Felipe Alfonso
|
b7fd964df1
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Tilemap Progress
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2017-06-09 00:00:12 -04:00 |
|
Richard Davey
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c0b532da1a
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Round the render scroll value
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2017-06-08 22:22:39 +01:00 |
|
Richard Davey
|
e02402b89b
|
Set iterate index added.
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2017-06-08 22:10:20 +01:00 |
|
Richard Davey
|
d36b67de39
|
Added scale support for text clip
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2017-06-08 21:44:18 +01:00 |
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Felipe Alfonso
|
668ef3c058
|
Fixed scissor issue on BitmapText
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2017-06-08 16:18:35 -04:00 |
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photonstorm
|
22875376b7
|
Moved scissor values to object so they can be read from batches.
Almost got Dynamic Text working with scissor (doesn't restore correctly on exit).
|
2017-06-08 17:15:02 +01:00 |
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photonstorm
|
25b75ec1cf
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Added scrollX/Y to WebGL BitmapText renderer.
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2017-06-08 16:27:50 +01:00 |
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photonstorm
|
0eb97956f4
|
Smoothing exposed via Phaser.DOM
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2017-06-08 15:05:18 +01:00 |
|
photonstorm
|
cf74a7dd81
|
Config.pixelArt setting applied to CanvasPool.
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2017-06-08 15:05:07 +01:00 |
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photonstorm
|
a836c894e6
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Canvas Renderer now respects and applies ScaleMode.
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2017-06-08 15:04:49 +01:00 |
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photonstorm
|
ca81ac2ec0
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Applies Smoothing to any new Canvas created.
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2017-06-08 15:04:08 +01:00 |
|
photonstorm
|
b17d3679fa
|
Fixed Smoothing so it doesn't use the CanvasPool.
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2017-06-08 15:03:55 +01:00 |
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photonstorm
|
74e4357bcd
|
Added rawDelta property to TimeStep and made sure the time value passed to update is the non-smoothed version.
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2017-06-08 13:40:12 +01:00 |
|
Richard Davey
|
1e409d7e95
|
Added glyph data object for callback use
|
2017-06-08 02:24:50 +01:00 |
|
Richard Davey
|
3852c9c359
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BitmapText can take a contents array now. Also fixed scroll rect.
|
2017-06-08 01:56:46 +01:00 |
|
Richard Davey
|
798ffa9c16
|
Added scroll offset
|
2017-06-08 00:55:54 +01:00 |
|
Richard Davey
|
da0ddeab54
|
Fixed WebGL renderer when no display callback was specified
|
2017-06-08 00:55:42 +01:00 |
|
Richard Davey
|
2cc3a391c4
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WebGL createTexture respects config.pixelArt setting
|
2017-06-08 00:13:34 +01:00 |
|
Richard Davey
|
ffb2bd5534
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TextureSource respects Config.PixelArt setting
|
2017-06-08 00:12:22 +01:00 |
|
Richard Davey
|
e5f5b557b1
|
Added Retro Font to BitmapText convertor
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2017-06-07 23:49:22 +01:00 |
|
Felipe Alfonso
|
9244b271cc
|
Fixed issue when creating EffectLayer and RenderPass
|
2017-06-02 12:27:51 -04:00 |
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photonstorm
|
ea44513fda
|
ESLint updates.
|
2017-06-02 17:08:22 +01:00 |
|
Felipe Alfonso
|
9a1bb506ee
|
Camera Scroll added to Tile map
|
2017-06-01 18:42:57 -04:00 |
|
Felipe Alfonso
|
ea71909b4e
|
Tile rendering correctly
|
2017-06-01 17:29:51 -04:00 |
|
Felipe Alfonso
|
dc035ddaab
|
Tilemap Rendering
|
2017-06-01 17:05:50 -04:00 |
|
Felipe Alfonso
|
d19d1f6b8d
|
Tilemap Static Mesh Construction
|
2017-05-31 13:40:51 -04:00 |
|
Felipe Alfonso
|
c470df9db5
|
Static Tilemap Base
|
2017-05-30 12:55:15 -04:00 |
|
Richard Davey
|
4b68b5b5a3
|
Merge pull request #3017 from andresmrm/patch-1
Fix Phaser CE README link
|
2017-05-29 12:36:09 +01:00 |
|
Andrés Martano
|
5b58ec57a0
|
Fix Phaser CE README link
|
2017-05-27 17:47:15 -03:00 |
|
photonstorm
|
2fbbee5dc6
|
Revised Seeking to handle repeats (almost)
|
2017-05-25 17:16:20 +01:00 |
|
photonstorm
|
3fb432e378
|
Added Tween.pause and Tween.resume.
|
2017-05-25 16:02:40 +01:00 |
|
photonstorm
|
0470a5e532
|
Fixed progress clamp.
|
2017-05-25 15:11:21 +01:00 |
|
photonstorm
|
3b98cc5966
|
Added Tween.loopCounter, Tween.loop is now an integer. Tween.progress, Tween.duration, Tween.totalProgress and Tween.totalDuration all calculated.
|
2017-05-25 14:51:20 +01:00 |
|
photonstorm
|
1c268871e0
|
Removed Tween.startDelay because you can do it via TweenData.delay. Added new Duration calculation functions and TD caches.
|
2017-05-25 14:33:31 +01:00 |
|
photonstorm
|
9470eedf10
|
Tidying up.
|
2017-05-24 17:40:03 +01:00 |
|
photonstorm
|
191c618ee5
|
Removed dead code.
|
2017-05-24 07:09:53 +01:00 |
|
photonstorm
|
aa94ba4a52
|
Moved the gen functions into Init.
Added Tween.totalDuration and populated it from CalcDuration.
Seek now uses totalDuration for better results, but still doesn't cover delays.
|
2017-05-24 07:07:55 +01:00 |
|
photonstorm
|
945fd3d2c3
|
Seeking working on single property tweens with no delays :)
|
2017-05-24 05:59:34 +01:00 |
|
photonstorm
|
f5d97f488b
|
Call toString to avoid crashes if numbers are passed in.
|
2017-05-24 05:59:14 +01:00 |
|
photonstorm
|
7ee785b395
|
Renamed yoyoDelay back to 'hold' and implemented it being used both to delay a yoyo, and also to hold in the end position before starting a repeat.
|
2017-05-24 05:24:20 +01:00 |
|
photonstorm
|
17f65a5baf
|
Fixed Tween.loop functionality. Tween now resets properly as well.
|
2017-05-24 05:02:14 +01:00 |
|
photonstorm
|
bd4161e43b
|
You can now specify additional ease function values via the easeParams property.
|
2017-05-24 04:38:17 +01:00 |
|
photonstorm
|
11f15fb424
|
Tidying up un-used functions.
|
2017-05-24 03:34:45 +01:00 |
|
photonstorm
|
568eb5e4b3
|
Large refactor after some performance profiling. Works a lot better as a single array. No deep iteration any more, and cleaner data structure.
|
2017-05-24 03:29:31 +01:00 |
|
photonstorm
|
b05e47c477
|
Removed TweenData array and refactored the Build functions to avoid object cloning.
|
2017-05-24 01:27:04 +01:00 |
|
photonstorm
|
adc8b496b9
|
Refactored so that only a single TweenData will exist per property.
|
2017-05-23 19:04:15 +01:00 |
|
photonstorm
|
4a71309335
|
Added missing properties and methods to Quad class.
Updated to use new Mesh Color and Alpha arrays.
|
2017-05-23 13:29:40 +01:00 |
|
Felipe Alfonso
|
73ff899ce2
|
vertex color and alpha properties
|
2017-05-22 15:29:27 -04:00 |
|
Felipe Alfonso
|
30ea09f0b0
|
Fixed issue with setting wrapping mode on textures
|
2017-05-22 10:44:05 -04:00 |
|
Felipe Alfonso
|
d216793595
|
Texture Filtering and Repeat property
|
2017-05-19 21:16:45 -04:00 |
|