Commit graph

13073 commits

Author SHA1 Message Date
Ben Richards
3df7470110 Fix Extern stencil handling.
(Don't handle stencil, as we don't use it.)
2024-11-19 11:30:11 +13:00
Ben Richards
af90c85460 Fix WebGLVAOWrapper failing when it can't find an expected attribute.
This can happen on systems with different GLSL compilers,
which optimize entire unused attributes.
2024-11-19 10:44:34 +13:00
Ben Richards
6979e7b96b Fix precision in Flat.vert shader.
It must match the fragment shader if they share uniforms.
This addresses #6951 and #6949.
2024-11-18 19:14:35 +13:00
Ben Richards
9612b0a08d Remove unmanaged GL state changes. 2024-11-18 19:12:11 +13:00
Ben Richards
7b4df69cec Fix DynamicTexture not resizing immediately after creation.
This addresses #6953.
2024-11-18 18:09:30 +13:00
Ben Richards
08606d934c Use UUID names for dynamic textures.
This resolves tighter requirements for texture names.
2024-11-18 16:01:49 +13:00
Ben Richards
63ba370c97 Implement better roundPixels handling.
This bias ensures that vertex coordinates at or close to 0.5
behave predictably, and don't create unexpected 1px distortions.
2024-11-18 14:53:47 +13:00
Ben Richards
136e35099e Revert "Fix reversion of roundPixels handling."
This reverts commit f9d42fe768.
2024-11-18 10:07:11 +13:00
Ben Richards
a4871ea319 Revert "Further fix roundPixels regression."
This reverts commit 79bcca03d8.
2024-11-18 10:07:01 +13:00
Ben Richards
79bcca03d8 Further fix roundPixels regression. 2024-11-15 19:20:05 +13:00
Ben Richards
f9d42fe768 Fix reversion of roundPixels handling. 2024-11-15 18:08:48 +13:00
Richard Davey
4216d8def5
Preparing for beta2 2024-11-14 23:16:39 +00:00
Richard Davey
f0ad396974
type errors fixed 2024-11-14 23:06:27 +00:00
Ben Richards
4bfa3fa7bf Fix camera scissor. 2024-11-15 11:37:02 +13:00
Richard Davey
b00ba89317
Final removal of Point objects 2024-11-14 21:37:49 +00:00
Richard Davey
e6331d8cfc
Triangle geom to Vector2 conversion 2024-11-14 21:30:04 +00:00
Richard Davey
a23887f73c
Rectangle point to vector2 update 2024-11-14 20:58:30 +00:00
Richard Davey
af4429acc6
Polygon updated from Point to Vector2 2024-11-14 20:44:38 +00:00
Richard Davey
7119b5d419
Updated Line geom functions to use Vector2 2024-11-14 20:40:24 +00:00
Richard Davey
6bf387e1cc Ellipse done 2024-11-14 18:45:04 +00:00
Richard Davey
64074fa001 Working through Point deprecation 2024-11-14 18:37:14 +00:00
Richard Davey
bb8f9be617 Updated Circle functions 2024-11-14 18:23:50 +00:00
Richard Davey
d012c1a953 Working through Point replacement with Vec2 2024-11-14 18:21:43 +00:00
Richard Davey
4527ec67ca Removed PI2 and swapped TAU to it. Added PI_OVER_2. 2024-11-14 18:21:25 +00:00
Richard Davey
1e649e8a43 Update const.js 2024-11-14 18:06:57 +00:00
Richard Davey
d7bee12614 Removed Point class and functions 2024-11-14 18:06:53 +00:00
Richard Davey
794b0fd6a4 Update index.js 2024-11-14 18:01:52 +00:00
Richard Davey
4280220505 Replacement for GetRectangleFromPoints 2024-11-14 18:01:47 +00:00
Richard Davey
1c9f5aeda6 Delete SinCosTableGenerator.js 2024-11-14 18:01:37 +00:00
Richard Davey
e0a11b7b9a Added Vector2.projectUnit 2024-11-14 17:52:51 +00:00
Richard Davey
2aa92eec49 Vec2 ceil and floor
* `Vector2.ceil` is a new method that will apply Math.ceil to the x and y components of the vector. Use as a replacement for `Geom.Point.Ceil`.
* `Vector2.floor` is a new method that will apply Math.floor to the x and y components of the vector. Use as a replacement for `Geom.Point.Floor`.
2024-11-14 17:37:57 +00:00
Richard Davey
c4e84cbaf4 Math.GetCentroid is a new function that will get the centroid, or geometric center, of a plane figure from an array of Vector2 like objects. Use as a replacement for Geom.Point.GetCentroid. 2024-11-14 17:37:40 +00:00
Richard Davey
e03f8bf2b9 Removed TextureManager.generate method 2024-11-14 17:20:55 +00:00
Richard Davey
53de60076c Removed outdated polyfills 2024-11-14 17:20:43 +00:00
Richard Davey
dabc0b906b Removed 'create' namespace and palettes 2024-11-14 17:14:10 +00:00
Richard Davey
72efe3a79c Create phaser-no-physics.js 2024-11-14 17:13:43 +00:00
Richard Davey
09ecea74f3 Expose RenderNode defaults 2024-11-14 17:06:36 +00:00
Richard Davey
04694e369b Removes Set and moved to using JS native Set. Updated functions accordingly. 2024-11-14 16:51:10 +00:00
Richard Davey
3a2ab5b101 v4.0.0 Beta 1 2024-11-14 16:34:01 +00:00
Richard Davey
e550202b28
v4.0.0 Alpha 1 merge 2024-11-14 11:40:26 +00:00
Richard Davey
f9d1b4d5cf
Optimized TweenData.update to achieve the same result with my less repetition. Also fixes an issue where a Tween that used a custom ease callback would glitch when the final value was set, as it would be set outside of the ease callback. It's now passed through it, no matter what. Fix #6939 2024-11-14 00:27:57 +00:00
Richard Davey
1749b38932
Added new FontFile file loader 2024-11-13 23:48:11 +00:00
Richard Davey
37a6dc6f9f
Merge pull request #6930 from samme/major/particle-anims-optional
Make particle animation state optional
2024-11-13 22:27:47 +00:00
Richard Davey
fd7a6ae780
Merge pull request #6938 from BenAfonso/master
Fix getScene, getScenes return types.
2024-11-13 22:26:06 +00:00
Richard Davey
4018be0bd3
Merge pull request #6941 from drakang4/master
Fix stream parameter type of video.loadMediaStream
2024-11-13 22:23:39 +00:00
Richard Davey
a6bffcdf26
Merge pull request #6920 from bagyoni/bitmaptext-idx
Fix calculation of idx in GetBitmapTextSize
2024-11-13 22:21:27 +00:00
Richard Davey
9e0af3afab
Merge branch 'master' of https://github.com/phaserjs/phaser 2024-11-13 22:20:32 +00:00
Richard Davey
c2cddcb5b0
Updating for v3.87 2024-11-13 22:20:24 +00:00
Heeryong Kang
0123081aa9
Fix stream parameter type of video.loadMediaStream 2024-11-13 12:08:22 +09:00
Ben Afonso
2295d4c5e5
Fix getScene, getScenes return types. 2024-11-04 12:56:55 +01:00