Commit graph

52 commits

Author SHA1 Message Date
photonstorm
47f0224a40 Phaser 2.4.9 release. 2016-06-17 01:11:24 +01:00
photonstorm
0880380ea9 Phaser 2.4.9 RC4. 2016-06-10 16:22:54 +01:00
photonstorm
28c1a26780 Phaser 2.4.9 RC3. 2016-06-09 17:13:31 +01:00
photonstorm
aa8e5f00db Phaser 2.4.9 RC2. 2016-06-03 18:48:34 +01:00
Richard Davey
1b7dcd9cbb Phaser 2.4.9 RC1. 2016-06-02 23:23:23 +01:00
photonstorm
c4cded108f 2.4.9 build test. 2016-06-02 16:40:04 +01:00
photonstorm
d8d0c8ac65 2.4.9 build files. 2016-05-23 13:18:30 +01:00
photonstorm
9f28d0659d Phaser 2.4.8 release. 2016-05-19 12:36:51 +01:00
photonstorm
a29cc64932 Phaser 2.4.7 Final. 2016-04-22 15:15:28 +01:00
photonstorm
6cc0a48347 Phaser 2.4.7 RC2. 2016-04-22 14:45:11 +01:00
photonstorm
41add1b4bf Phaser 2.4.7 RC1. 2016-04-14 13:23:44 +01:00
photonstorm
47123c192d 2.4.6 Build files + docs + TS Docs. 2016-02-18 14:41:53 +00:00
photonstorm
daea5f53ff Fixed Edge device check. 2016-02-17 13:37:32 +00:00
photonstorm
34c484367c Phaser 2.4.5 Build files. 2016-02-17 13:27:09 +00:00
photonstorm
6ad22bc098 Phaser 2.4.5-RC2 with fresh docs and build files. 2016-02-12 16:00:36 +00:00
photonstorm
81a1a831b5 New custom folder. 2015-02-20 00:58:39 +00:00
photonstorm
9c71afb929 New 2.3 build files. 2015-02-11 15:20:59 +00:00
photonstorm
6c7c0cb1b6 Phaser 2.2.2 Release files. 2015-01-06 06:58:36 +00:00
photonstorm
0cd0a5bd9b Phaser 2.2.3 Build Files for testing. 2014-12-11 09:26:14 +00:00
photonstorm
a3533b9b75 Phaser 2.2.1. 2014-12-04 11:31:41 +00:00
photonstorm
1d6fd31bd7 Phaser 2.2.0. 2014-12-03 09:34:51 +00:00
photonstorm
a51e22a497 Phaser 2.2 RC13 Build Files. 2014-12-02 09:04:58 +00:00
photonstorm
aa86d2fbf3 Phaser 2.2.0 RC11 Build files. 2014-11-25 00:48:53 +00:00
photonstorm
a8574b42ef Phaser 2.2 Release Candidate 8 2014-11-17 13:08:53 +00:00
photonstorm
a41226cdad Phaser 2.2.0 Release Candidate 7. 2014-11-15 20:04:24 +00:00
photonstorm
f64bb72a28 Phaser 2.2.0 Release Candidate 5. 2014-11-12 22:49:36 +00:00
photonstorm
a4e049ac63 RC3 Build files. 2014-11-11 14:31:31 +00:00
photonstorm
dbd2957884 Phaser 2.2.0 RC2 build. 2014-11-11 01:10:47 +00:00
photonstorm
a74a181074 New build files for RC testing. 2014-11-08 19:26:34 +00:00
photonstorm
88eae3aed0 Build files for testing. 2014-11-08 19:11:28 +00:00
photonstorm
7557e4ed36 Phaser 2.1.3 2014-10-23 12:34:33 +01:00
photonstorm
0e2378d276 Phaser 2.1.3 release. 2014-10-22 23:53:32 +01:00
photonstorm
fbe68e330d Phaser 2.1.3 build. 2014-10-22 21:42:12 +01:00
photonstorm
da5a9482f6 New build files for testing. 2014-08-29 18:13:33 +01:00
photonstorm
9de1d494df Phaser 2.1.0 build files for testing.
Ninja Physics is no longer included in the build files by default. Not enough people were using it, and not enough contributions were coming in to help polish it up, so we've saved the space and removed it. It's still available in the grunt build files if you require it, but we're deprecating it from the core library at this time. It will make a return in Phaser3 when we move to a modular class system.
2014-08-28 04:53:05 +01:00
photonstorm
94978a62d8 New 2.0.7 build 2014-07-18 11:52:48 +01:00
photonstorm
fc047c5870 Phaser 2.0.7 test release. 2014-07-16 01:58:24 +01:00
photonstorm
0b903bf792 New build files. 2014-07-11 18:03:43 +01:00
photonstorm
ded5eac8c7 Updated build files with patched Pixi UMD statement. 2014-07-11 11:53:44 +01:00
photonstorm
43c8a25b03 2.0.6 release. 2014-07-10 20:39:14 +01:00
photonstorm
971f69c743 New build files for final tests before release. 2014-07-10 16:23:26 +01:00
photonstorm
cc6aa7313b New Phaser + Pixi build files. 2014-07-01 15:04:03 +01:00
photonstorm
b8a2b9347f 2.0.5 dist files. 2014-05-20 10:03:01 +01:00
photonstorm
1c92caad42 2.0.4 release build 2014-04-29 15:39:53 +01:00
photonstorm
bcd64fd44b More Timer tests. 2014-04-26 16:16:18 +01:00
photonstorm
fca1bd97fd New build to test state change in. Also various Gruntfile fixes that arose from the tasks split. 2014-04-01 03:02:36 +01:00
photonstorm
5b73bb21bb Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
2014-03-28 01:42:49 +00:00
photonstorm
f32dce8cdd New build files. 2014-03-17 21:18:02 +00:00
photonstorm
8fff38618d Tidied up the Examples, fixed Arcade Physics Body, added Body enable support to Group and fixed QuadTree. 2014-03-10 03:06:28 +00:00
photonstorm
a30c2c87a9 New build files. 2014-03-04 01:29:04 +00:00