Richard Davey
61008f4eda
3.15.1 Release
2018-10-16 16:24:43 +01:00
Richard Davey
18b6ebc39b
Preparing for 3.16
2018-10-16 16:03:55 +01:00
Richard Davey
ae9c3b6f56
Tidying up for 3.15 release
2018-10-16 15:10:49 +01:00
Richard Davey
ad2ef6a742
Preparing for 3.15 dev
2018-10-01 15:31:08 +01:00
Richard Davey
c6faa7c8a7
3.14 Release
2018-10-01 14:44:42 +01:00
Richard Davey
f869794346
Preparing for 3.14 work
2018-09-20 17:20:26 +01:00
Richard Davey
a39555a53d
3.13 Build
2018-09-20 16:58:00 +01:00
Richard Davey
72ac4a1cda
Added new FB build configs
2018-09-20 14:13:59 +01:00
Richard Davey
03aeaefe21
Preparing for 3.13 development
2018-09-04 16:01:42 +01:00
Richard Davey
cb1c6f614d
Preparing for 3.12 release
2018-09-04 15:42:10 +01:00
Richard Davey
5eaeb208f6
Preparing for beta4
2018-08-23 19:35:42 +01:00
Richard Davey
b25ff9e065
Moved Camera3D to optional plugin
...
Also included build flag to allow it to be compiled into the standard lib if required (saves a bunch of KB in duplicated classes)
2018-08-23 15:30:21 +01:00
Richard Davey
5da3c811f2
Updated beta
2018-08-20 17:04:59 +01:00
Richard Davey
9f98b4c438
Moved to beta 2
2018-08-07 11:20:00 +01:00
Richard Davey
41f9277803
Preparing for 3.12 development
2018-07-13 17:28:08 +01:00
Richard Davey
05e6f65d51
3.11 Release
2018-07-13 11:37:57 +01:00
Richard Davey
049f59da70
Updated log and packages
2018-07-12 01:14:52 +01:00
Richard Davey
1c2ed137c7
Updated sloc module
2018-07-11 12:34:12 +01:00
Richard Davey
62deef81d8
Preparing for 3.11.0 development
2018-06-13 15:51:07 +01:00
Richard Davey
6456ef10a6
Touch pointer total fix
...
The InputManager would only create 1 Pointer, even if Touch input was enabled in the config, which meant you couldn't use touch events unless you first called `addPointer` or specified one in the config. Now, it Touch is enabled in the config, it'll always create 2 pointers by default.
2018-06-13 13:51:04 +01:00
Richard Davey
16f61b402b
3.10 Release
2018-06-13 09:00:40 +01:00
Richard Davey
0b8915520b
Added eslint rules. Fixed incorrect ES6 use.
2018-06-11 09:05:52 +01:00
Richard Davey
d2981a8576
Preparing for 3.10 dev work
2018-05-25 00:21:01 +01:00
Richard Davey
23d3fe3774
3.9.0 Release
2018-05-24 23:42:40 +01:00
Richard Davey
1bd0b4cb85
Added new npm run help
script
2018-05-17 00:20:27 +01:00
Richard Davey
b4f371edc5
Preparing for 3.9 dev
2018-05-16 22:05:25 +01:00
Richard Davey
dfc3cb92c0
3.8.0 Release
2018-05-16 15:08:01 +01:00
Richard Davey
d90e012898
Preparing for 3.8.0
2018-05-09 11:23:41 +01:00
Richard Davey
7788602518
3.7.1 Release
2018-05-08 23:47:33 +01:00
Richard Davey
321ccf883a
3.7.0 Release
2018-05-08 23:29:42 +01:00
Richard Davey
57918bb50f
Removed the need for raw-loader
in webpack. Shaders now build to standard JS files. Removed fs requirement.
2018-05-08 23:04:57 +01:00
Richard Davey
ad6c08a4d0
Preparing for 3.7 release next week
2018-05-04 18:57:34 +01:00
Richard Davey
196fad18a0
Updated versions and moved scripts
2018-05-02 11:36:20 +01:00
Richard Davey
fc4fdc4e3c
Preparing for 3.6.1
2018-04-19 22:47:10 +01:00
Richard Davey
349a95bc4b
Updating to 3.6.0
2018-04-19 14:45:45 +01:00
Richard Davey
c391662faa
Updated log and changed version
2018-04-18 13:29:15 +01:00
Richard Davey
6772a548dc
Preparing for 3.6.0
2018-04-17 20:55:47 +01:00
Richard Davey
07a55e5d1f
Removed debug call and merged Scene Systems boot and start sequences. Fix #3579
2018-04-17 02:34:07 +01:00
Richard Davey
1eff0b2889
Phaser 3.5.0 Build
2018-04-16 19:44:39 +01:00
Richard Davey
ce7d67297f
Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions
2018-04-15 12:44:47 +01:00
Richard Davey
9cfda8a7b0
Preparing for 3.4.1 dev
2018-04-12 23:52:11 +01:00
Richard Davey
de99579019
Updated release name
2018-04-12 23:15:37 +01:00
Richard Davey
a33969391c
npm. no proper messaging.
2018-03-27 18:40:26 +01:00
Richard Davey
d057c32246
npm i npm
2018-03-27 17:28:55 +01:00
Richard Davey
d0fc334225
Swapped to 3.4.0 because of public-facing API changes
2018-03-27 15:15:22 +01:00
Richard Davey
6fe6a165be
Preparing for 3.3.1
2018-03-22 14:39:29 +00:00
orblazer
b44ef9e850
Remove unused uuid package
2018-03-20 14:49:40 +01:00
orblazer
52ca9d2201
Update packages
2018-03-20 13:24:42 +01:00
Richard Davey
00a5ce9a03
Preparing for 3.3.0
2018-03-13 13:21:34 +00:00
Richard Davey
0a9633cbd6
Preparing for 3.2.1.
2018-03-06 01:54:20 +00:00
Richard Davey
ae1c91cf6a
eslint fixes
2018-03-05 01:40:11 +00:00
Richard Davey
13863eca30
Preparing for 3.2.0.
2018-02-23 17:48:00 +00:00
Richard Davey
9b37a123e2
Updated version number and change log
2018-02-22 01:50:46 +00:00
Richard Davey
193ac6bfed
Updated for 3.1.1 Release.
2018-02-20 14:23:21 +00:00
Richard Davey
4e6df03512
Updated semver
2018-02-15 14:31:15 +00:00
Richard Davey
98f72cc71b
Updated package and missing logo.
2018-02-13 06:34:40 +00:00
Richard Davey
1484d8251b
Added dist
folder to repo.
...
Build now puts dev files in `build` folder instead, which is excluded from npm.
2018-02-13 03:42:57 +00:00
Richard Davey
bf65fb6a30
Multi-dist output and updated package.
2018-02-13 03:23:52 +00:00
Richard Davey
8426b9f727
Beta 20.
2018-01-30 13:18:24 +00:00
Richard Davey
d8fb31f92a
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-01-22 22:37:03 +00:00
Richard Davey
1a43fe2061
Added raw-loader to make inclusion of shader source cleaner
2018-01-22 22:36:57 +00:00
Richard Davey
81609c42c7
Beta 19
2018-01-22 14:45:57 +00:00
Richard Davey
f1391d6df8
Beta 18
2018-01-15 14:07:56 +00:00
Richard Davey
c625b8735b
Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
2018-01-12 17:09:21 +00:00
Richard Davey
889bcb64e9
Updated year and package details
2018-01-09 21:57:27 +00:00
Richard Davey
fa77b1b1da
Moved project files
2018-01-09 21:50:47 +00:00
Richard Davey
0d90f75b5f
Splitting the dev branch up into versions.
2016-11-22 01:36:56 +00:00
Richard Davey
7f7a355686
Preparing for Phaser 3.0.0 dev.
2016-08-26 02:20:05 +01:00
Richard Davey
dd39f9ab08
Updated TS defs.
2016-08-26 01:24:15 +01:00
photonstorm
ad0e4aca2e
Large batch of jshint fixes.
2016-08-25 13:03:41 +01:00
Richard Davey
5fa3e568f5
Moving to ESLint for code formatting rules.
2016-08-23 09:26:42 +01:00
photonstorm
9aef9b741c
Preparing for 2.6.2 dev.
2016-07-11 10:30:09 +01:00
photonstorm
aaa9f0d61a
Preparing for 2.6.1 dev.
2016-07-08 16:18:59 +01:00
photonstorm
ce93363d8d
Updated version number.
2016-07-08 15:49:47 +01:00
monagames
82bfec21df
Typings entry in package.json
2016-06-28 20:16:08 +02:00
Richard Davey
effb975a25
Preparing for 2.5.1 development.
2016-06-17 13:11:48 +01:00
photonstorm
be0f50b23e
Preparing for 2.4.10 development.
2016-06-17 03:05:14 +01:00
photonstorm
694debe94b
Rebuilt Phaser Comments TypeScript defs.
2016-06-17 02:28:57 +01:00
photonstorm
47f0224a40
Phaser 2.4.9 release.
2016-06-17 01:11:24 +01:00
photonstorm
7844ad927c
Preparing for 2.4.9 dev.
2016-05-23 12:32:37 +01:00
photonstorm
d1234d1685
Preparing for 2.5.0 dev.
2016-05-19 13:45:51 +01:00
photonstorm
6bc93de7a5
Preparing for 2.4.8 dev.
2016-04-23 04:32:47 +01:00
photonstorm
ad6f0557f7
Preparing for 2.4.7 development.
2016-02-18 15:06:43 +00:00
Richard Davey
8aefd0fe9b
Preparing for 2.4.6 development.
2016-02-17 16:28:27 +00:00
Richard Davey
2a1bf389b5
Added a typescript section to the bower and npm configs to support tsd link
(thanks @mjohnsonengr #2189 #2180 )
2016-02-02 00:49:07 +00:00
vulvulune
02a56316c3
Force the usage of typescript 1.4.1
...
Force the usage of typescript 1.4.1 because with higher versions the
generation of commented files failed. Refresh comments.d.ts files.
2015-11-09 09:53:34 +01:00
photonstorm
8a4a1528e4
Preparing for 2.4.5 dev.
2015-10-15 12:22:01 +01:00
photonstorm
482d3c9882
Preparing for 2.4.4 dev.
2015-08-24 16:01:58 +01:00
photonstorm
6139071ebc
Preparing for 2.4.3 dev.
2015-07-29 15:14:40 +01:00
photonstorm
74a8ba0080
Preparing for 2.4.2 dev.
2015-07-24 14:04:30 +01:00
Richard Davey
20ce29fea1
Phaser 2.4.1 build files.
2015-07-23 17:49:04 +01:00
Richard Davey
1e6f83dbd3
Preparing for 2.4.1 development.
2015-07-22 17:26:12 +01:00
photonstorm
2bf11ab5f6
Version number fix.
2015-04-17 03:54:01 +01:00
photonstorm
eca360301c
Bumping up the release to 2.4.0 due to the API changes in the State Manager.
2015-04-15 01:37:41 +01:00
photonstorm
413c81e034
Preparing for 2.3.1 development.
2015-03-26 04:01:37 +00:00
photonstorm
bd62459a56
Readme release changes.
2015-03-26 02:10:57 +00:00
vulvulune
b8665f2979
Refactoring of the script to generate comments.d.ts
...
Refactoring of the script to generate comments.d.ts files.
Using typescript package instead of typescript-services (not maintened
anymore)
Update of the phaser.comments.d.ts with the last dev version.
2015-02-05 21:30:28 +01:00
vulvulune
7be4b8d7a9
Replace the grunt docs tasks with grunt-jsdoc
...
Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
vulvulune
19bfd386ac
Complete "tsdocs" tasks to download plugins
...
Complete the tsdocs task to download automatically the phaser-plugins
and scan their comments to add them in the phaser.comments.d.ts where
the plugins classes are defined.
2015-01-22 13:37:58 +01:00
vulvulune
df6b946ceb
Add grunt task to generate d.ts with comments
...
Add "tsdocs" grunt task to generate d.ts files with comments.
2015-01-20 17:18:56 +01:00