Richard Davey
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ae6112297a
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Default tint value should now be 0xffffff. Fix #5358
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2020-10-15 12:19:17 +01:00 |
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Richard Davey
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a459ec090f
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Fixed lint issue
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2020-09-23 11:50:07 +01:00 |
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Vladislav Forsh
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530c7a3d92
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Add reserve property to particle emitter config
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2020-09-21 12:06:49 +03:00 |
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Richard Davey
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8f8a90bedd
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Utils.Array.StableSort has been recoded. It's now based on Two-Screens stable sort 0.1.8 and has been updated to fit into Phaser better and no longer create any window bound objects. The inplace function has been removed, just call StableSort(array) directly now. All classes that used StableSort.inplace have been updated to call it directly.
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2020-09-02 12:24:27 +01:00 |
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Jason Kwok
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1fd71ae088
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Fixed this return types fro Phaser.GameObjects.Particles.ParticleEmitter
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2020-01-26 21:13:11 +08:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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5130fccbf5
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Merge pull request #4921 from samme/feature/emitter-remove
Add ParticleEmitter.remove() and ParticleEmitterManager#removeEmitter()
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2019-12-28 16:35:07 +00:00 |
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samme
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15506e0faf
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Add ParticleEmitter.remove() and ParticleEmitterManager#removeEmitter()
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2019-12-23 10:36:35 -08:00 |
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samme
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559c89eaf2
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Add ParticleEmitter#setTint()
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2019-12-23 09:25:35 -08:00 |
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samme
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cf627a07e1
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Correct emitOnly values for angle, lifespan, x, y
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2019-06-07 13:31:01 -07:00 |
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samme
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d3407c5e44
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Add EmitterOpOnEmitType and EmitterOpOnUpdateType
Also some corrections in ParticleEmitterConfig docs
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2019-06-01 13:33:06 -07:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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a6341a97a8
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Fixed Types references
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2019-05-09 15:32:53 +01:00 |
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Richard Davey
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29aee69aa0
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Particles Types
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2019-05-09 11:57:00 +01:00 |
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Richard Davey
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70a87a576d
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Some legacy instances of float moved to number .
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2019-02-13 12:39:36 +00:00 |
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Richard Davey
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e7b1d086e7
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Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
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2019-02-13 12:35:12 +00:00 |
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Brian Lui
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af085646eb
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Fix: Type declaration for blendMode
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2019-02-08 15:58:18 +08:00 |
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Richard Davey
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44f4ac3598
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Type def fix
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2019-01-29 23:49:23 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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18af31ffb7
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Fixed how dead particles are managed, reduced gc churn and reset particle positions. Also removed un-needed stable sort.
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2018-11-21 11:53:46 +00:00 |
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Piotr 'Waclaw I' Hanusiak
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893310d5bb
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array of dead particles is now being filled up with dead particles.
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2018-10-29 22:19:57 +01:00 |
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Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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7aa46657c2
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Tidying up jsdocs and changing float to number
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2018-06-26 23:19:14 +01:00 |
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samme
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bc2212c87d
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Add ParticleEmitter#stop()
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2018-06-23 12:51:16 -07:00 |
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Chris Andrew
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978f982c26
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Documented the remaining ParticleEmitter Zone classes.
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2018-06-21 14:12:47 +01:00 |
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Chris Andrew
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7f232b6bed
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Further EmitterOp documentation.
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2018-06-20 17:18:03 +01:00 |
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Andre van Tonder
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b2f8a139cc
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change ParticleEmitter.startFollow to fix issue 3764
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2018-06-18 14:25:12 +08:00 |
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Richard Davey
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15b544fc46
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jsdoc fixes
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2018-06-13 08:37:40 +01:00 |
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samme
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5fc6f94c67
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Remove source checks in setEmitZone
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2018-04-28 13:10:22 -07:00 |
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samme
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f59f90d2ca
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Correct source types in *ZoneConfig definitions
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2018-04-28 13:09:59 -07:00 |
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samme
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84ba1ba191
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Correct source checks in setEmitZone
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2018-04-28 08:41:32 -07:00 |
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samme
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0de5340201
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Add 'angle' to configOpMap
It was missing from toJSON() output
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2018-04-24 14:20:23 -07:00 |
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Richard Davey
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30a0ff02cb
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Merge pull request #3600 from samme/docs/particles
Add docs for gameobjects/particles
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2018-04-22 23:07:51 +01:00 |
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samme
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711d2a6193
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Minor additions and corrections to docs
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2018-04-20 21:00:19 -07:00 |
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Richard Davey
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606ba6d8d7
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Added new Mask component and added to all relevant Game Objects
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2018-04-20 18:57:49 +01:00 |
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samme
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8b939d7790
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Omit EmitterOpEmitConfig, EmitterOpUpdateConfig
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2018-04-20 06:51:31 -07:00 |
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samme
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0b881e9a4e
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Add particles docs
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2018-04-19 14:05:21 -07:00 |
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Richard Davey
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cdfe2e0ea2
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Fixed references
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2018-04-10 04:13:38 +01:00 |
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orblazer
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7fba122321
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Fix "any" types
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2018-03-20 17:15:49 +01:00 |
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orblazer
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87633fdfad
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Fix multiple types on GameObjects
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2018-03-20 15:56:31 +01:00 |
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orblazer
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b4a30b8e43
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Add callbacks on GameObjects
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2018-03-19 22:27:16 +01:00 |
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orblazer
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87d6cdaff8
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Update JSDoc on GameObjects
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2018-03-19 13:50:32 +01:00 |
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Richard Davey
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cc0998660e
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Updated jsdocs
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2018-03-18 13:43:37 +00:00 |
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Richard Davey
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50dac412be
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eslint fixes and console removal
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2018-02-16 19:08:50 +00:00 |
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Richard Davey
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86f00eeb52
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eslint fixes
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2018-02-16 18:17:51 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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6efb94cce9
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Added jsdocs
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2018-02-06 22:25:23 +00:00 |
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Richard Davey
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8cd5e772d8
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Added jsdocs
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2018-02-06 19:22:20 +00:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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