Richard Davey
|
4b607a3cca
|
Removed cull tests
|
2018-07-12 16:32:12 +01:00 |
|
Richard Davey
|
7ea53767cd
|
Updated change log
|
2018-07-12 16:13:00 +01:00 |
|
Richard Davey
|
12c6736c67
|
Stats recorded in tilesDrawn and tilesTotal .
|
2018-07-12 16:12:55 +01:00 |
|
Richard Davey
|
89db84377e
|
Added skipCull property and setSkipCull method
|
2018-07-12 15:31:25 +01:00 |
|
Richard Davey
|
a8fa98e39b
|
Skip all rendering if alpha <= 0
|
2018-07-12 15:31:00 +01:00 |
|
Richard Davey
|
646861425f
|
Added Camera.worldView property and adjusted it to the correct values each frame.
|
2018-07-12 15:08:29 +01:00 |
|
Richard Davey
|
a447d85401
|
CullTiles recoded to use Camera worldView - finally, properly culling, regardless of layer scale or camera zoom! Fix #3818
|
2018-07-12 15:07:45 +01:00 |
|
Richard Davey
|
049f59da70
|
Updated log and packages
|
2018-07-12 01:14:52 +01:00 |
|
Richard Davey
|
869087044b
|
Starting work on proper tile culling
|
2018-07-12 01:14:34 +01:00 |
|
Richard Davey
|
d9ac16bcb0
|
Shorter texture path
|
2018-07-12 01:14:02 +01:00 |
|
Richard Davey
|
2924874236
|
Added docs
|
2018-07-12 01:13:47 +01:00 |
|
Richard Davey
|
072cc0e21b
|
Added dirty Camera support and updated internal properties to set the flag
|
2018-07-12 01:13:34 +01:00 |
|
Richard Davey
|
872788db1e
|
Updated info
|
2018-07-11 17:20:13 +01:00 |
|
Richard Davey
|
a0bf5b6ad2
|
Removed all the batch functions and consolidated into a single function and callback
|
2018-07-11 16:55:18 +01:00 |
|
Richard Davey
|
13776e5116
|
Fixed argument order.
|
2018-07-11 16:54:48 +01:00 |
|
Richard Davey
|
51f94cd444
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-07-11 16:25:26 +01:00 |
|
Richard Davey
|
e588ccc321
|
Updated log
|
2018-07-11 16:25:03 +01:00 |
|
Richard Davey
|
efb5eb09c5
|
Starting refactor
|
2018-07-11 16:24:58 +01:00 |
|
Richard Davey
|
05985417b3
|
Allow config setting values. Gets custom pipelines working again.
|
2018-07-11 16:24:45 +01:00 |
|
Richard Davey
|
5a5bea1ce5
|
Allow GO to be passed to onBind
|
2018-07-11 16:24:20 +01:00 |
|
Richard Davey
|
e388b7dae5
|
Tidy up
|
2018-07-11 16:23:57 +01:00 |
|
Richard Davey
|
5ba80defb7
|
Pass GO to setPipeline
|
2018-07-11 16:23:44 +01:00 |
|
Chris Andrew
|
0858797599
|
Minor documentation fix for BitmapText.getTextBounds().
|
2018-07-11 14:50:23 +01:00 |
|
Richard Davey
|
82b15c8695
|
Removed drawEmitterManager and moved to emitter render function
|
2018-07-11 14:40:36 +01:00 |
|
Richard Davey
|
853281fe56
|
Double flusher
|
2018-07-11 13:22:07 +01:00 |
|
Richard Davey
|
373d01c602
|
Fixed emitter batch. Now to optimize it.
|
2018-07-11 13:20:02 +01:00 |
|
Richard Davey
|
497fa1f2ff
|
Added copyFromArray method
|
2018-07-11 12:36:49 +01:00 |
|
Richard Davey
|
ef79edf1ff
|
New pipeline function call
|
2018-07-11 12:35:23 +01:00 |
|
Richard Davey
|
b7edbe755f
|
Tidying up function
|
2018-07-11 12:35:09 +01:00 |
|
Richard Davey
|
e2efa469ae
|
Removed drawTexture and added drawTextureFrame - fixed Render Texture flip Y issue
|
2018-07-11 12:34:53 +01:00 |
|
Richard Davey
|
1c2ed137c7
|
Updated sloc module
|
2018-07-11 12:34:12 +01:00 |
|
Richard Davey
|
cced09bad6
|
Added Pointer.prevPosition and getInterpolatedPosition method
|
2018-07-11 12:34:00 +01:00 |
|
Richard Davey
|
1a7d726a4b
|
jsdoc udpate
|
2018-07-11 12:33:40 +01:00 |
|
Richard Davey
|
14354fd151
|
Added deprecation warning
|
2018-07-10 17:18:08 +01:00 |
|
Richard Davey
|
5b3a5e115b
|
Started consolidating drawTexture method
|
2018-07-10 17:18:00 +01:00 |
|
Richard Davey
|
9c9e9cecbb
|
Updated log and lint fixes
|
2018-07-10 16:49:53 +01:00 |
|
Richard Davey
|
f813c3a4e3
|
Updated log
|
2018-07-10 16:34:29 +01:00 |
|
Richard Davey
|
5fe74453fe
|
Extends BitmapText, to save on lots of space
|
2018-07-10 16:33:13 +01:00 |
|
Richard Davey
|
e145b6b7d3
|
Fixed Dynamic Bitmap Text Rendering
|
2018-07-10 16:33:01 +01:00 |
|
Richard Davey
|
340c53875c
|
Added new temp matrix, fixed typo, removed old function
|
2018-07-10 16:32:44 +01:00 |
|
Richard Davey
|
5128eecbeb
|
Cached the drawing buffer height
|
2018-07-10 16:32:28 +01:00 |
|
Richard Davey
|
469f6b6880
|
TransformMatrix.multiply has a new optional argument out which is a matrix to store the multiplication results in. If not given it will act as before, multiplying the current matrix.
|
2018-07-10 14:01:14 +01:00 |
|
Richard Davey
|
434c8d1413
|
Fixed issue with sprite matrix and camera scaling
|
2018-07-10 13:59:49 +01:00 |
|
Richard Davey
|
4d5eb4755b
|
Updated log
|
2018-07-09 23:02:31 +01:00 |
|
Richard Davey
|
6560f51699
|
Added jsdocs and updated change log
|
2018-07-09 22:35:48 +01:00 |
|
Richard Davey
|
39c05e4a96
|
Added support for BitmapText alignment and internal dirty flag for calculation speed
|
2018-07-09 21:57:51 +01:00 |
|
Richard Davey
|
f892d97475
|
Removed indexCount
|
2018-07-09 17:06:36 +01:00 |
|
Richard Davey
|
85a32d54be
|
Typo
|
2018-07-09 17:06:27 +01:00 |
|
Richard Davey
|
2d313ac927
|
The start of adding multi-line alignment
|
2018-07-09 17:06:20 +01:00 |
|
Richard Davey
|
f266acecc2
|
Re-uses the bounds object, rather than re-creating constantly.
|
2018-07-09 17:06:06 +01:00 |
|