Richard Davey
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965d7a525a
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Fixed scale setter and added kill method
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2023-01-03 18:35:32 +00:00 |
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Richard Davey
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87e15a4715
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Added Particle.bounds and getBounds method
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2023-01-03 17:44:11 +00:00 |
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Richard Davey
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42b89ae484
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Testing getBounds
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2023-01-03 13:14:29 +00:00 |
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Richard Davey
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ad93e05ec4
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The Particle.resetPosition method has been renamed to setPosition and it now takes optional x/y parameters. If not given, it performs the same task as resetPosition did in earlier versions.
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2023-01-03 12:23:35 +00:00 |
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Richard Davey
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468bf7821d
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
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Richard Davey
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77ec0b55b8
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Call the new emit and death zone emitter methods.
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2022-12-30 18:59:07 +00:00 |
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Richard Davey
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23d5ee7955
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Fixed jsdocs
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2022-12-23 17:28:56 +00:00 |
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Richard Davey
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a5b7ffdb08
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Particle tint working correctly
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2022-12-19 18:35:40 +00:00 |
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Richard Davey
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91a1b351f0
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Testing tint vs color
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2022-12-19 13:48:53 +00:00 |
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Richard Davey
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0c575fd859
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Remove un-used parameter
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2022-12-18 17:22:39 +00:00 |
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Richard Davey
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da96b39179
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Fixed flow of position and velocity and allowed bounce and moveTo to be updateable
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2022-12-15 17:32:15 +00:00 |
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Richard Davey
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9c52f8a651
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Testing all ops as onUpdate capable
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2022-12-15 13:33:58 +00:00 |
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Richard Davey
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380e2ca760
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Access values from new ops object
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2022-12-15 00:51:22 +00:00 |
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Richard Davey
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b553398ad8
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Testing using _x for EmitterOps and public accessors
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2022-12-14 18:42:53 +00:00 |
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Richard Davey
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3efc22a127
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Added AnimationState component and related properties, Event Emitter proxy and destroy method
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2022-12-14 18:12:50 +00:00 |
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Richard Davey
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6867ca5b82
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Give Particles an animation component
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2022-12-13 18:51:15 +00:00 |
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Richard Davey
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5d77e1fdc8
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Particle.fire will now check to see if the parent Emitter is set to follow a Game Object and if so, and if the x/y EmitterOps are spread ops, then it'll space the particles out based on the follower coordinates, instead of clumping them all together. Fix #5847
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2022-11-23 00:29:12 +00:00 |
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Richard Davey
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a4d8e87095
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
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samme
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8b70cf643d
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Simplify the moveTo calculation
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2022-03-25 11:24:59 -07:00 |
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Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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20d4391c29
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Calling ParticleEmitter.setScale would set the scaleY property to null , causing calls to setScaleY to throw a runtime error. scaleY is now a required property across both the Particle and Emitter classes and all of the conditional checks for it have been removed
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2021-10-28 15:01:51 +01:00 |
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samme
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023336f826
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Throw an error for missing particle texture frame
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2021-09-23 11:15:58 -07:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Richard Davey
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fb849ae0dc
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The ParticleManagerWebGLRenderer now calculates its transform matrix differently, splitting out the parent matrix and factoring in follow offsets separately. This fixes numerous issues with particle emitters being incorrectly offset when added to Containers. Fix #5319 #5195 #4739 #4691
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2020-09-23 11:50:00 +01:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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fca695f632
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Removed Particle.index as it's no longer required
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2018-11-21 11:53:21 +00:00 |
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Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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4deb8e49ad
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eslint fixes
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2018-08-03 19:37:42 +01:00 |
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Richard Davey
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c3cc4317dd
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Particle.color has been removed as it's now calculated during rendering to allow for Camera alpha support.
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2018-07-31 23:18:49 +01:00 |
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Richard Davey
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7aa46657c2
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Tidying up jsdocs and changing float to number
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2018-06-26 23:19:14 +01:00 |
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Richard Davey
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9429a28574
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The Particle tint value was incorrectly calculated, causing the color channels to be inversed. Fix #3643
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2018-05-18 13:16:17 +01:00 |
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samme
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0b881e9a4e
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Add particles docs
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2018-04-19 14:05:21 -07:00 |
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Felipe Alfonso
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4496e773a7
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Removed particle scroll factor property and calculation from canvas rendering
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2018-04-18 18:44:09 -03:00 |
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Richard Davey
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747f09af86
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jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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6efb94cce9
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Added jsdocs
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2018-02-06 22:25:23 +00:00 |
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Richard Davey
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8cd5e772d8
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Added jsdocs
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2018-02-06 19:22:20 +00:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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