Commit graph

7922 commits

Author SHA1 Message Date
Hal Helms
42ad0ac399
Add semicolons to WeightedRandomize 2018-01-09 22:24:56 -08:00
Hal Helms
302eba15d9
Update WeightedRandomize docs for index arrays 2018-01-09 22:09:28 -08:00
Hal Helms
e128733f02
Update WeightedRandomize() to support index arrays 2018-01-09 22:05:34 -08:00
Felipe Alfonso
15c45bda0e BlitterBatch2 base rendering. Still missing Texture binding 2018-01-09 19:51:22 -03:00
Richard Davey
5f2867c17b
Merge pull request #3151 from photonstorm/reorg
Phaser 3 reorganisation merge
2018-01-09 22:39:39 +00:00
Richard Davey
107bfadb60 Modified path 2018-01-09 22:29:08 +00:00
Richard Davey
ca3f99ad81 Updated README 2018-01-09 22:27:14 +00:00
Richard Davey
4909a48e9a Removed v3 folder 2018-01-09 22:12:55 +00:00
Richard Davey
f7102df3f6 Moved out-dated guide and renamed merge to wip 2018-01-09 22:12:16 +00:00
Richard Davey
889bcb64e9 Updated year and package details 2018-01-09 21:57:27 +00:00
Richard Davey
d06eb79b44 Updated ignore files 2018-01-09 21:54:41 +00:00
Richard Davey
fa77b1b1da Moved project files 2018-01-09 21:50:47 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Richard Davey
5fe12421cd Removed previous version folders. 2018-01-09 21:42:10 +00:00
Felipe Alfonso
8bdc162592 BlitterBatch cleanup progress 2018-01-09 18:00:56 -03:00
Felipe Alfonso
79615df000 BaseRenderer as a base definition for all 2D WebGL renderers and batches 2018-01-08 22:34:45 -03:00
Richard Davey
1f0db02095 Working on new plugin system
So scenes can manage their own unique list of plugins and devs can easily add their own.
2018-01-09 01:30:10 +00:00
Richard Davey
f7a1c6fec7 You can now pass an existing Game Object to Impact Physics and have it add a body to it. 2018-01-08 22:16:14 +00:00
Richard Davey
86f112aef9 You can now pass an existing Game Object to Arcade Physics and have it add a body to it. 2018-01-08 22:11:19 +00:00
Richard Davey
c393b86efe Beta 15 2018-01-08 12:47:10 +00:00
Richard Davey
75b9238ede Pointer now records if the last input was from touch or mouse, and doesn't dispatch OUT and OVER events accordingly. Even though this goes against what the DOM does it's a far more common situation in games to ignore them. 2018-01-08 09:58:17 +00:00
Pavle Goloskokovic
a1bd4e4244 Added a TODO to print audio implementation in debug header 2018-01-07 23:50:27 +01:00
Pavle Goloskokovic
4be5209d8a Merge remote-tracking branch 'origin/master' 2018-01-07 23:06:05 +01:00
Pavle Goloskokovic
6fba90be74 Removed webkit check since it is taken care of by polyfill 2018-01-07 23:04:11 +01:00
Pavle Goloskokovic
159ff0f2a2 Removed a resolved TODO 2018-01-07 23:03:36 +01:00
Pavle Goloskokovic
eee47f66ae Some additional docs updates 2018-01-07 22:37:42 +01:00
Pavle Goloskokovic
5ad1dd028e Updated loop property docs 2018-01-07 22:36:57 +01:00
Pavle Goloskokovic
1d42cec0e0 Updated seek property docs 2018-01-07 22:36:44 +01:00
Pavle Goloskokovic
5f2b83adf6 Updated detune property docs 2018-01-07 22:36:31 +01:00
Pavle Goloskokovic
0516cba868 Updated rate property docs 2018-01-07 22:36:20 +01:00
Pavle Goloskokovic
9c21e686fc Updated volume property docs 2018-01-07 22:36:08 +01:00
Pavle Goloskokovic
7270536ecb Updated mute property docs 2018-01-07 22:35:57 +01:00
Pavle Goloskokovic
5248d2b113 Updated getLoopTime method docs 2018-01-07 22:35:35 +01:00
Pavle Goloskokovic
bf29b367ec Updated getCurrentTime method docs 2018-01-07 22:35:22 +01:00
Pavle Goloskokovic
45698f0411 Updated setRate method docs 2018-01-07 22:35:03 +01:00
Pavle Goloskokovic
a4b243cb09 Added destroy method docs 2018-01-07 22:34:25 +01:00
Pavle Goloskokovic
457789df64 Updated update method docs 2018-01-07 22:34:07 +01:00
Pavle Goloskokovic
958bbd7a82 Updated applyConfig method docs 2018-01-07 22:33:39 +01:00
Pavle Goloskokovic
b2b117f389 Updated stopAndRemoveLoopBufferSource method docs 2018-01-07 22:33:22 +01:00
Pavle Goloskokovic
852e4e6e22 Updated stopAndRemoveBufferSource method docs 2018-01-07 22:33:03 +01:00
Pavle Goloskokovic
7179dddc93 Updated createBufferSource method docs 2018-01-07 22:31:46 +01:00
Pavle Goloskokovic
add17bb275 Updated createAndStartLoopBufferSource method docs 2018-01-07 22:30:18 +01:00
Pavle Goloskokovic
cbe00bc00d Updated createAndStartBufferSource method docs 2018-01-07 22:26:08 +01:00
Pavle Goloskokovic
30f30c8d9f Added stop method docs 2018-01-07 22:24:34 +01:00
Pavle Goloskokovic
7dd65eb665 Added resume method docs 2018-01-07 22:24:17 +01:00
Pavle Goloskokovic
4c90ef01bd Added pause method docs 2018-01-07 22:24:02 +01:00
Pavle Goloskokovic
be48058853 Added play method docs 2018-01-07 22:23:46 +01:00
Pavle Goloskokovic
6274fc1a95 Updated hasLooped property docs 2018-01-07 22:23:05 +01:00
Pavle Goloskokovic
198f47efb3 Updated hasEnded property docs 2018-01-07 22:22:49 +01:00
Pavle Goloskokovic
7a7f912209 Updated rateUpdates property docs 2018-01-07 22:22:24 +01:00