Commit graph

16044 commits

Author SHA1 Message Date
Richard Davey
ca01ed332d New Parser 2020-11-23 10:19:46 +00:00
Richard Davey
d852108154 JSDoc fixes 2020-11-23 10:19:39 +00:00
Richard Davey
5ca5a63038 Testing new Lights 2020-11-23 10:19:31 +00:00
Richard Davey
30c2eb5d0e Ability to link Post Pipeline to owner object 2020-11-20 17:29:42 +00:00
Richard Davey
0b589564ea JSDoc fixes 2020-11-20 16:37:53 +00:00
Richard Davey
afbbf2aee0 JSDoc fixes 2020-11-20 16:30:05 +00:00
Richard Davey
c5d7c94cb4 Fixed JSDocs 2020-11-20 16:20:35 +00:00
Richard Davey
78b75efb8c JSDoc fix 2020-11-20 16:03:03 +00:00
Richard Davey
4f980c773a Update Simplify.js 2020-11-20 15:59:07 +00:00
Richard Davey
f03a324396 Rebuilt Parser 2020-11-20 15:48:02 +00:00
Richard Davey
df3b7d5f79 JSDoc fixes 2020-11-20 15:47:35 +00:00
Richard Davey
f945abc0cc Exclude layer3d folder 2020-11-20 15:32:01 +00:00
Richard Davey
ebf6b254dd Fixed JSDocs 2020-11-20 15:31:43 +00:00
Richard Davey
17e7f2d75b Moved Model class 2020-11-20 15:31:34 +00:00
Richard Davey
ea59b47d1c Force post pipeline skip 2020-11-20 15:18:28 +00:00
Richard Davey
b64f2cc4d0 Added ability to skip post pipeline per object 2020-11-20 15:18:19 +00:00
Richard Davey
750880fe5f Fix culled tiles return 2020-11-20 14:58:43 +00:00
Richard Davey
e7b85b08af Fixed batchLight 2020-11-20 13:05:32 +00:00
Richard Davey
ed756d16f1 Fixed Get Tiles Within Shape function 2020-11-20 12:39:18 +00:00
Richard Davey
0074fcd911 Update CHANGELOG-v3.50.md 2020-11-20 11:58:16 +00:00
Richard Davey
4181e90db1 Utils.Array.Remove would return an incorrect array of removed elements if one of the items to be removed was skipped in the array. Fix #5398 2020-11-20 11:58:14 +00:00
Richard Davey
377d27c8a4 Added Tile.right and Tile.bottom properties. Fix #5400 2020-11-20 11:51:12 +00:00
Richard Davey
234c070af4 Update CHANGELOG-v3.50.md 2020-11-20 11:46:35 +00:00
Richard Davey
fa3d35364c
Merge pull request #5401 from hexus/improvement/add-gl-texture-width-height
Implemented reading WebGL texture dimensions automatically when adding them to the TextureManager
2020-11-20 11:44:52 +00:00
Richard Davey
3b374ebad5 Update CHANGELOG-v3.50.md 2020-11-20 11:43:48 +00:00
Richard Davey
c603db23ce Fix docs and lint errors #5374 2020-11-20 11:43:45 +00:00
Richard Davey
b86d500fa4 Update CHANGELOG-v3.50.md 2020-11-20 11:41:22 +00:00
Richard Davey
5233366190
Merge pull request #5374 from pirateksh/patch-2
Added loadMediaStream method
2020-11-20 11:41:10 +00:00
Richard Davey
401487d4b1
Merge pull request #5367 from rexrainbow/bugfix-text.basicWordWrap
Don't add white space when measure last word of a line
2020-11-20 11:37:21 +00:00
Richard Davey
1616dd5272 Update CHANGELOG-v3.50.md 2020-11-20 11:36:46 +00:00
Richard Davey
aaa4ace1f8
Merge pull request #5396 from samme/feature/timer-event-remaining
Add TimerEvent methods
2020-11-20 11:34:37 +00:00
Richard Davey
4e7c8c1b23 Fixed defs #5405 2020-11-20 11:33:50 +00:00
Richard Davey
f941f5a9f9 Scissor fix 2020-11-20 11:10:37 +00:00
Richard Davey
299e105f6e Update RenderTexture.js 2020-11-20 10:05:33 +00:00
Richard Davey
951b284c6e Fixed RenderTexture.fill 2020-11-20 10:05:19 +00:00
Richard Davey
0f9b907c56 Update CHANGELOG-v3.50.md 2020-11-20 09:35:27 +00:00
Richard Davey
e2f7ca40b2 Fixed camera zoom and origin. draw and drawFrame work now. 2020-11-19 23:04:25 +00:00
Richard Davey
87b96f60e8 Resize to match texture fbo 2020-11-19 23:04:10 +00:00
Richard Davey
c33a5598ab Trying to align drawFrame 2020-11-19 18:16:18 +00:00
Richard Davey
500d33f6b9 Set camera zoom 2020-11-19 18:07:33 +00:00
Richard Davey
a7e980f816 Adjust viewport 2020-11-19 18:07:26 +00:00
Richard Davey
9b1ac7036d Added ability for camera to zoomX and zoomY 2020-11-19 18:07:17 +00:00
Richard Davey
e80ed9464a Removed copy params 2020-11-19 16:40:42 +00:00
Richard Davey
91924be2ee Update RenderTextureWebGLRenderer.js 2020-11-19 16:40:35 +00:00
Richard Davey
7562683cfb Lots of tiny fixes and updates 2020-11-19 16:40:31 +00:00
Richard Davey
775134ed3b Added viewport and flush helpers 2020-11-19 16:40:19 +00:00
Richard Davey
6f6fbadfdd Don't adjust viewport unless needed 2020-11-19 16:40:07 +00:00
Richard Davey
216f74bb58 Use Single Pipeline and force texture refresh 2020-11-19 11:43:55 +00:00
Richard Davey
d848a5e2ba Now using new Render Target. Removed lots of out-dated properties and tidied up methods. 2020-11-19 11:38:09 +00:00
Richard Davey
7ad580dd29 Using new Render Target 2020-11-19 11:37:49 +00:00