svipal
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304ff79b2b
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Update StaticTilemapLayer.js
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2020-02-08 12:23:09 +01:00 |
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svipal
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283bb46358
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Update ParseJSONTiled.js
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2020-02-08 12:15:30 +01:00 |
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svipal
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71cf182d97
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Update LayerData.js
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2020-02-08 12:14:49 +01:00 |
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svipal
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a8719c5697
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Update StaticTilemapLayer.js
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2020-02-08 12:06:02 +01:00 |
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svipal
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e8fe850edf
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Update StaticTilemapLayerCanvasRenderer.js
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2020-02-08 12:03:43 +01:00 |
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svipal
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7122ea0b6b
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Update GetTilesWithinShape.js
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2020-02-08 11:56:38 +01:00 |
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svipal
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e4c43e59ba
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Update CullTiles.js
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2020-02-08 11:55:33 +01:00 |
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svipal
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dc604e6336
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Update TilemapCreator.js
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2020-02-08 11:54:09 +01:00 |
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svipal
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b63a4e1107
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Update Tilemap.js
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2020-02-08 11:53:27 +01:00 |
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svipal
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7ba3771045
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Update Tile.js
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2020-02-08 11:51:14 +01:00 |
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svipal
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4ca9f5dbf1
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Update Tile.js
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2020-02-08 11:47:43 +01:00 |
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svipal
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4007e92be0
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Update GetTileAt.js
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2020-02-08 10:32:35 +01:00 |
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svipal
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f48e4aa9aa
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Update GetTileAt.js
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2020-02-08 10:31:59 +01:00 |
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svipal
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891c39cc69
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Update TileIntersectsBody.js
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2020-02-08 10:31:23 +01:00 |
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svipal
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f47d2a028a
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Update TileIntersectsBody.js
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2020-02-08 10:30:54 +01:00 |
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svipal
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a21b9b8287
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Update package-lock.json
cleaning up
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2020-02-08 10:10:47 +01:00 |
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Svipal
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da26928b0c
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preparing for preparing
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2020-02-07 15:42:49 +01:00 |
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Svipal
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9b86c5e6ed
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commented
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2020-02-07 15:31:15 +01:00 |
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Svipal
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1573e25214
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added isoCullDistances parameter to DynamicTilemapLayer
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2020-02-07 15:21:11 +01:00 |
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Svipal
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d7a857697f
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fixed worldToTileXY and tileToWorldXY undefined point mistakes. Fixed getTilesWithinXY incorrect snaptoFloor setting
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2020-02-07 14:05:42 +01:00 |
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Svipal
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dc330aaf4a
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linted everything
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2020-02-06 11:02:44 +01:00 |
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svipal
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786834be5e
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Merge pull request #5 from photonstorm/master
keeping up with master again.
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2020-02-05 18:45:52 +01:00 |
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Svipal
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5747f7102d
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fixed problems with removeTileAt
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2020-02-05 18:42:20 +01:00 |
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Svipal
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aaf512b9cd
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fixed problems with putting tiles from null tiles
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2020-02-05 18:37:40 +01:00 |
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Richard Davey
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58d40fa9e0
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Cache the vars
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2020-02-04 23:56:50 +00:00 |
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Richard Davey
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0b696ebc74
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Added MatterJS.BodyType to GameObject.body type. Fix #4962
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2020-02-04 21:13:44 +00:00 |
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Richard Davey
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1411d5514b
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Update CHANGELOG.md
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2020-02-04 17:30:31 +00:00 |
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Richard Davey
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03ee36f9ba
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Finished JSDocs
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2020-02-04 17:30:27 +00:00 |
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Richard Davey
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3183f1e7de
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Finished JSDocs
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2020-02-04 17:16:19 +00:00 |
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Richard Davey
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25bdc565f2
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Update CHANGELOG.md
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2020-02-04 16:53:36 +00:00 |
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Richard Davey
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e675c21db1
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Finished JSDocs
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2020-02-04 16:53:33 +00:00 |
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Richard Davey
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d58211da71
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Update CHANGELOG.md
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2020-02-04 16:19:46 +00:00 |
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Richard Davey
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0ee6d16c17
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Finished Geom JSDocs
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2020-02-04 16:19:42 +00:00 |
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Richard Davey
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11a24cdb73
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Update CHANGELOG.md
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2020-02-04 14:56:32 +00:00 |
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Richard Davey
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8f52fe59bb
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Completed JSDocs
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2020-02-04 14:56:28 +00:00 |
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Richard Davey
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bbde2570d4
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Update CHANGELOG.md
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2020-02-04 14:52:06 +00:00 |
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Richard Davey
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20fabba0b9
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Impact Physics is now removed from the core API
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2020-02-04 14:52:04 +00:00 |
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Richard Davey
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b5d91f1fdf
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Finished JSDocs
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2020-02-04 14:51:43 +00:00 |
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Richard Davey
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6e244d5120
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Update CHANGELOG.md
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2020-02-04 12:05:28 +00:00 |
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Richard Davey
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e7b616978a
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Merge pull request #4961 from ourcade/update-spineplugin-defintions
update SpineGameObject.d.ts
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2020-02-04 11:27:29 +00:00 |
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Richard Davey
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1a493caa4b
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Merge pull request #4970 from samme/fix/arcade-body-setSize-center
Fix centering in Body#setSize()
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2020-02-04 11:26:17 +00:00 |
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Richard Davey
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d6b03415b5
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Merge pull request #4978 from samme/fix/arcade-body-coordinates
Arcade Physics fixes
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2020-02-04 11:21:14 +00:00 |
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Svipal
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a8b60cf946
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fixed dynamic layer rendering
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2020-02-04 04:57:28 +01:00 |
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samme
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7d5673a0c7
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Fix wrong body dimensions from a scaled game object
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2020-02-01 17:25:15 -08:00 |
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samme
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a312d03843
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Docs for Phaser.Physics.Arcade.StaticBody
`offset` is read only
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2020-02-01 16:30:25 -08:00 |
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samme
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c07c57f9f8
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Correct center
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2020-02-01 16:27:02 -08:00 |
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samme
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a13d623743
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Correct dimensions from game object
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2020-02-01 16:20:46 -08:00 |
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samme
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37c64dc0a9
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Correct center in constructor
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2020-02-01 16:19:10 -08:00 |
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samme
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34176becb5
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Correct position in constructor
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2020-02-01 16:18:52 -08:00 |
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Svipal
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fd29e96a5d
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changed orientation to be part of the layer, really cleaned up API. Started tests on the dynamic layer. Trying to understand getTileAt bug
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2020-01-30 15:58:07 +01:00 |
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