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Updated update method docs
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@ -291,8 +291,10 @@ var WebAudioSound = new Class({
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BaseSound.prototype.applyConfig.call(this);
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},
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/**
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* Update method called on every game step.
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* Update method called automatically by sound manager on every game step.
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*
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* @protected
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* @method Phaser.Sound.WebAudioSound#update
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* @param {number} time - The current timestamp as generated by the Request Animation Frame or SetTimeout.
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* @param {number} delta - The delta time elapsed since the last frame.
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*/
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