Commit graph

1361 commits

Author SHA1 Message Date
samme
2eb505c91d Docs: Arcade.Body#setCollideWorldBounds 2020-09-17 14:20:13 -07:00
samme
7aa8f02d8c Add onWorldBounds arg in setCollideWorldBounds() 2020-09-17 14:19:57 -07:00
Richard Davey
e450bf2f1f Swap to using constants for pipeline names 2020-09-09 13:05:18 +01:00
samme
b0ce62e2d8
Docs: correct type for Body#customBoundsRectangle 2020-09-08 18:44:12 -07:00
Richard Davey
cdd612a273 AnimationState has moved namespace to keep things logically together 2020-09-08 09:31:59 +01:00
Richard Davey
5344d39498 Better Group docs. Fix #5011 2020-09-07 16:40:05 +01:00
Richard Davey
4af38a4836
Merge pull request #5285 from samme/feature/arcade-config-fixedstep
Add ArcadeWorldConfig.fixedStep
2020-09-07 16:24:49 +01:00
Richard Davey
6eae9ca598 Fixed reference 2020-09-07 10:26:10 +01:00
samme
803c300ae4 Add ArcadeWorldConfig.fixedStep 2020-09-03 07:32:44 -07:00
Richard Davey
bba8285665 Return type fix 2020-09-03 11:27:12 +01:00
Richard Davey
2980a416c9
Merge pull request #5278 from samme/fix/arcade-body-resetFlags
Reset flags when resetting an Arcade Body
2020-09-02 11:11:34 +01:00
Richard Davey
07865a5823 Final set of namespace changes. Fix #5062 2020-09-01 20:28:42 +01:00
Richard Davey
d2cc809fdb Exported functions to namespace 2020-09-01 18:56:01 +01:00
Richard Davey
4c353571ca Removed protected status 2020-09-01 17:44:07 +01:00
Richard Davey
84a867c2ac ArcadePhysics.disableUpdate is a new method that will prevent the Arcade Physics World update method from being called when the Scene updates. By disabling it, you're free to call the update method yourself, passing in your own delta and time values.
`ArcadePhysics.enableUpdate` is a new method that will make the Arcade Physics World update in time with the Scene update. This is the default, so only call this if you have specifically disabled it previously.
2020-09-01 17:42:38 +01:00
Richard Davey
d3778bb4bb ArcadeWorldConfig.customUpdate is a new boolean property you can set in the Arcade Physics config object, either in the Scene or in the Game Config. If true the World update will never be called, allowing you to call it yourself from your own component. Close #5190 2020-09-01 17:42:19 +01:00
samme
11c0520d36 Clear wasTouching when resetting body 2020-08-29 11:56:15 -07:00
samme
57ee895437 Reset flags during reset 2020-08-27 12:35:01 -07:00
Richard Davey
0dd07333af Updated to use MultiPipeline 2020-08-21 16:14:59 +01:00
Richard Davey
8db2543e27
Merge pull request #5242 from samme/fix/collide-with-friction
Fix collisions for objects moved by friction
2020-08-03 10:27:01 +01:00
Richard Davey
08e346952a
Merge pull request #5234 from samme/patch-4
Docs: Phaser.Physics.Arcade.Group#defaults
2020-08-03 10:23:15 +01:00
Richard Davey
c9330fd469
Merge pull request #5241 from samme/docs/add-existing
Docs: generic return for add.existing()
2020-08-03 10:19:42 +01:00
samme
f653a51cc0 Docs: generic return for add.existing() 2020-07-29 12:19:09 -07:00
Richard Davey
fb1306e8f2 The MatterAttractors plugin, which enables attractors between bodies, has been fixed. The original plugin only worked if the body with the attractor was _first_ in the world bodies list. It can now attract any body, no matter where in the world list it is. Fix #5160 2020-07-23 18:06:17 +01:00
samme
7685067310
Docs: Phaser.Physics.Arcade.Group#defaults
#4171, #5153
2020-07-23 09:48:53 -07:00
Richard Davey
af1198dcf5 Arcade.Components.Size.setBodySize is a new method available on Arcade Physics Game Objects that allows you to set the body size. This replaces setSize which is now deprecated. Fix #4786 2020-07-13 14:34:23 +01:00
Richard Davey
dea68135fd Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
Richard Davey
7fae62cbc8
Merge pull request #5213 from samme/fix/matter-setCrop
Fix setCrop() for Matter.Image and Matter.Sprite
2020-07-13 13:14:59 +01:00
Richard Davey
ab8ad19b1e
Merge pull request #5208 from samme/fix/arcade-physics-body-prev
Fix incorrect Arcade Body delta
2020-07-13 13:10:51 +01:00
Richard Davey
6bd24ded25
Merge pull request #5202 from samme/fix/arcade-physics-circular-collisions
separateCircle fixes
2020-07-13 13:07:39 +01:00
Richard Davey
853feea355
Merge pull request #5183 from samme/feature/body-updateFromGameObject
Add Arcade.Body#updateFromGameObject
2020-07-13 12:39:45 +01:00
Richard Davey
54841002eb
Merge pull request #5162 from samme/docs/arcade-physics-types
Add Arcade Physics types
2020-07-13 12:27:54 +01:00
Richard Davey
bafae8424d
Merge pull request #5153 from samme/fix/create-group-from-children
Fix problems passing `children` to created group
2020-07-13 12:15:26 +01:00
Richard Davey
7fa6d17e17
Merge pull request #5150 from samme/fix/static-body-from-scaled-sprite
Fix static body position from scaled sprite
2020-07-13 12:13:13 +01:00
Richard Davey
5b4423d6f3
Merge pull request #5135 from samme/feature/collide-use-static-tree
Always use static tree for collision checks
2020-07-13 12:03:18 +01:00
Richard Davey
2f48e5ee00
Merge pull request #5134 from samme/feature/arcade-physics-collisions-perf
Arcade Physics collisions optimizations
2020-07-13 12:02:38 +01:00
Richard Davey
b2a67754df
Merge pull request #5115 from samme/docs/body-drag-type
Correct docs corrections
2020-07-13 11:47:18 +01:00
samme
01ca4293e4 Fix missing _crop property
Fixes #5211
2020-07-08 12:04:23 -07:00
samme
1c2e15ac98 Update _dx and _dy during friction movement 2020-07-07 15:44:56 -07:00
samme
807aeed20c Correct prev and prevFrame 2020-07-03 14:02:10 -07:00
samme
16e94d79eb separateCircle fixes 2020-06-27 09:24:23 -07:00
samme
fd3c682646 Add Arcade.Body#updateFromGameObject 2020-06-05 10:32:05 -07:00
samme
dd7976699d Docs: grammar 2020-06-01 09:57:36 -07:00
samme
c0b6027160 Add Arcade Physics types 2020-05-23 10:09:41 -07:00
samme
1ed0aaf8ba Fix position from scaled sprite 2020-05-11 10:38:48 -07:00
samme
fa2e76c18c Add missing config when passing children only 2020-05-11 10:24:01 -07:00
samme
6f3c0d2bb8 Don't discard config 2020-05-11 10:22:13 -07:00
samme
f374a4c045 Docs: Body descriptions
'boundary' is ambiguous, given the other bounds
2020-05-08 10:50:11 -07:00
samme
35672274bc Docs: Correct description in ArcadeWorldConfig 2020-05-08 10:46:08 -07:00
samme
928ac2c31c Docs for Phaser.Physics.Arcade.Body#facing 2020-05-06 10:26:27 -07:00