Richard Davey
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3e45e6af38
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Update WebAudioSoundManager.js
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2021-11-08 18:26:06 +00:00 |
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Richard Davey
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46b9db5aca
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Added jsdocs, removed debug calls, added decoding flag
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2021-11-08 18:01:50 +00:00 |
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Richard Davey
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86b26eff8d
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Added jsdocs, removed debug tests, fixed pending playback
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2021-11-08 18:01:23 +00:00 |
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Richard Davey
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aaed099c0a
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Create WebAudioDecodeEntry.js
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2021-11-08 18:01:03 +00:00 |
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Richard Davey
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78c141c84e
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Removed unlock handler from main loop
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2021-11-08 18:00:54 +00:00 |
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Richard Davey
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1bf6ec2712
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Removed un-used code
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2021-11-08 17:58:53 +00:00 |
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Richard Davey
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3c1c3e39f1
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Update CHANGELOG.md
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2021-11-08 16:09:56 +00:00 |
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Richard Davey
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077db60818
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Merge pull request #5921 from teng-z/master
fix: The window touchcancel event is not removed
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2021-11-08 16:09:13 +00:00 |
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Richard Davey
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18b9643d8f
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Return all sound types. Fix #5578
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2021-11-08 16:04:11 +00:00 |
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Richard Davey
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accf7dbdf6
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Deps update
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2021-11-08 16:03:54 +00:00 |
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Richard Davey
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1deb04bcee
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Documented all of the NoAudio properties and methods #5578
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2021-11-08 15:51:56 +00:00 |
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404
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3a3f479196
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fix: The window touchcancel event is not removed
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2021-11-08 16:13:59 +08:00 |
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Rex
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784c2bd1ae
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Allow Shape game object to be a mask
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2021-11-05 10:57:17 +08:00 |
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Richard Davey
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a2956176dd
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New unlocking and decode queue code
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2021-11-05 00:27:26 +00:00 |
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Richard Davey
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4f1f5ede9c
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Postponed all audio buffer creation until context is ready
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2021-11-05 00:27:13 +00:00 |
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Richard Davey
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63fd3b92cd
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Expose new DECODED_KEY event
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2021-11-05 00:26:57 +00:00 |
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Richard Davey
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b57e5f0dfa
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Only add to the cache if we've got data!
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2021-11-05 00:26:44 +00:00 |
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Richard Davey
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313d2e8936
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Create DECODED_KEY_EVENT.js
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2021-11-05 00:26:30 +00:00 |
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Richard Davey
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4d6c67c22e
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Working through removing audio decoding from the loader
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2021-11-04 17:54:43 +00:00 |
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Richard Davey
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1c9a9d0fc4
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Update CHANGELOG.md
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2021-11-04 16:45:03 +00:00 |
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Richard Davey
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c3b897d338
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Merge pull request #5890 from natureofcode/fix/quadratic-bezier-curve#type
Fix missing `QuadraticBezier` curves in `Path.fromJSON()` results
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2021-11-04 16:44:14 +00:00 |
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Richard Davey
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f85fe49212
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Update CHANGELOG.md
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2021-11-04 16:41:44 +00:00 |
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Richard Davey
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7e14e2feaa
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Update Path.js
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2021-11-04 16:41:42 +00:00 |
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Richard Davey
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ae6cd9ed5e
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Update CHANGELOG.md
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2021-11-04 16:39:36 +00:00 |
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Richard Davey
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bf0b3b1601
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Correct version number
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2021-11-04 16:39:36 +00:00 |
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Richard Davey
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9400f9e410
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Merge pull request #5854 from natureofcode/feature/path#get-curve-at
Add new `Path#getCurveAt()` method
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2021-11-04 16:39:30 +00:00 |
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Richard Davey
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70253a95b7
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Merge pull request #5858 from GregDevProjects/issue-5684
Add static Lerp method on Vector2
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2021-11-04 16:25:53 +00:00 |
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Richard Davey
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82d0103240
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Update CHANGELOG.md
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2021-11-04 14:55:28 +00:00 |
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Richard Davey
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067e6fd4f0
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Scene.pause will now check to see if the Scene is in either a RUNNING or CREATING state and throw a warning if not. You cannot pause non-running Scenes.
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2021-11-04 14:55:24 +00:00 |
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Richard Davey
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b8468c8bc2
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Added getStatus method
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2021-11-04 14:55:16 +00:00 |
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Richard Davey
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b8339c16e6
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Compressed Texture files can now be loaded from a file configuration object or a file pack
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2021-11-03 22:07:34 +00:00 |
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Richard Davey
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c59c178935
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Update CHANGELOG.md
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2021-11-03 21:20:20 +00:00 |
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Richard Davey
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18e044ef02
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Removed all of the pendingDestroy calls, as this is now handled by the Loader Plugin.
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2021-11-03 21:20:06 +00:00 |
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natureofcode
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e43f54fdd5
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Add new Path#getCurveAt() method
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2021-11-04 00:40:40 +05:00 |
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Richard Davey
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1a07b840b9
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Added state property, pendingDestroy and destroy methods
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2021-11-03 18:51:25 +00:00 |
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Richard Davey
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9eeccf3690
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The Loader calls pendingDestroy automatically
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2021-11-03 18:51:10 +00:00 |
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Richard Davey
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d3e9dc59e5
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Removed file destroy
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2021-11-03 18:50:56 +00:00 |
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Richard Davey
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a794e9c4c5
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Added pendingDestroy guard
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2021-11-03 18:50:45 +00:00 |
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Richard Davey
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dc73546048
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Updated the docs about the data parameter
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2021-11-03 18:50:28 +00:00 |
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Richard Davey
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a00f88a786
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Added new PENDING_DESTROY const
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2021-11-03 18:50:14 +00:00 |
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Richard Davey
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68a1a4b300
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Added links to atlas software
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2021-11-03 17:01:46 +00:00 |
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Richard Davey
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359651173b
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Update CHANGELOG.md
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2021-11-03 13:49:31 +00:00 |
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Richard Davey
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07f0bd4184
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The JSON Hash and Array Texture Parsers will now throw a console.warn if the JSON is invalid and contains identically named frames.
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2021-11-03 13:49:24 +00:00 |
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Richard Davey
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68550dbddb
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Update Key.js
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2021-11-02 22:54:17 +00:00 |
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Richard Davey
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7592d48e94
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Update CHANGELOG.md
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2021-11-02 18:05:21 +00:00 |
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Richard Davey
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fc1234e55b
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Added createProgram, setBoolean and the new src properties
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2021-11-02 18:05:18 +00:00 |
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Richard Davey
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565dfc801a
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WebGLPipeline.setBoolean is a new method that allows you to set a boolean uniform on a shader.
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2021-11-02 18:00:25 +00:00 |
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Richard Davey
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95d7dc71b2
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Update SpriteFXPipeline.js
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2021-11-02 17:05:23 +00:00 |
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Richard Davey
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4b63bd2500
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Update Pipeline.js
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2021-11-02 17:05:16 +00:00 |
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Richard Davey
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9dbcf6ff0d
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Update package-lock.json
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2021-11-02 14:02:51 +00:00 |
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