Richard Davey
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ca01ed332d
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New Parser
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2020-11-23 10:19:46 +00:00 |
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Richard Davey
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d852108154
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JSDoc fixes
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2020-11-23 10:19:39 +00:00 |
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Richard Davey
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5ca5a63038
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Testing new Lights
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2020-11-23 10:19:31 +00:00 |
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Richard Davey
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30c2eb5d0e
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Ability to link Post Pipeline to owner object
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2020-11-20 17:29:42 +00:00 |
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Richard Davey
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0b589564ea
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JSDoc fixes
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2020-11-20 16:37:53 +00:00 |
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Richard Davey
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afbbf2aee0
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JSDoc fixes
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2020-11-20 16:30:05 +00:00 |
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Richard Davey
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c5d7c94cb4
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Fixed JSDocs
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2020-11-20 16:20:35 +00:00 |
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Richard Davey
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78b75efb8c
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JSDoc fix
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2020-11-20 16:03:03 +00:00 |
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Richard Davey
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4f980c773a
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Update Simplify.js
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2020-11-20 15:59:07 +00:00 |
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Richard Davey
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f03a324396
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Rebuilt Parser
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2020-11-20 15:48:02 +00:00 |
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Richard Davey
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df3b7d5f79
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JSDoc fixes
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2020-11-20 15:47:35 +00:00 |
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Richard Davey
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f945abc0cc
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Exclude layer3d folder
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2020-11-20 15:32:01 +00:00 |
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Richard Davey
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ebf6b254dd
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Fixed JSDocs
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2020-11-20 15:31:43 +00:00 |
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Richard Davey
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17e7f2d75b
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Moved Model class
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2020-11-20 15:31:34 +00:00 |
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Richard Davey
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ea59b47d1c
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Force post pipeline skip
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2020-11-20 15:18:28 +00:00 |
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Richard Davey
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b64f2cc4d0
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Added ability to skip post pipeline per object
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2020-11-20 15:18:19 +00:00 |
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Richard Davey
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750880fe5f
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Fix culled tiles return
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2020-11-20 14:58:43 +00:00 |
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Richard Davey
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e7b85b08af
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Fixed batchLight
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2020-11-20 13:05:32 +00:00 |
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Richard Davey
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ed756d16f1
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Fixed Get Tiles Within Shape function
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2020-11-20 12:39:18 +00:00 |
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Richard Davey
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0074fcd911
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Update CHANGELOG-v3.50.md
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2020-11-20 11:58:16 +00:00 |
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Richard Davey
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4181e90db1
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Utils.Array.Remove would return an incorrect array of removed elements if one of the items to be removed was skipped in the array. Fix #5398
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2020-11-20 11:58:14 +00:00 |
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Richard Davey
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377d27c8a4
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Added Tile.right and Tile.bottom properties. Fix #5400
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2020-11-20 11:51:12 +00:00 |
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Richard Davey
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234c070af4
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Update CHANGELOG-v3.50.md
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2020-11-20 11:46:35 +00:00 |
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Richard Davey
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fa3d35364c
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Merge pull request #5401 from hexus/improvement/add-gl-texture-width-height
Implemented reading WebGL texture dimensions automatically when adding them to the TextureManager
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2020-11-20 11:44:52 +00:00 |
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Richard Davey
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3b374ebad5
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Update CHANGELOG-v3.50.md
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2020-11-20 11:43:48 +00:00 |
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Richard Davey
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c603db23ce
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Fix docs and lint errors #5374
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2020-11-20 11:43:45 +00:00 |
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Richard Davey
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b86d500fa4
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Update CHANGELOG-v3.50.md
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2020-11-20 11:41:22 +00:00 |
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Richard Davey
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5233366190
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Merge pull request #5374 from pirateksh/patch-2
Added loadMediaStream method
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2020-11-20 11:41:10 +00:00 |
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Richard Davey
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401487d4b1
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Merge pull request #5367 from rexrainbow/bugfix-text.basicWordWrap
Don't add white space when measure last word of a line
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2020-11-20 11:37:21 +00:00 |
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Richard Davey
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1616dd5272
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Update CHANGELOG-v3.50.md
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2020-11-20 11:36:46 +00:00 |
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Richard Davey
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aaa4ace1f8
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Merge pull request #5396 from samme/feature/timer-event-remaining
Add TimerEvent methods
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2020-11-20 11:34:37 +00:00 |
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Richard Davey
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4e7c8c1b23
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Fixed defs #5405
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2020-11-20 11:33:50 +00:00 |
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Richard Davey
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f941f5a9f9
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Scissor fix
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2020-11-20 11:10:37 +00:00 |
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Richard Davey
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299e105f6e
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Update RenderTexture.js
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2020-11-20 10:05:33 +00:00 |
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Richard Davey
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951b284c6e
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Fixed RenderTexture.fill
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2020-11-20 10:05:19 +00:00 |
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Richard Davey
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0f9b907c56
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Update CHANGELOG-v3.50.md
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2020-11-20 09:35:27 +00:00 |
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Richard Davey
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e2f7ca40b2
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Fixed camera zoom and origin. draw and drawFrame work now.
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2020-11-19 23:04:25 +00:00 |
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Richard Davey
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87b96f60e8
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Resize to match texture fbo
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2020-11-19 23:04:10 +00:00 |
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Richard Davey
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c33a5598ab
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Trying to align drawFrame
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2020-11-19 18:16:18 +00:00 |
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Richard Davey
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500d33f6b9
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Set camera zoom
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2020-11-19 18:07:33 +00:00 |
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Richard Davey
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a7e980f816
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Adjust viewport
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2020-11-19 18:07:26 +00:00 |
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Richard Davey
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9b1ac7036d
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Added ability for camera to zoomX and zoomY
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2020-11-19 18:07:17 +00:00 |
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Richard Davey
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e80ed9464a
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Removed copy params
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2020-11-19 16:40:42 +00:00 |
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Richard Davey
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91924be2ee
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Update RenderTextureWebGLRenderer.js
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2020-11-19 16:40:35 +00:00 |
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Richard Davey
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7562683cfb
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Lots of tiny fixes and updates
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2020-11-19 16:40:31 +00:00 |
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Richard Davey
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775134ed3b
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Added viewport and flush helpers
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2020-11-19 16:40:19 +00:00 |
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Richard Davey
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6f6fbadfdd
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Don't adjust viewport unless needed
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2020-11-19 16:40:07 +00:00 |
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Richard Davey
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216f74bb58
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Use Single Pipeline and force texture refresh
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2020-11-19 11:43:55 +00:00 |
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Richard Davey
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d848a5e2ba
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Now using new Render Target. Removed lots of out-dated properties and tidied up methods.
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2020-11-19 11:38:09 +00:00 |
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Richard Davey
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7ad580dd29
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Using new Render Target
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2020-11-19 11:37:49 +00:00 |
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