Commit graph

17112 commits

Author SHA1 Message Date
Richard Davey
3e45e6af38 Update WebAudioSoundManager.js 2021-11-08 18:26:06 +00:00
Richard Davey
46b9db5aca Added jsdocs, removed debug calls, added decoding flag 2021-11-08 18:01:50 +00:00
Richard Davey
86b26eff8d Added jsdocs, removed debug tests, fixed pending playback 2021-11-08 18:01:23 +00:00
Richard Davey
aaed099c0a Create WebAudioDecodeEntry.js 2021-11-08 18:01:03 +00:00
Richard Davey
78c141c84e Removed unlock handler from main loop 2021-11-08 18:00:54 +00:00
Richard Davey
1bf6ec2712 Removed un-used code 2021-11-08 17:58:53 +00:00
Richard Davey
3c1c3e39f1 Update CHANGELOG.md 2021-11-08 16:09:56 +00:00
Richard Davey
077db60818
Merge pull request #5921 from teng-z/master
fix: The window touchcancel event is not removed
2021-11-08 16:09:13 +00:00
Richard Davey
18b9643d8f Return all sound types. Fix #5578 2021-11-08 16:04:11 +00:00
Richard Davey
accf7dbdf6 Deps update 2021-11-08 16:03:54 +00:00
Richard Davey
1deb04bcee Documented all of the NoAudio properties and methods #5578 2021-11-08 15:51:56 +00:00
404
3a3f479196 fix: The window touchcancel event is not removed 2021-11-08 16:13:59 +08:00
Rex
784c2bd1ae Allow Shape game object to be a mask 2021-11-05 10:57:17 +08:00
Richard Davey
a2956176dd New unlocking and decode queue code 2021-11-05 00:27:26 +00:00
Richard Davey
4f1f5ede9c Postponed all audio buffer creation until context is ready 2021-11-05 00:27:13 +00:00
Richard Davey
63fd3b92cd Expose new DECODED_KEY event 2021-11-05 00:26:57 +00:00
Richard Davey
b57e5f0dfa Only add to the cache if we've got data! 2021-11-05 00:26:44 +00:00
Richard Davey
313d2e8936 Create DECODED_KEY_EVENT.js 2021-11-05 00:26:30 +00:00
Richard Davey
4d6c67c22e Working through removing audio decoding from the loader 2021-11-04 17:54:43 +00:00
Richard Davey
1c9a9d0fc4 Update CHANGELOG.md 2021-11-04 16:45:03 +00:00
Richard Davey
c3b897d338
Merge pull request #5890 from natureofcode/fix/quadratic-bezier-curve#type
Fix missing `QuadraticBezier` curves in `Path.fromJSON()` results
2021-11-04 16:44:14 +00:00
Richard Davey
f85fe49212 Update CHANGELOG.md 2021-11-04 16:41:44 +00:00
Richard Davey
7e14e2feaa Update Path.js 2021-11-04 16:41:42 +00:00
Richard Davey
ae6cd9ed5e Update CHANGELOG.md 2021-11-04 16:39:36 +00:00
Richard Davey
bf0b3b1601 Correct version number 2021-11-04 16:39:36 +00:00
Richard Davey
9400f9e410
Merge pull request #5854 from natureofcode/feature/path#get-curve-at
Add new `Path#getCurveAt()` method
2021-11-04 16:39:30 +00:00
Richard Davey
70253a95b7
Merge pull request #5858 from GregDevProjects/issue-5684
Add static Lerp method on Vector2
2021-11-04 16:25:53 +00:00
Richard Davey
82d0103240 Update CHANGELOG.md 2021-11-04 14:55:28 +00:00
Richard Davey
067e6fd4f0 Scene.pause will now check to see if the Scene is in either a RUNNING or CREATING state and throw a warning if not. You cannot pause non-running Scenes. 2021-11-04 14:55:24 +00:00
Richard Davey
b8468c8bc2 Added getStatus method 2021-11-04 14:55:16 +00:00
Richard Davey
b8339c16e6 Compressed Texture files can now be loaded from a file configuration object or a file pack 2021-11-03 22:07:34 +00:00
Richard Davey
c59c178935 Update CHANGELOG.md 2021-11-03 21:20:20 +00:00
Richard Davey
18e044ef02 Removed all of the pendingDestroy calls, as this is now handled by the Loader Plugin. 2021-11-03 21:20:06 +00:00
natureofcode
e43f54fdd5 Add new Path#getCurveAt() method 2021-11-04 00:40:40 +05:00
Richard Davey
1a07b840b9 Added state property, pendingDestroy and destroy methods 2021-11-03 18:51:25 +00:00
Richard Davey
9eeccf3690 The Loader calls pendingDestroy automatically 2021-11-03 18:51:10 +00:00
Richard Davey
d3e9dc59e5 Removed file destroy 2021-11-03 18:50:56 +00:00
Richard Davey
a794e9c4c5 Added pendingDestroy guard 2021-11-03 18:50:45 +00:00
Richard Davey
dc73546048 Updated the docs about the data parameter 2021-11-03 18:50:28 +00:00
Richard Davey
a00f88a786 Added new PENDING_DESTROY const 2021-11-03 18:50:14 +00:00
Richard Davey
68a1a4b300 Added links to atlas software 2021-11-03 17:01:46 +00:00
Richard Davey
359651173b Update CHANGELOG.md 2021-11-03 13:49:31 +00:00
Richard Davey
07f0bd4184 The JSON Hash and Array Texture Parsers will now throw a console.warn if the JSON is invalid and contains identically named frames. 2021-11-03 13:49:24 +00:00
Richard Davey
68550dbddb Update Key.js 2021-11-02 22:54:17 +00:00
Richard Davey
7592d48e94 Update CHANGELOG.md 2021-11-02 18:05:21 +00:00
Richard Davey
fc1234e55b Added createProgram, setBoolean and the new src properties 2021-11-02 18:05:18 +00:00
Richard Davey
565dfc801a WebGLPipeline.setBoolean is a new method that allows you to set a boolean uniform on a shader. 2021-11-02 18:00:25 +00:00
Richard Davey
95d7dc71b2 Update SpriteFXPipeline.js 2021-11-02 17:05:23 +00:00
Richard Davey
4b63bd2500 Update Pipeline.js 2021-11-02 17:05:16 +00:00
Richard Davey
9dbcf6ff0d Update package-lock.json 2021-11-02 14:02:51 +00:00