samme
b28f45b609
Docs for Phaser.Scenes.ScenePlugin
...
- Note operations are queued
- https://github.com/photonstorm/phaser/issues/4403#issuecomment-481264025
2020-01-03 13:44:07 -08:00
Richard Davey
ab924492b5
Added optional data object to stop method
2019-10-11 13:31:56 +01:00
Richard Davey
c91ed91ce3
License link update
2019-05-10 16:15:04 +01:00
Richard Davey
1dca2c2c8a
Scenes Types
2019-05-09 12:37:37 +01:00
Richard Davey
8c55844f6c
Merge pull request #4469 from samme/docs/scenes
...
Docs for scene config and optional scene methods
2019-04-16 13:24:49 +01:00
samme
f9797d0ed0
Add Phaser.Scenes.Types.CreateSceneFromObjectConfig
2019-04-10 12:43:44 -07:00
Richard Davey
88c8bb1bc2
Update docs to clarify #4403
2019-04-08 14:52:13 +01:00
samme
0d1e0f203d
Add isPaused() methods to ScenePlugin, SceneManager
2019-02-27 12:23:02 -08:00
samme
0b2658c1b0
Docs descriptions for the isActive() methods
2019-02-27 12:19:55 -08:00
Richard Davey
a1265a207b
The return from the ScenePlugin.add
method has changed. Previously, it would return the ScenePlugin, but now it returns a reference to the Scene that was added to the Scene Manager, keeping it in-line with all other add
methods in the API. Fix #4359
2019-02-25 17:12:00 +00:00
Richard Davey
0db663d901
More typedefs
2019-02-13 15:38:50 +00:00
Richard Davey
eb9ed3463f
Lots of namespace and jsdoc fixes
2019-02-01 18:02:58 +00:00
Richard Davey
bc962c25dc
All listeners use the new Events
2019-01-18 13:41:43 +00:00
Richard Davey
b7791650b2
Added Scene Transition Events
2019-01-18 12:19:41 +00:00
Richard Davey
aa341854c7
Happy New Year
2019-01-15 16:20:22 +00:00
Patrick Sletvold
206d61284b
Mark optional params as optional in jsdoc
2019-01-02 11:54:39 +01:00
Richard Davey
0ac7decfff
Clarified the docs
2018-11-16 10:57:24 +00:00
kainage
a01726f57e
Fix Scene Add Data
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Data was not being passed in to the scene manager when adding a scene via `add`.
2018-11-06 06:38:36 -08:00
Richard Davey
4b1c762296
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
Richard Davey
2a1ea30cb7
Typos
2018-10-03 22:07:41 +01:00
Richard Davey
5fe6dbbe0c
Added more jsdocs
2018-09-13 08:09:44 +01:00
Richard Davey
9c9e9cecbb
Updated log and lint fixes
2018-07-10 16:49:53 +01:00
Richard Davey
cd508ab3f1
The ScenePlugin
will now queue all of the following ops with the Scene Manager: start
, run
, pause
, resume
, sleep
, wake
, switch
and stop
. This means for all of these calls the Scene Manager will add the call into its queue and process it at the start of the next frame.
2018-07-09 14:08:55 +01:00
Richard Davey
7aa46657c2
Tidying up jsdocs and changing float to number
2018-06-26 23:19:14 +01:00
Richard Davey
f1190529d2
ScenePlugin.start
and ScenePlugin.restart
will now always queue the op with the Scene Manager, regardless of the state of the Scene, in order to avoid issues where plugins carry on running for a frame before closing down. Fix #3776
2018-06-26 16:35:45 +01:00
Richard Davey
b95f980023
Added in data object passing to all relevant methods #3748
2018-06-26 16:08:14 +01:00
Richard Davey
43fd10bbc1
ScenePlugin.run
is a new method that will run the given Scene and not change the state of the current Scene at all. If the scene is asleep, it will be woken. If it's paused, it will be resumed. If not running at all, it will be started.
2018-06-08 15:07:00 +01:00
Michael B
e322ed7916
jsdoc fixes
2018-05-18 02:56:32 +02:00
Richard Davey
350cb037b7
All systems now register themselves with the new PluginCache
2018-05-15 12:51:50 +01:00
Richard Davey
be330e609e
Moved PluginManager to new location
2018-05-10 17:14:33 +01:00
Richard Davey
a14ce15685
Fixed setActive and setVisible
2018-05-01 12:35:56 +01:00
Richard Davey
5d3c06d8b7
ScenePlugin.getIndex will return the index of the given Scene in the Scene List.
2018-05-01 01:23:19 +01:00
Richard Davey
b0544c73b8
jsdoc fixes
2018-04-18 13:29:22 +01:00
Richard Davey
55965c748f
jsdoc fixes
2018-04-18 12:13:49 +01:00
Richard Davey
1be486fab4
destroy
only called once, no matter how many times the Scene restarts. Fix #3581
2018-04-17 12:25:45 +01:00
Richard Davey
bd023c20df
Clear listeners on shutdown, tighten up the flow and allow you to remove a scene after transition
2018-04-15 23:14:56 +01:00
Richard Davey
ce7d67297f
Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions
2018-04-15 12:44:47 +01:00
Richard Davey
a56465fdad
jsdoc tweak
2018-04-14 12:35:28 +01:00
Richard Davey
2b4e5ecd23
Is scene is asleep, wake it rather than start it
2018-04-14 04:28:39 +01:00
Richard Davey
370fbdd5f2
Added transition progress, sleep support and better checking
2018-04-14 04:23:57 +01:00
Richard Davey
616d17fa83
Sorted out the scene event order, targets and callbacks
2018-04-13 20:12:29 +01:00
Richard Davey
cfb1826da9
Added new test feature
2018-04-13 18:59:00 +01:00
Richard Davey
18a6cf8ad1
eslint fixes
2018-04-13 18:09:16 +01:00
Richard Davey
6b2307594a
Scene plugin flow overhaul
...
Every Plugin has been updated to correctly follow the same flow through the Scene lifecycle. Instead of listening for the Scene 'boot' event, which is only dispatched once (when the Scene is first created), they will now listen for the Scene 'start' event, which occurs every time the Scene is started. All plugins now consistently follow the same Shutdown and Destroy patterns too, meaning they tidy-up after themselves on a shutdown, not just a destroy. Overall, this change means that there should be less issues when returning to previously closed Scenes, as the plugins will restart themselves properly.
2018-04-13 17:12:17 +01:00
Richard Davey
bf368ab70b
ScenePlugin.restart allows you to restart the current Scene. It's the same result as calling ScenePlugin.start
without any arguments, but is more clear.
2018-04-09 12:56:28 +01:00
Chris Andrew
e047977f52
Documented the ScenePlugin class.
2018-04-02 18:29:23 +01:00
orblazer
dcd80375c0
Fix "object" types on Renderer and Scene
2018-03-21 14:41:17 +01:00
orblazer
44103dc475
Fix remaining multiple types
2018-03-20 16:12:42 +01:00
Nicolas Challeil
53de26e572
pass data to the manager queue
2018-03-14 23:52:00 +01:00
migiyubi
decbe18705
Make scene restartable
2018-03-08 20:27:22 +09:00