Michael Hadley
6da642bd99
Set alpha in dynamic layer canvas renderer
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Set it directly because of the explicit save/restore commands throw the renderer's internal alpha out-of-sync
2017-11-17 15:31:41 -06:00
Felipe Alfonso
320c0902f6
Small fixes with texture binding to MaskRenderer and WebGLRenderer.
2017-11-17 18:01:06 -03:00
Michael Hadley
5535af2a17
Bug fix: tilemap layer renderer didn't account for layer xy position
2017-11-17 13:53:11 -06:00
Michael Hadley
09ed883f4d
Remove old todos in static layer
2017-11-17 13:52:32 -06:00
Michael Hadley
b8e8d9d3aa
Made data structure for maps and layers more explicit via classes & default props
2017-11-17 13:16:39 -06:00
Richard Davey
7a2b970bb1
Added SetTint (and Shuffle into the index)
2017-11-17 18:29:51 +00:00
Richard Davey
5f1c022866
lint fix
2017-11-17 18:29:50 +00:00
Richard Davey
1d68b5feb7
Set the default values in case there is a delay (stops getValue returning wrong value)
2017-11-17 18:29:49 +00:00
Richard Davey
52bb930cdf
Abort if distance is zero.
2017-11-17 18:29:49 +00:00
Pavle Goloskokovic
82083897aa
updated source stopping logic for WebAudioSound class
2017-11-17 18:38:23 +01:00
Pavle Goloskokovic
6897d6567b
updated checks in playback control methods for BaseSound class
2017-11-17 18:37:49 +01:00
Pavle Goloskokovic
8aafefa6c2
Merge remote-tracking branch 'origin/master'
2017-11-17 17:34:21 +01:00
Pavle Goloskokovic
6577a232a1
adding flag to WebAudioSoundManager indicating if Web Audio implementation is webkit or standards based
2017-11-17 17:30:29 +01:00
Pavle Goloskokovic
9098b806b2
added checks to playback control methods for WebAudioSound
2017-11-17 17:17:06 +01:00
Pavle Goloskokovic
40c4b9f6e5
added checks to playback control methods for BaseSound class
2017-11-17 17:16:06 +01:00
Pavle Goloskokovic
720d2a9665
moved source buffer stopping and removing to separate method for reuse
2017-11-17 17:07:04 +01:00
Pavle Goloskokovic
a6fcb4cf53
added a couple of TODOs
2017-11-17 17:02:11 +01:00
Pavle Goloskokovic
478656df98
moved source buffer creation and starting to separate method for reuse
2017-11-17 17:01:12 +01:00
Richard Davey
fd4f08e4a7
Updated to latest release of matter-js.
2017-11-17 15:29:37 +00:00
Richard Davey
56249c8272
Merge pull request #3091 from Twilrom/bugfixes
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Bugfixes
2017-11-17 15:23:27 +00:00
Pavle Goloskokovic
e6f17744b6
handling source buffer on method calls for WebAudioSound
2017-11-17 16:16:01 +01:00
Pavle Goloskokovic
7b90fc7f90
updating pausedTime value on method calls for WebAudioSound
2017-11-17 15:42:22 +01:00
Pavle Goloskokovic
f7f5bebd72
added pausedTime field to WebAudioSound class
2017-11-17 15:33:42 +01:00
Pavle Goloskokovic
f1a15571ff
setting startTime to context current time on play for WebAudioSound
2017-11-17 15:29:49 +01:00
Pavle Goloskokovic
7f0930eec0
stopping source buffer if sound is already playing on play for WebAudioSound
2017-11-17 15:28:27 +01:00
Pavle Goloskokovic
ead02ec186
added super calls to pause and resume methods for WebAudioSound
2017-11-17 15:23:52 +01:00
Pavle Goloskokovic
d1fcc39fd3
setting playback flags to correct values on resume call for BaseSound
2017-11-17 15:18:51 +01:00
Pavle Goloskokovic
1d7d488e68
setting playback flags to correct values on pause call for BaseSound
2017-11-17 15:16:25 +01:00
Pavle Goloskokovic
c5436c7fcc
setting playback flags to correct values on play call for BaseSound
2017-11-17 15:14:57 +01:00
Pavle Goloskokovic
a9692ce2dd
stopping source and resetting fields on stop call for WebAudioSound
2017-11-17 15:05:17 +01:00
Pavle Goloskokovic
38a8ce378d
resetting flags on stop call for BaseSound
2017-11-17 15:03:59 +01:00
Michael Hadley
3266974ea0
Tilemap & layer WorldXY methods: get, has, put, remove
2017-11-17 07:58:33 -06:00
Pavle Goloskokovic
0d1fb8a15e
added startTime field to WebAudioSound class
2017-11-17 14:57:57 +01:00
Pavle Goloskokovic
7a4939d435
added isPaused field to BaseSound class
2017-11-17 14:51:23 +01:00
Richard Davey
ea989edca1
GameObjectCreator is now bootable and maintains its own display and update list references.
2017-11-17 13:30:53 +00:00
Richard Davey
6ccae5ec49
Particle Manager no longer uses BuildGameObject and instead manages its own addition to the system lists.
2017-11-17 13:30:29 +00:00
Richard Davey
d74018f3d0
Rogue null
check borked the creation of emitters when a null frame was specified.
2017-11-17 13:30:07 +00:00
Richard Davey
153d1a113a
Fixed factory name.
2017-11-17 13:29:33 +00:00
Richard Davey
f29d94356c
eslint tidy
2017-11-17 13:29:23 +00:00
Pavle Goloskokovic
0eca17520c
updated references in sound folder index.js
2017-11-17 14:18:22 +01:00
Pavle Goloskokovic
3828540ba4
moved web audio implementations into separate folder
2017-11-17 14:17:59 +01:00
Michael Hadley
b34d18e10c
World to Tile conversion on maps and layers - both accounting for camera scroll
2017-11-16 20:36:45 -06:00
Michael Hadley
205675c387
Tilemap: prevent methods from acting on a static tilemap layer & warn user
2017-11-16 19:58:35 -06:00
Michael Hadley
b34f8a9dcc
Associate tilemap layer data with the static or dynamic tilemap layer that "owns" it
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This enforces 1x tilemap layer data <-> 1x static/dynamic tilemap layer and allows the Tilemap instance to look up the static/dynamic tilemap layer when needed.
2017-11-16 19:55:17 -06:00
Michael Hadley
83b7df2a73
Tilemap: destroy, removeAllLayers, setTileSize
2017-11-16 19:09:28 -06:00
Michael Hadley
63fb2e863f
Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
2017-11-16 19:08:58 -06:00
Michael Hadley
4c306d60a7
Last Tileset API method to match v2
2017-11-16 15:25:45 -06:00
Michael Hadley
e6c6d1ddce
TIlemap & layers: GetTileAtWorldXY
2017-11-16 13:27:52 -06:00
Michael Hadley
c2268f3dee
PutTile, RemoveTile & Tile#Copy
2017-11-16 13:09:07 -06:00
Michael Hadley
2b08daff32
Tilemap: modularize empty map generators & add createBlankDynamicLayer
2017-11-16 11:44:24 -06:00