Commit graph

7237 commits

Author SHA1 Message Date
photonstorm
d7ababa398 BitmapData.alphaMask will draw the given image onto a BitmapData using an image as an alpha mask. 2014-02-21 15:09:04 +00:00
photonstorm
07af06fc4e Fixing up documentation, missing functions, examples and alpha masks. 2014-02-21 14:50:18 +00:00
photonstorm
eb38ae35f8 renderXY added back into RenderTexture. 2014-02-21 13:44:39 +00:00
photonstorm
a61d030256 Display Objects now clean-up their children properly on destroy. 2014-02-21 13:25:08 +00:00
photonstorm
dd8a393bc9 Updated version of p2 2014-02-21 12:40:49 +00:00
photonstorm
066a625d17 When adding a Group if the parent value is null the Group won't be added to the World, so you can add it when ready. If parent is undefined it's added to World by default. 2014-02-21 12:35:30 +00:00
photonstorm
5f6fc9db05 When adding a Group if the parent value is null the Group won't be added to the World, so it's up to you to add it when ready. If parent is undefined it's added to World. 2014-02-21 12:33:15 +00:00
photonstorm
efd760479d Sprite and Image now remove any masks that may have been set when they are destroyed. 2014-02-21 12:18:23 +00:00
photonstorm
cf3796d60c Phaser.Animation.frame now returns the frame of the current animation, rather than the global frame from the sprite sheet / atlas (fix #466) 2014-02-21 10:31:17 +00:00
photonstorm
251b819bdb Fixed InputHandler group check #463 2014-02-21 10:06:53 +00:00
Richard Davey
008badcf79 Merge pull request #463 from georgiee/fix-group
Fixed Phaser.Group#destroy(true)
2014-02-21 10:04:33 +00:00
Georgios Kaleadis
b2303c64a3 endless loop when in Phaser.Group when destroy children fixed (use parent not group) 2014-02-20 13:26:10 +01:00
Richard Davey
26b24b491d Merge branch '1.2' of https://github.com/photonstorm/phaser into 1.2 2014-02-20 10:32:24 +00:00
photonstorm
34fa6ffaeb Final tweaks. 2014-02-20 04:38:45 +00:00
photonstorm
c48e685802 Minor labs updates. 2014-02-20 04:28:19 +00:00
photonstorm
91c0299d4c Fixed issues with the contacts and world bounds. New labs demo created. 2014-02-20 04:21:14 +00:00
photonstorm
9fcab5ef26 Lots of doc fixes (thanks nhowell) 2014-02-20 03:44:44 +00:00
Richard Davey
ad0e53abb9 Merge pull request #459 from nhowell/patch-1
Fix typo of Phaser.TweenManager#pauseAll for docs
2014-02-20 03:44:29 +00:00
Nicholas Howell
6dca66c501 Fix typo of Phaser.World#preUpdate for docs 2014-02-19 22:17:38 -05:00
Nicholas Howell
0fbbb887fc Fix typo of Phaser.TweenManager#pauseAll for docs 2014-02-19 21:48:59 -05:00
Richard Davey
f9a63a9d2e Merge pull request #437 from bunnyhero/intersects-return
Return a value from Phaser.Physics.Arcade.intersects().
2014-02-20 02:10:44 +00:00
Richard Davey
92edaf76ef Merge pull request #452 from nhowell/patch-2
Fix typo of Phaser.Line.intersectsPoints for docs
2014-02-20 01:44:08 +00:00
Richard Davey
4c48e88fc1 Merge pull request #453 from nhowell/patch-3
Fix typo of Phaser.Math#fuzzyLessThan for docs
2014-02-20 01:42:47 +00:00
Richard Davey
59a4e80dc1 Merge pull request #454 from nhowell/patch-1
Fix typo of Phaser.Graphics.prototype.destroy for docs
2014-02-20 01:40:09 +00:00
Richard Davey
310eb0a69e Merge pull request #455 from nhowell/patch-4
Fix typo of Phaser.BitmapText.prototype.destroy for docs
2014-02-20 01:39:03 +00:00
photonstorm
4ad7b304c6 Added Game configuration option: forceSetTimeOut 2014-02-20 01:31:13 +00:00
Nicholas Howell
d5e45c22e9 Fix typo of Phaser.BitmapText.prototype.destroy for docs 2014-02-19 16:16:23 -05:00
Nicholas Howell
b9deb43c88 Fix typo of Phaser.Graphics.prototype.destroy for docs
The method was appearing in the wrong file in the documentation
2014-02-19 15:48:38 -05:00
photonstorm
f07c10e38e Fix typo for Phaser.InputHandler#pointerDragged for docs #451 2014-02-19 19:05:54 +00:00
Richard Davey
e95ec9fdbc Merge pull request #451 from nhowell/patch-1
Fix typo for Phaser.InputHandler#pointerDragged for docs
2014-02-19 19:05:47 +00:00
Nicholas Howell
936092cba1 Fix typo of Phaser.Math#fuzzyLessThan for docs 2014-02-19 14:05:04 -05:00
Nicholas Howell
0727541e05 Fix typo of Phaser.Line.intersectsPoints for docs 2014-02-19 13:47:54 -05:00
Nicholas Howell
3c6bee8dda Fix typo for Phaser.InputHandler#pointerDragged for docs 2014-02-19 13:21:38 -05:00
photonstorm
1762983bc0 Fixed loadPolygon reference. Need to test decomp data next. 2014-02-19 17:09:01 +00:00
Richard Davey
6d418ba9c7 Merge pull request #450 from nhowell/patch-2
Fix typo of Phaser.SinglePad#addCallbacks for docs
2014-02-19 17:00:12 +00:00
photonstorm
95b3872508 Fixing documentation errors #450 2014-02-19 16:59:27 +00:00
Richard Davey
4b3d282f67 Merge pull request #448 from nhowell/patch-1
Fix typo of Phaser.Point#setMagnitude for docs
2014-02-19 16:56:25 +00:00
Nicholas Howell
232d022aaa Fix typo of Phaser.SinglePad#addCallbacks for docs
This typo was causing this method to appear in the wrong page of the docs
2014-02-19 11:18:09 -05:00
Nicholas Howell
26415094b6 Fix typo of Phaser.Point#setMagnitude for docs 2014-02-19 11:08:11 -05:00
photonstorm
aac31bdaa4 debug#renderShapeConvex fixed, fix in p2 physics body creation #446 2014-02-19 15:43:05 +00:00
photonstorm
1d3616f52c Do not invert (physics) shape size data for circle, rectangle, capsuel & line #445 2014-02-19 15:21:03 +00:00
photonstorm
812de7d994 Fix typos in Phaser.Group#forEachExists for docs #447 2014-02-19 15:06:22 +00:00
Richard Davey
e396b56686 Merge pull request #447 from nhowell/patch-3
Fix typos in Phaser.Group#forEachExists for docs
2014-02-19 15:06:13 +00:00
photonstorm
5f79bb4330 Fix typos of method names in Button.js for doc #444 2014-02-19 15:01:59 +00:00
Richard Davey
47f98ac2bc Merge pull request #444 from nhowell/patch-1
Fix typos of method names in Button.js for docs
2014-02-19 15:01:21 +00:00
Nicholas Howell
d964ef7d0a Fix typos in Phaser.Group#forEachExists for docs 2014-02-19 09:42:16 -05:00
Nicholas Howell
7db37bf5d5 Fix typos of method names in Button.js for docs 2014-02-19 08:32:05 -05:00
photonstorm
7394403bb6 Fresh build. Updated docs and re-built phaser.js. 2014-02-19 05:28:19 +00:00
photonstorm
d9080052c3 Disabled World bounds by default.
Body.collides now takes a group level callback.
Added Body.createBodyCallback and Body.createGroupCallback.
2014-02-19 05:22:37 +00:00
photonstorm
f6807e23c6 Fixed Body.removeFromWorld 2014-02-19 04:05:12 +00:00