Update CHANGELOG-v3.60.md

This commit is contained in:
Richard Davey 2022-02-03 16:00:20 +00:00
parent d193a82376
commit 84089f25cb

View file

@ -70,6 +70,9 @@ Development of this feature was kindly sponsored by Club Penguin Rewritten (http
* `Math.LinearXY` is a new function that will interpolate between 2 given Vector2s and return a new Vector2 as a result (thanks @GregDevProjects)
* `Curves.Path.getCurveAt` is a new method that will return the curve that forms the path at the given location (thanks @natureofcode)
* You can now use any `Shape` Game Object as a Geometry Mask. Fix #5900 (thanks @rexrainbow)
* `Mesh.setTint` is a new method that will set the tint color across all vertices of a Mesh (thanks @rexrainbow)
* `Mesh.tint` is a new setter that will set the tint color across all vertices of a Mesh (thanks @rexrainbow)
* `Mesh.clearTint` is a new method that will clear the tint from all vertices of a Mesh (thanks @rexrainbow)
### Geom Updates
@ -171,9 +174,10 @@ The following are API-breaking, in that a new optional parameter has been insert
* Including a `render` object within the Game Config will no longer erase any top-level config render settings. The `render` object will now take priority over the game config, but both will be used (thanks @vzhou842)
* Calling `Tween.stop(0)` would run for an additional delta before stopping, causing the Tween to not be truly 100% "reset". Fix #5986 (thanks @Mesonyx)
* The `Utils.Array.SafeRange` function would exclude valid certain ranges. Fix #5979 (thanks @ksritharan)
* The "Skip intersects check by argument" change in Arcade Physics has been reverted. Fix #5956 (thanks @samme)
### Examples, Documentation and TypeScript
My thanks to the following for helping with the Phaser 3 Examples, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:
@necrokot Golen @Pythux @samme @danfoster @eltociear @sylvainpolletvillard @hanzooo @etherealmachine @DeweyHur @twoco @austinlyon @Arcanorum OmniOwl @EsteFilipe
@necrokot Golen @Pythux @samme @danfoster @eltociear @sylvainpolletvillard @hanzooo @etherealmachine @DeweyHur @twoco @austinlyon @Arcanorum OmniOwl @EsteFilipe @PhaserEditor2D @Fake