photonstorm
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2956e99449
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Removed loop reset.
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2017-06-29 14:52:57 +01:00 |
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photonstorm
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8efed59271
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Better repeat handling and new getOverallProgress method.
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2017-06-29 14:05:49 +01:00 |
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photonstorm
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121f1e5730
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Added Clock timeScale and updated to use new TimerEvent repeat handling.
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2017-06-29 14:05:27 +01:00 |
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Richard Davey
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f7097d58b4
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Added GetFastValue for when no config key nesting is ever required.
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2017-06-28 22:21:39 +01:00 |
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Richard Davey
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5cef085eb5
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Updated TimerEvent and Clock
Swapped to Class format. Added timeScale, startAt and more robust loop handling.
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2017-06-28 22:21:39 +01:00 |
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Felipe Alfonso
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755fa260c0
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Added camera alpha for webgl
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2017-06-28 12:47:24 -04:00 |
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Richard Davey
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b52664688f
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Added TimerEvent pause, resume, remove and destroy methods
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2017-06-28 17:39:40 +01:00 |
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Richard Davey
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6ac524e3bb
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Added State Clock and TimerEvents
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2017-06-28 17:17:54 +01:00 |
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Richard Davey
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8952c1d578
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Moved constructors
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2017-06-28 17:17:31 +01:00 |
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Richard Davey
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2f605250b3
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Added SetZ Action and exposed via Group
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2017-06-28 14:16:01 +01:00 |
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Richard Davey
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98bb99f268
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Merge pull request #3028 from alexrford/lgtm-fixes-2
Factor out a truncated upper bound
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2017-06-28 13:33:31 +01:00 |
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Felipe Alfonso
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88e07a9c88
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Render pass fix for setting texture
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2017-06-28 05:22:48 -04:00 |
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Alexander Ford
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2e032bad8c
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Factor out a truncated upper bound
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2017-06-28 09:03:13 +01:00 |
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Richard Davey
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cd1ed07b8a
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Merge pull request #3027 from jpuck/patch-1
doc syntax highlights with github flavored markdown
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2017-06-28 03:34:05 +01:00 |
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Jeff Puckett
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b8e7a74c2c
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doc syntax highlights with github flavored markdown
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2017-06-28 02:31:23 +00:00 |
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Richard Davey
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f6663503f4
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Updated the State Manager to support extended States
Can now pass in Phaser.State extended classes and it will extract the keys and configure them correctly.
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2017-06-28 02:49:38 +01:00 |
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Richard Davey
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33c2ec79ab
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Added support for Camera.backgroundColor
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2017-06-28 02:01:07 +01:00 |
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Richard Davey
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c27d37ae7f
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Fixed rgba alpha value
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2017-06-28 02:00:55 +01:00 |
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Richard Davey
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fdb2e2f83e
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Added Camera.setBackgroundColor
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2017-06-28 01:51:04 +01:00 |
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Richard Davey
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25356ec209
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Removed State background color settings
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2017-06-28 01:50:49 +01:00 |
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Richard Davey
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52fb79bad2
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Added charsPerRow limit
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2017-06-28 01:50:34 +01:00 |
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Richard Davey
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779a156be9
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-06-27 23:23:12 +01:00 |
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Richard Davey
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65e2deb203
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Added Math.isEven and isEvenStrict
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2017-06-27 23:23:09 +01:00 |
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Felipe Alfonso
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1594036cfc
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Tile border added to static tilemap
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2017-06-27 17:49:06 -04:00 |
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Richard Davey
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eddb17f5a6
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-06-27 22:44:21 +01:00 |
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Richard Davey
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885918f363
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Added setVisible method
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2017-06-27 22:44:16 +01:00 |
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Felipe Alfonso
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b61635b51b
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Added tile border support to dynamic tilemap
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2017-06-27 17:22:39 -04:00 |
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photonstorm
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bd363553ba
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Added Group.update method.
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2017-06-27 16:21:40 +01:00 |
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photonstorm
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9fd9d30baf
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Removed un-used file and tidying up.
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2017-06-27 15:24:49 +01:00 |
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photonstorm
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e688c8758f
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Added Body.parent and Body.name properties.
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2017-06-27 14:44:12 +01:00 |
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Richard Davey
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b3ba728fe9
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Merge pull request #3026 from chenfanggm/master
fix Game.prototype.constructor
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2017-06-27 11:59:48 +01:00 |
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Richard Davey
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42ecf4af7a
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
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Chen Fang
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765900de87
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fix Game.prototype.constructor
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2017-06-26 18:20:03 -07:00 |
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Richard Davey
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babe6e9daf
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Removed logs
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2017-06-27 01:36:21 +01:00 |
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Richard Davey
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410ffc68c6
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Updated Group.add
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2017-06-26 22:00:05 +01:00 |
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Richard Davey
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e2dea7f540
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Updated export
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2017-06-26 21:10:09 +01:00 |
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Richard Davey
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a21e472b2e
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Renamed Layer to Group as per mailing list feedback
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2017-06-26 21:08:08 +01:00 |
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Richard Davey
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35eca0694f
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Merge pull request #3025 from alexrford/lgtm-fixes
Lgtm fixes
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2017-06-26 20:51:03 +01:00 |
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Alex Ford
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58751d5f35
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Fix two cases where numbers seem to be accidentally not truncated
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2017-06-26 20:47:18 +01:00 |
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Alex Ford
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8c50c091bb
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Change whitespace to more clearly indicate operator precedence
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2017-06-26 20:47:18 +01:00 |
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Alex Ford
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7167120d01
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Remove a couple of duplicate variable assignments
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2017-06-26 20:47:18 +01:00 |
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Alex Ford
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6deffce156
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Move a couple of _this = this binds to before their first uses
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2017-06-26 18:05:26 +01:00 |
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Alex Ford
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8d2a9fd043
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Fix a couple of typos in require calls
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2017-06-26 18:05:26 +01:00 |
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photonstorm
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8b630c66b3
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Added Camera.roundPixels support, plus argument to 'follow' and setRoundPixels() method.
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2017-06-26 15:43:42 +01:00 |
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photonstorm
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812197744f
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Comments added.
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2017-06-26 15:08:26 +01:00 |
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photonstorm
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fceac030ce
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Debug clause.
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2017-06-26 15:08:21 +01:00 |
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photonstorm
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72913b63dd
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Added ignoreIfPlaying argument to Animation.Play.
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2017-06-26 15:08:12 +01:00 |
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photonstorm
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44f6d9c1d2
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Fixed ScrollFactor setter.
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2017-06-26 15:07:53 +01:00 |
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photonstorm
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a59784c960
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Added GetCurrentKey to Animation class.
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2017-06-26 14:52:58 +01:00 |
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photonstorm
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a50a8d31f7
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Added support for scrollFactor to the BuildGameObject.
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2017-06-26 13:17:42 +01:00 |
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