Commit graph

7067 commits

Author SHA1 Message Date
Richard Davey
12a92330e2 Added ability for particle frames to be either random or cycled, with quantity option 2017-10-27 14:51:52 +01:00
Richard Davey
6e95285acb Added delay support 2017-10-27 12:31:37 +01:00
Richard Davey
b1c96773cc Fixed EdgeZone gaps and added yoyo support. Updated emitter config. 2017-10-27 11:43:55 +01:00
Richard Davey
f85ae5d02b Finished the new Zones. 2017-10-26 17:02:34 +01:00
Richard Davey
9cee892481 Added Rectangle.GetPoint and Rectangle.GetPoints. Both working with tests in the examples repo. 2017-10-26 16:39:15 +01:00
Richard Davey
42315ae5c1 Added Triangle.GetPoint and Triangle.GetPoints. Both working with tests in the examples repo. 2017-10-26 16:38:54 +01:00
Richard Davey
e554307dc0 Renamed GetPointsOnLine as it conflicts with the new GetPoints function. 2017-10-26 16:38:22 +01:00
Richard Davey
2f5da717e8 Revised to use faster method of detecting the perimeter point from the angle. 2017-10-26 16:37:51 +01:00
Richard Davey
87c3f700b4 Added Triangle.Perimeter function. 2017-10-26 16:37:29 +01:00
Richard Davey
770a640b1a Updated GetPoints to take either a quantity or a stepRate. 2017-10-26 16:37:00 +01:00
Richard Davey
a343e68d3e Added Ellipse.Circumference function (it's an approximation, but it's accurate enough for our needs) 2017-10-26 16:36:15 +01:00
Richard Davey
e0adac3ced Added abillity to count children with matching properties 2017-10-25 16:07:08 +01:00
Richard Davey
ca7acdc3bd Added GetPoint and GetPoints support to Circle, Ellipse and Line and exposed via the classes 2017-10-25 16:06:52 +01:00
Richard Davey
114ba2393c Start of new Zone feature 2017-10-25 16:05:59 +01:00
Richard Davey
f2f64e12e7 Particle Manager has new processors and gravity well support 2017-10-25 16:05:48 +01:00
Richard Davey
a6578562f2 Emitter sends the processors to the particles 2017-10-25 16:05:35 +01:00
Richard Davey
80374dd8d5 Particles are now passed through optional extra processors 2017-10-25 16:05:22 +01:00
Richard Davey
fcaf4700aa New GravityWell feature for the particle system 2017-10-25 16:05:04 +01:00
Richard Davey
475091ef41 Now using new strokePoints method 2017-10-25 16:04:48 +01:00
Richard Davey
8ab00112bf Added support for drawing ellipses and arrays of points 2017-10-25 16:04:36 +01:00
Richard Davey
b909f70243 Added bounds and bounce support and fixed velocity math 2017-10-25 02:25:06 +01:00
Richard Davey
916482b2b4 Removed old file. Added ne velocity calculation. Preparing for accel / bounce. 2017-10-24 16:04:05 +01:00
Richard Davey
2ed87f5f9e Safety nets on property accessors. 2017-10-24 03:31:54 +01:00
Richard Davey
afc73e432b Moved ops to EmitterOp class and fixed loads of issues and added back in all the setters 2017-10-24 03:02:03 +01:00
Richard Davey
816b228cc5 Loads of little fixes all across the emitter classes. 2017-10-23 17:11:13 +01:00
Richard Davey
80a652e071 Moving to a value ops system for emitters, like the TweenBuilder 2017-10-21 05:05:51 +01:00
Richard Davey
5cb8f98619 Made the index real-time 2017-10-21 05:05:29 +01:00
Richard Davey
bda588df02 Added a Stepped ease. 2017-10-21 03:54:51 +01:00
Richard Davey
c8b2c2bbb9 Support for randomScale, alpha and angle. Also renamed angle to emitterAngle. 2017-10-20 18:49:45 +01:00
Richard Davey
4fb743005c Array configs come first. 2017-10-20 18:49:19 +01:00
Richard Davey
0d4b36f368 Now render from the correct list array. 2017-10-20 14:14:37 +01:00
Richard Davey
93665ff80a Emitter Manager now uses a list to allow for emitter sequencing. Added missing depth component. Added ability to emit across all emitters from a given coordinate. 2017-10-20 14:14:22 +01:00
Richard Davey
6180feea8e Emitter follower now has offset and visibility tracking. 2017-10-20 14:13:48 +01:00
Richard Davey
892319bdb5 Removed import 2017-10-20 14:13:25 +01:00
Richard Davey
19e895b7a1 Added new List structure, based on Display List without the scene sorting. 2017-10-20 14:13:15 +01:00
Richard Davey
66b7e655e9 The blend mode can be set by a string now as well as a number (sprite.blendMode = 'ADD'). 2017-10-20 14:12:58 +01:00
Richard Davey
fa620e8b5b Split out the Depth setters to their own component. 2017-10-20 14:12:25 +01:00
Richard Davey
a93a7e0562 Fixed object setter 2017-10-20 03:48:50 +01:00
Richard Davey
77b335c9f7 Added emitter follow support 2017-10-20 03:48:42 +01:00
Richard Davey
aad5150990 Emitters can now be created from config objects 2017-10-20 03:20:39 +01:00
Richard Davey
82e210845e MinMax can be configured via objects or numbers 2017-10-20 03:20:24 +01:00
Richard Davey
cb8b74e1c7 Scale, rotation, alpha and all eases back in. 2017-10-20 01:49:03 +01:00
Richard Davey
956d59f99d Emitter.setFrame now works with single or multiple frames. 2017-10-20 00:54:47 +01:00
Richard Davey
c268d44962 Renderer now renders the entire manager, saving a flush after each emitter. 2017-10-20 00:54:28 +01:00
Richard Davey
c65c247393 Preparing new frames getter. 2017-10-18 15:18:42 +01:00
Richard Davey
f40459553d Added support for GetRandomPoint to the Curve and Path classes. 2017-10-18 13:45:34 +01:00
Richard Davey
6a3280bd34 Added Texture.getFramesFromTextureSource and Texture.getTextureSourceIndex from a TextureSource. 2017-10-18 13:45:11 +01:00
Richard Davey
d7bd14ba2b Working through some velocity tests 2017-10-18 02:26:15 +01:00
Richard Davey
053eea0b3a Fixed bug and added copyToMinMax function 2017-10-18 02:26:05 +01:00
Richard Davey
4c6183931c Working through updating the emitter and particle classes to use the new MinMax format 2017-10-17 21:32:45 +01:00