Richard Davey
|
302559f3e1
|
Fixed order of multiply translation / scaling
|
2017-12-07 04:52:45 +00:00 |
|
Richard Davey
|
4f8d7bc413
|
Added new Geom.Mesh class.
|
2017-12-07 04:52:23 +00:00 |
|
Richard Davey
|
0b84b06e48
|
ESLint fixes
|
2017-12-07 04:52:07 +00:00 |
|
Richard Davey
|
3d4b3c1369
|
Added zero, multiplyLocal, perspectiveLH, yawPitchRoll and setWorldMatrix.
|
2017-12-07 02:21:16 +00:00 |
|
Richard Davey
|
98eba628a0
|
hint fix
|
2017-12-07 02:21:15 +00:00 |
|
Richard Davey
|
7d05addcb5
|
Added Vector3.transformCoordinates and Vector3.up as well as removing short-hand aliases.
|
2017-12-07 02:21:14 +00:00 |
|
Richard Davey
|
8b453f4dba
|
Removed short-hand aliases.
|
2017-12-07 02:21:13 +00:00 |
|
Richard Davey
|
ff3e3d9cc9
|
New Wavefront OBJ File Loader added
|
2017-12-07 02:21:13 +00:00 |
|
Richard Davey
|
38cb89cf64
|
Added new obj cache.
|
2017-12-07 02:21:12 +00:00 |
|
Felipe Alfonso
|
ea0c1ab81c
|
Fixed shader so blending is applied properly. Textures now have a premultiplied alpha property flag and unpacking property is set at creation.
|
2017-12-06 20:52:09 -03:00 |
|
Richard Davey
|
caabe65f04
|
Beta 13
|
2017-12-04 13:15:23 +00:00 |
|
Michael Hadley
|
55492e8940
|
Typo fix
|
2017-12-03 15:31:05 -06:00 |
|
Richard Davey
|
5e69f0e51f
|
You can now optionally set a gameobject as being inactive and invisible when disabling a body
|
2017-12-03 17:12:43 +00:00 |
|
Richard Davey
|
50b1a67043
|
Added Group.countActive
|
2017-12-03 17:12:22 +00:00 |
|
Michael Hadley
|
f7cd3deb93
|
Newsletter addition: WeightedRandomize
|
2017-12-03 08:56:12 -06:00 |
|
Michael Hadley
|
d686cd7140
|
Fix: use globalAlpha since renderer.setAlpha doesn't work with ctx manipulation
|
2017-12-03 08:55:53 -06:00 |
|
Richard Davey
|
e53fa0e716
|
Added Body.Enable component
|
2017-12-03 11:06:21 +00:00 |
|
Richard Davey
|
7d5608740a
|
Global 'remove' call which is passed on to the world
|
2017-12-02 04:05:39 +00:00 |
|
Richard Davey
|
b2ca8e17dd
|
Fixed Composite removal
|
2017-12-02 04:05:27 +00:00 |
|
Richard Davey
|
dd3db88960
|
preDestroy now handled in GameObject.destroy
|
2017-12-02 04:05:13 +00:00 |
|
Richard Davey
|
44bb628381
|
The Pairs come out of objects
|
2017-12-02 04:04:55 +00:00 |
|
Richard Davey
|
4023880efd
|
Added World.remove
|
2017-12-02 04:04:30 +00:00 |
|
Richard Davey
|
23993bb318
|
Added setBoundsCollision method and World.remove to kill a body
|
2017-12-02 04:04:15 +00:00 |
|
Richard Davey
|
3aa609ddf6
|
Physics Groups will now call refresh automatically for you after a config creation
|
2017-12-02 04:03:57 +00:00 |
|
Richard Davey
|
11d89cdb1f
|
Added default value
|
2017-12-02 04:03:31 +00:00 |
|
Richard Davey
|
8a2ea673b6
|
Group.createMultipleCallback added
|
2017-12-02 04:03:22 +00:00 |
|
Richard Davey
|
011ebb5968
|
Destroy resorts children and sets invisible
|
2017-12-02 04:03:06 +00:00 |
|
Richard Davey
|
ed56fbce37
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-12-02 01:24:52 +00:00 |
|
Richard Davey
|
04844a77e0
|
Updated now that x/y is ellipse center
|
2017-12-02 01:24:50 +00:00 |
|
Richard Davey
|
55bfc9adb3
|
Ellipse x/y is now its center and the bounds properties adjust position, not dimension
|
2017-12-02 01:24:36 +00:00 |
|
Richard Davey
|
84c86e23f0
|
strokePoints has new autoClose argument which strokeEllipse takes advantage of
|
2017-12-02 01:24:18 +00:00 |
|
Michael Hadley
|
10dfa0a7da
|
Reverting last change - making it easier to access collision groups from Tileset
|
2017-12-01 18:57:27 -06:00 |
|
Michael Hadley
|
cff6c11ca0
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-12-01 18:09:00 -06:00 |
|
Michael Hadley
|
8adce2ed2e
|
Tidying: making it easier to access collision objects from a tile
|
2017-12-01 18:08:58 -06:00 |
|
Michael Hadley
|
806c9d3237
|
Stroke ellipse fixes
- Circumference points should calculate point based on top left of ellipse
- Graphics missing Ellipse class
- Ellipse stroke not "closed"
|
2017-12-01 18:05:39 -06:00 |
|
Felipe Alfonso
|
1c689639c1
|
Removed unnecessary check on setBlendMode
|
2017-12-01 18:56:44 -03:00 |
|
Felipe Alfonso
|
b1e49059ec
|
Fixed alpha blending issue with textured renderer
|
2017-12-01 18:55:27 -03:00 |
|
Michael Hadley
|
195ea19ea7
|
Extra tilemap method findTile (matches Array.prototype.find)
|
2017-12-01 13:46:27 -06:00 |
|
Michael Hadley
|
a8fdcbc56b
|
Small fix: use base tile size for tile <-> XY transforms. This only matters for maps with different size tiles.
|
2017-12-01 13:26:09 -06:00 |
|
Michael Hadley
|
37767ebde1
|
Tidy: fix v2 linting errors and move Tiled parser bits into modules
|
2017-12-01 13:26:09 -06:00 |
|
Michael Hadley
|
ed5cdf0bdb
|
Tidy up - remove old skipIndexZero property on layers
|
2017-12-01 13:26:09 -06:00 |
|
Michael Hadley
|
742ff1a439
|
Internal terminology change to make API clearer: tile.worldXY -> tile.pixelXY
|
2017-12-01 13:26:09 -06:00 |
|
Richard Davey
|
3a0c276810
|
preDestroy added and event fix.
|
2017-12-01 18:19:25 +00:00 |
|
Richard Davey
|
81275a6197
|
Fixed transform issue with Text padding.
|
2017-12-01 16:53:02 +00:00 |
|
Pavle Goloskokovic
|
66d216af19
|
Reading total rate value directly from totalRate property in setRate
|
2017-12-01 15:41:24 +01:00 |
|
Pavle Goloskokovic
|
a3dbb51d3e
|
Removed return value for setRate method as it is not needed because that value is now stored in totalRate property
|
2017-12-01 15:40:35 +01:00 |
|
Pavle Goloskokovic
|
411fdd48b2
|
Setting totalRate value in setRate method
|
2017-12-01 15:33:02 +01:00 |
|
Pavle Goloskokovic
|
fe9c9c0819
|
Added totalRate property to BaseSound class
|
2017-12-01 15:32:03 +01:00 |
|
Pavle Goloskokovic
|
4721d074e8
|
Merge remote-tracking branch 'origin/master'
|
2017-12-01 13:16:59 +01:00 |
|
Richard Davey
|
f2c05d2b0d
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-12-01 03:12:00 +00:00 |
|