Commit graph

22 commits

Author SHA1 Message Date
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Hua
8a9e74ffe9 Add tint feature of bob 2019-10-01 10:17:14 +08:00
Rex
7795713ab5 Set dirty flag only when render state of bob is changed 2019-09-21 20:15:56 +08:00
Richard Davey
9959dce57e Passing a Frame object to Bob.setFrame would fail, as it expected a string or integer. It now checks the type of object, and if a Frame it checks to make sure it's a Frame belonging to the parent Blitter's texture, and if so sets it. Fix #4516 2019-05-17 14:00:39 +01:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
eb9ed3463f Lots of namespace and jsdoc fixes 2019-02-01 18:02:58 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
4b1c762296 Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Richard Davey
7aa46657c2 Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Richard Davey
2c8c4c7a16 Bob.setFrame didn't actually set the frame on the Bob, now it does. Fix #3774 2018-06-20 19:33:59 +01:00
Richard Davey
7c28a7bd08 Bob.reset will now reset the position, frame, flip, visible and alpha values of the Bob, plus JSDocs completed. 2018-05-18 14:44:25 +01:00
orblazer
87633fdfad Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
orblazer
90def456f2 Update JSDoc on GameObjects 2018-03-19 12:54:31 +01:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
a4381d65aa Added jsdocs 2018-02-06 14:13:30 +00:00
Richard Davey
99913b9da4 More jsdoc updates 2018-02-01 05:48:56 +00:00
Richard Davey
d220634fb6 Added helper methods for flip, visible and alpha 2018-01-20 16:21:42 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Richard Davey
0d90f75b5f Splitting the dev branch up into versions. 2016-11-22 01:36:56 +00:00
Richard Davey
346fbc2cbd Blitter + Bob now rendering and updating fully. 2016-11-15 01:57:42 +00:00
Richard Davey
e150efea1f Added Blitter Game Object, for fast drawing of texture frames, with single level transforms. 2016-11-14 23:38:41 +00:00