Richard Davey
3546140b51 Merge branch 'master' of https://github.com/photonstorm/phaser 2022-02-03 21:50:54 +00:00
Richard Davey
c1b36610fb Update TileSprite.js 2022-02-03 21:50:52 +00:00
Richard Davey
78417b3033 Upgraded Matter Physics to the v0.18 release 2022-02-03 18:44:17 +00:00
Richard Davey
2b4f9791fd Remove console log 2022-02-03 16:47:52 +00:00
Richard Davey
8e82489a13
Merge pull request #5949 from jcyuan/iOS10fix
fix iOS10 webkitAudioContext failed to initialize
2022-02-03 16:46:46 +00:00
Richard Davey
a4308cfa3a Skips Canvas drawImage calls if invalid frame sizes given. Fix #5951 2022-02-03 16:44:24 +00:00
Richard Davey
7d63bbc116 Update CHANGELOG-v3.60.md 2022-02-03 16:25:48 +00:00
Richard Davey
b69889fbc2 Can at least use the body reference to save some space #5948 2022-02-03 16:23:40 +00:00
Richard Davey
0603c3bf0f
Merge pull request #5948 from jcyuan/ie9fix
Ie9fix
2022-02-03 16:21:29 +00:00
Richard Davey
f0d862b86a Update CHANGELOG-v3.60.md 2022-02-03 16:17:54 +00:00
Richard Davey
b9bf8ddb28
Merge pull request #5985 from andymikulski/snapshots-support-custom-gl-contexts
Bugfix: WebGLSnapshot: Support custom rendering contexts
2022-02-03 16:15:08 +00:00
Richard Davey
124daba3f5 Lint fix for #5984 2022-02-03 16:09:30 +00:00
Richard Davey
51436e73cc Update CHANGELOG-v3.60.md 2022-02-03 16:08:50 +00:00
Richard Davey
7e5ace5026
Merge pull request #5984 from optimumsuave/bugfix-closepath-polygon-canvas-renderer
Bugfix: PolygonCanvasRenderer: check for closePath when rendering Polygon with Phaser.CANVAS
2022-02-03 16:07:39 +00:00
Richard Davey
23193131f8
Merge pull request #5968 from vforsh/point-to-container-fix
Fix `pointToContainer` issue with `output` parameter
2022-02-03 16:03:21 +00:00
Richard Davey
0100586e52 Fixed jsdocs for #5958 2022-02-03 16:02:08 +00:00
Richard Davey
84089f25cb Update CHANGELOG-v3.60.md 2022-02-03 16:00:24 +00:00
Richard Davey
d193a82376
Merge pull request #5958 from rexrainbow/mesh-tint
Add setTint() method in Mesh GameObject
2022-02-03 15:58:23 +00:00
Richard Davey
e3ff03ff75
Merge pull request #5956 from samme/fix/physics-separate-intersects
Revert "Skip intersects check by argument"
2022-02-03 15:57:03 +00:00
Richard Davey
f406dd25d3
Merge pull request #5957 from samme/docs/TileSpriteConfig-frame
Docs: correct type for TileSpriteConfig.frame
2022-02-03 15:55:41 +00:00
Richard Davey
13fc2ca4c4
Merge pull request #5965 from PhaserEditor2D/patch-2
Tag as optional the `anims.chain()` argument.
2022-02-03 15:54:38 +00:00