Richard Davey
2d7abca281
Update CHANGELOG.md
2019-10-15 11:29:52 +01:00
Richard Davey
04bfe30255
Container.mask
wouldn't render in WebGL due to a change in the way child masks were handled. Container masking now works again as in 3.19. Fix #4803
2019-10-15 11:29:47 +01:00
Richard Davey
dae9d74707
Update CHANGELOG.md
2019-10-15 11:18:41 +01:00
Richard Davey
c37a3634c0
UpdateList.shutdown
wasn't removing the Scene Update event listener, causing actions to be multiplied on Scene restart (such as animation playback). Fix #4799
2019-10-15 11:18:36 +01:00
Richard Davey
c073b06c65
Merge branch 'master' of https://github.com/photonstorm/phaser
2019-10-14 21:03:58 +01:00
Richard Davey
9322858a86
Fix funding error
2019-10-14 21:03:54 +01:00
Richard Davey
f0c4eb1857
Update CHANGELOG.md
2019-10-14 16:44:05 +01:00
Richard Davey
d846cdb462
Merge pull request #4797 from xSke/docs/path-docs
...
Improve documentation for Phaser.Curves.Path
2019-10-14 16:11:17 +01:00
Richard Davey
ddbb9b2773
Merge pull request #4798 from noseglid/patch-3
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Move `remove-files-webpack-plugin` to devDependencies
2019-10-14 16:09:31 +01:00
Richard Davey
34caaca2df
3.20.1 prep
2019-10-14 16:08:52 +01:00
Alexander Pochill
ccc963704e
Move remove-files-webpack-plugin
to _devDependencies_
...
Surely, this dependency should be a devDependency.
I'm building my phaser app with [parceljs](https://parceljs.org/ ) and do not have `webpack` installed at all. As a consequence I'm running into this warning
```
warning "phaser > remove-files-webpack-plugin@1.1.3" has unmet peer dependency "webpack@*".
```
Everything works fine, because obviously I'm not running the build process when I depend on phaser.
2019-10-13 18:26:35 +02:00
Ske
b74c9ae39f
Improve documentation for Phaser.Curves.Path
2019-10-12 13:45:44 +02:00
Richard Davey
12e26eebef
Update README.md
2019-10-11 19:07:47 +01:00
Richard Davey
dd2affe129
Moved packages around
2019-10-11 19:07:43 +01:00
Richard Davey
4e59d2c373
New dist files
2019-10-11 19:07:32 +01:00
Richard Davey
4abd944575
3.20 TS Defs
2019-10-11 18:53:20 +01:00
Richard Davey
28316ec4fe
Merged ProcessQueue docs
2019-10-11 18:53:11 +01:00
Richard Davey
c60530eedd
Removed commented-out code
2019-10-11 18:35:27 +01:00
Richard Davey
e8ac166ab2
Update UpdateList.js
2019-10-11 18:34:01 +01:00
Richard Davey
02975813c7
JSDocs fix
2019-10-11 18:32:05 +01:00
Richard Davey
91c0b1c8a4
Create VideoFileConfig.js
2019-10-11 18:31:58 +01:00
Richard Davey
312797dc8e
JSDoc fixes
2019-10-11 18:29:55 +01:00
Richard Davey
be15a59093
Your guess is as good as mine \o/~?
2019-10-11 18:19:25 +01:00
Richard Davey
9163f08b42
Update CHANGELOG.md
2019-10-11 18:17:40 +01:00
Richard Davey
55516a0686
Update copy-to-examples.js
2019-10-11 18:17:34 +01:00
Richard Davey
9b6b7228b5
New Spine Plugin dist files
2019-10-11 18:17:27 +01:00
Richard Davey
9ea3eb1abd
Added getValue method back and updated it
2019-10-11 18:15:44 +01:00
Richard Davey
834a582158
New Spine 3.9 latest runtimes
2019-10-11 18:15:22 +01:00
Richard Davey
008ae69f58
Added Spine Runtime build configs
2019-10-11 16:01:13 +01:00
Richard Davey
595fd0b286
Removed beta1
2019-10-11 13:53:51 +01:00
Richard Davey
2a36a20bb8
Update CHANGELOG.md
2019-10-11 13:53:24 +01:00
Richard Davey
ce6a0c1d76
ScaleManager.startFullscreen
now checks to see if the call returns a Promise, rather than checking if the browser supports them, before waiting for promise resolution. This fixes a runtime console warning in Microsoft Edge. Fix #4795
2019-10-11 13:53:21 +01:00
Richard Davey
3e12b6c7ff
Update CHANGELOG.md
2019-10-11 13:42:33 +01:00
Richard Davey
c1044379f3
TouchManager.disableContextMenu
is a new method that will try to disable the context menu on touch devices, if the Game Config disableContextMenu
is set. Previously, it only tried to do it for the Mouse Manager, but now does it for touch as well. Fix #4778
2019-10-11 13:42:33 +01:00
Richard Davey
4d4ab051fb
Merge pull request #4785 from Frozzy6/master
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Set 'part.angle' in 'Body.update' into matter-js
2019-10-11 13:36:32 +01:00
Richard Davey
39118a2778
Merge pull request #4700 from cristlee/master
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add an optional textureData when initialize shader
2019-10-11 13:34:22 +01:00
Richard Davey
65c6cec148
Merge pull request #4781 from rexrainbow/export-modules
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Expose BaseCamera module
2019-10-11 13:32:35 +01:00
Richard Davey
825f2da4ad
Update CHANGELOG.md
2019-10-11 13:32:00 +01:00
Richard Davey
ab924492b5
Added optional data object to stop method
2019-10-11 13:31:56 +01:00
Richard Davey
eca54ab2a3
Updated docs
2019-10-11 13:31:44 +01:00
Richard Davey
daa2025ef4
Update CHANGELOG.md
2019-10-11 13:27:19 +01:00
Richard Davey
2ac193b32b
Merge pull request #4783 from Olliebrown/scene-stop-data-pass
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Feature/Fix for issue #4510
2019-10-11 13:26:19 +01:00
Richard Davey
585a8a93ee
Merge pull request #4787 from firefalcom/fix/normalMapRotation
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Fix incorrect lighting when batching several sprites
2019-10-11 13:21:39 +01:00
Richard Davey
efb7fd307c
Merge pull request #4789 from arnekeller/patch-1
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Updated scaleManager.js Docs
2019-10-11 13:20:24 +01:00
Richard Davey
9656c9858c
Emit event after playback
2019-10-11 13:19:55 +01:00
Richard Davey
29f5acab15
Added all of the Video Events and completed the jsdocs
2019-10-11 12:26:24 +01:00
Richard Davey
0958df8592
Finished method jsdocs
2019-10-10 23:51:03 +01:00
Richard Davey
620ce8556f
Update GLOBAL_MUTE_EVENT.js
2019-10-10 23:50:55 +01:00
Richard Davey
9b8bc99538
Lots of jsdocs added
2019-10-10 17:42:57 +01:00
Richard Davey
e3b4ec1b6f
Don't access currentTime if no video loaded
2019-10-10 14:26:19 +01:00