Richard Davey
|
32d9b82f93
|
Spacing
|
2018-03-21 17:22:09 +00:00 |
|
Richard Davey
|
c0ec42dc2b
|
Added setRate, setDetune and renamed setRate to calculateRate
|
2018-03-21 16:43:08 +00:00 |
|
Richard Davey
|
b3965fb5a2
|
Added TweenData type def
|
2018-03-21 16:23:48 +00:00 |
|
Richard Davey
|
0ef92e1172
|
Merge branch 'pr/3439'
|
2018-03-21 16:06:56 +00:00 |
|
Richard Davey
|
63d2b49154
|
Removed FilterMode and swapped for const
|
2018-03-21 15:18:07 +00:00 |
|
Richard Davey
|
a2352f2049
|
Renamed tween config defaults
|
2018-03-21 15:17:53 +00:00 |
|
Richard Davey
|
eebe58f1c9
|
Removed duplicate parameters
|
2018-03-21 15:17:40 +00:00 |
|
Richard Davey
|
eb10a0121a
|
Added new methods to NoAudio
|
2018-03-21 14:56:08 +00:00 |
|
Richard Davey
|
2433844cd3
|
Added setVolume and setMute
|
2018-03-21 14:54:23 +00:00 |
|
Richard Davey
|
4c75c48a77
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-03-21 14:41:56 +00:00 |
|
Richard Davey
|
2182511b1d
|
Image swap
|
2018-03-21 14:41:51 +00:00 |
|
Richard Davey
|
c6fc61e470
|
Fixed class names
|
2018-03-21 14:41:45 +00:00 |
|
Richard Davey
|
72690734c3
|
Fixed exposure
|
2018-03-21 14:41:34 +00:00 |
|
Richard Davey
|
0899c135d6
|
Fixed types
|
2018-03-21 14:41:16 +00:00 |
|
Richard Davey
|
13f5608cbe
|
Added XHRSettings Conf
|
2018-03-21 14:41:04 +00:00 |
|
Richard Davey
|
f500f5509b
|
Added DeviceConf def
|
2018-03-21 14:40:30 +00:00 |
|
Richard Davey
|
645c03f2e9
|
Added setRate and setDetune methods
|
2018-03-21 14:40:07 +00:00 |
|
Richard Davey
|
8e7944a1b4
|
Updated EventEmitter reference
|
2018-03-21 14:09:58 +00:00 |
|
Richard Davey
|
3f0ee709f0
|
Renamed methods to avoid confliction with Animation component
|
2018-03-21 14:09:30 +00:00 |
|
orblazer
|
90cf919b10
|
Fix "object" types on Sound and Time
|
2018-03-21 15:02:10 +01:00 |
|
orblazer
|
dcd80375c0
|
Fix "object" types on Renderer and Scene
|
2018-03-21 14:41:17 +01:00 |
|
orblazer
|
11845f9d6d
|
Fix "object" types on Physics and Math
|
2018-03-21 14:15:25 +01:00 |
|
Richard Davey
|
d62dd0aa62
|
Merge pull request #3438 from jmcriat/patch-2
(WebGL) updating currentScissor on game.resize
|
2018-03-21 12:52:06 +00:00 |
|
orblazer
|
0c1ced8d86
|
Fix "object" types on Loader
|
2018-03-21 13:03:14 +01:00 |
|
orblazer
|
439df07fd5
|
Fix "object" type on GameObjects and Input
|
2018-03-21 12:19:31 +01:00 |
|
Richard Davey
|
db613c793a
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-03-21 03:17:00 +00:00 |
|
Richard Davey
|
8a3f06c898
|
Todo note
|
2018-03-21 03:16:55 +00:00 |
|
Richard Davey
|
786d181a91
|
Sorted the components
|
2018-03-21 03:16:49 +00:00 |
|
Richard Davey
|
2f86100f87
|
MatterGameObject is a new function, available via the Matter Factory in this.matter.add.gameObject , that will inject a Matter JS Body into any Game Object, such as a Text object.
|
2018-03-21 03:16:36 +00:00 |
|
Richard Davey
|
5cae6d38b3
|
Matter.SetBody and SetExistingBody will now set the origin of the Game Object to be the Matter JS sprite.xOffset and yOffset values, which will auto-center the Game Object to the origin of the body, regardless of shape.
|
2018-03-21 03:16:01 +00:00 |
|
José Maria
|
f9e978a2bd
|
(WebGL) updating currentScissor on game.resize
with the array being update it solves the issue with the global background not being fully draw after resizing the game.
|
2018-03-20 23:38:00 -03:00 |
|
Richard Davey
|
00b0f1b965
|
Merge pull request #3436 from orblazer/fix-callback
Fix RemoveCallback call on Group (this callback is not called)
|
2018-03-21 00:31:15 +00:00 |
|
orblazer
|
4f7f2b8981
|
Fix RemoveCallback call on Group
|
2018-03-21 00:32:13 +01:00 |
|
orblazer
|
c5d4c0a9d2
|
Fix Vector2 types
|
2018-03-20 23:51:54 +01:00 |
|
orblazer
|
e60d573912
|
Fix "object" types in Actions
|
2018-03-20 23:36:41 +01:00 |
|
orblazer
|
5a518f2e5f
|
Fix "object" types on Camera and GameObjecs
|
2018-03-20 23:28:26 +01:00 |
|
Richard Davey
|
d329724ae5
|
Added the ComputedSize component to the Text Game Object, which allows Text.getBounds, and related methods, to work again instead of returning NaN.
|
2018-03-20 19:00:48 +00:00 |
|
Richard Davey
|
28206e872f
|
Merge pull request #3433 from orblazer/fix-types
Fix "any" types
|
2018-03-20 16:28:43 +00:00 |
|
orblazer
|
7fba122321
|
Fix "any" types
|
2018-03-20 17:15:49 +01:00 |
|
Richard Davey
|
31bf979eb2
|
Merge pull request #3432 from orblazer/fix-types
Fix nullable and multiple types
|
2018-03-20 15:31:17 +00:00 |
|
Felipe Alfonso
|
701d43b3c3
|
TransformNode Implemented for nested transformations
|
2018-03-20 12:15:14 -03:00 |
|
orblazer
|
44103dc475
|
Fix remaining multiple types
|
2018-03-20 16:12:42 +01:00 |
|
orblazer
|
9375bb0530
|
Fix multiple types on Tilemaps
|
2018-03-20 16:11:33 +01:00 |
|
orblazer
|
dca7996179
|
Fix multiple types on Physics, Texture and Input
|
2018-03-20 16:10:19 +01:00 |
|
orblazer
|
7e05b333a0
|
Fix multiple types on Math
|
2018-03-20 16:06:30 +01:00 |
|
orblazer
|
8a9223811f
|
Fix multiple types on Geom
|
2018-03-20 16:01:08 +01:00 |
|
orblazer
|
37b6fc5862
|
Fix many multiple types
|
2018-03-20 15:58:02 +01:00 |
|
orblazer
|
3cb00c85c9
|
Fix multiple types on Actions
|
2018-03-20 15:57:12 +01:00 |
|
orblazer
|
87633fdfad
|
Fix multiple types on GameObjects
|
2018-03-20 15:56:31 +01:00 |
|
orblazer
|
4cff464555
|
Fix nullable types
|
2018-03-20 15:36:03 +01:00 |
|