Richard Davey
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1193f8811f
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The Particle DeathZone.willKill method now takes a Particle instance as its only parameter, instead of x and y coordinates, allowing you to perform more complex checks before deciding if the Particle should be killed, or not.
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2023-01-18 16:41:19 +00:00 |
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Richard Davey
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e83ea01fc5
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Update CHANGELOG-v3.60.md
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2023-01-18 16:27:59 +00:00 |
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Richard Davey
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2faa1dd824
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Merge pull request #6337 from samme/feature/canvastexture-update
Add optional update argument to CanvasTexture methods
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2023-01-18 16:27:40 +00:00 |
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Richard Davey
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38cc6ab651
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Merge pull request #6347 from pavle-goloskokovic/master
TilemapFilterCallback return value type fix
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2023-01-18 16:25:16 +00:00 |
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Richard Davey
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9a4c3b0361
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Merge pull request #6348 from samme/feature/create-animation-failures
Improve the missing frame/texture handling when creating animations
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2023-01-18 16:24:31 +00:00 |
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Richard Davey
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9549c90b9f
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Removed 'bounds' and collide flags + fast ops and changed 'setParticleBounds' to 'addParticleBounds' to better identify it
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2023-01-17 23:24:04 +00:00 |
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Richard Davey
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528feb8fae
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Fixed links
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2023-01-17 23:23:18 +00:00 |
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Richard Davey
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2758c6edfc
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Updated docs
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2023-01-17 23:23:05 +00:00 |
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Richard Davey
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e7d6328d80
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Fixed the update function and added docs
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2023-01-17 23:00:26 +00:00 |
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Richard Davey
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60bc8f1b6c
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Add the new worldPosition Vector2 and update it
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2023-01-17 23:00:14 +00:00 |
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Richard Davey
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bfb3008efe
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Don't create the temp parentMatrix if all we're doing is making a local matrix
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2023-01-17 22:59:55 +00:00 |
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Richard Davey
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f7f70ac63b
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Update ParticleEmitter.js
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2023-01-17 20:39:12 +00:00 |
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samme
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06671cb810
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Improve the missing texture/frame logic
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2023-01-17 11:41:22 -08:00 |
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samme
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83ebb2d0e9
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Fix the missing frame warning, refactor
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2023-01-17 11:29:54 -08:00 |
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Richard Davey
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815acd71cf
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Testing moving Emitter bounds to a ParticleProcessor
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2023-01-17 18:42:06 +00:00 |
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Pavle Goloskokovic
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815e1460d6
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TilemapFilterCallback return value type fix
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2023-01-17 15:19:36 +01:00 |
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Richard Davey
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27a6c60392
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Tidied up jsdocs
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2023-01-17 12:33:31 +00:00 |
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Richard Davey
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befc3fe9b1
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Update CHANGELOG-v3.60.md
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2023-01-17 12:17:11 +00:00 |
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Richard Davey
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bf0064f0e8
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Added ParticleEmitter.hold emitter op
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2023-01-17 12:17:07 +00:00 |
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Richard Davey
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6c5f7cf6ef
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Update package-lock.json
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2023-01-17 11:53:39 +00:00 |
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Richard Davey
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389b2889ee
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Typed return object
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2023-01-17 11:53:36 +00:00 |
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Richard Davey
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fe13c0f6e9
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Prep for Beta 19
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2023-01-16 17:36:23 +00:00 |
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Richard Davey
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83244589f0
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v3.60 Beta 18
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2023-01-16 17:23:13 +00:00 |
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Richard Davey
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79cfaaf280
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Update CHANGELOG-v3.60.md
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2023-01-16 17:22:45 +00:00 |
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Richard Davey
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7576666eb6
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Fixed path
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2023-01-16 16:09:45 +00:00 |
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Richard Davey
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5a96f528f9
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Fixed jsdocs and removed functions not needed
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2023-01-16 16:03:47 +00:00 |
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Richard Davey
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acbcaf1c69
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Update Transform.js
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2023-01-16 16:03:31 +00:00 |
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Richard Davey
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bd38c951c9
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Update Browser.js
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2023-01-16 15:42:22 +00:00 |
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Richard Davey
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e114be8de0
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Deps updatre
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2023-01-16 15:32:34 +00:00 |
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Richard Davey
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fc08015f92
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Merge pull request #6342 from samme/docs/misc-9
Docs
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2023-01-15 21:04:07 +00:00 |
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Richard Davey
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288ec31f07
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Merge pull request #6344 from justintien/fixed-spine4.1-create-skeleton-perf-issue
spine4.1 plugin about createSkeleton perf issue (also optimize spine plugin spineFileCallback func)
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2023-01-15 21:03:06 +00:00 |
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samme
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abf5df32c6
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Docs: Phaser.GameObjects.GameObject#addToUpdateList
Correct description
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2023-01-14 12:46:47 -08:00 |
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JustinTien
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9fa74e7dc4
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spine4.1 plugin about createSkeleton perf issue (also optimize spine plugin spineFileCallback func)
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2023-01-14 04:52:24 +08:00 |
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Richard Davey
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9841602bbe
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Renamed matrix, removed old one and added death zone handling on spawn
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2023-01-13 18:15:14 +00:00 |
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Richard Davey
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6abb358e50
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fire returns a boolean. Re-ordered ops and added death zone check on spawn.
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2023-01-13 18:14:53 +00:00 |
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Richard Davey
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f1ab07d9b2
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willKill takes coordinates now, not a Particle
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2023-01-13 18:14:29 +00:00 |
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Richard Davey
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faec614cc4
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Added counter getters and fixed while loop
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2023-01-13 17:25:31 +00:00 |
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Richard Davey
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db5a064fd0
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Update ParticleEmitterConfig.js
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2023-01-12 15:59:26 +00:00 |
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Richard Davey
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795fed6bb7
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Update ParticleEmitterConfig.js
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2023-01-11 18:30:39 +00:00 |
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Richard Davey
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8d39dbfca4
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Re-order ops then props. Added colorEase.
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2023-01-11 18:30:35 +00:00 |
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Richard Davey
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634e9991b0
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Added setEase
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2023-01-11 18:30:23 +00:00 |
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samme
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5c5829867c
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Docs: Enable#enableBody() and Enable#disableBody()
- Optional args in enableBody()
- Descriptions
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2023-01-11 10:00:01 -08:00 |
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Richard Davey
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0ad530e790
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Exposed EmitterColorOp
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2023-01-11 17:35:45 +00:00 |
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Richard Davey
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9c2dfc147b
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Updated documentation
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2023-01-11 17:35:36 +00:00 |
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Richard Davey
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8dccc85208
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Updated docs
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2023-01-11 17:35:17 +00:00 |
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samme
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9db1aa2349
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Docs: make Graphics defaults read only
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2023-01-11 09:31:00 -08:00 |
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samme
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90378c6e79
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Docs: make originX and originY read only
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2023-01-11 09:29:58 -08:00 |
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Richard Davey
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e77bd80587
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Add new EmitterColorOp and support for it on WebGL
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2023-01-11 00:34:35 +00:00 |
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Richard Davey
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f770be1cca
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Fixed return type
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2023-01-10 23:25:13 +00:00 |
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Richard Davey
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e9c6afca74
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Allow to set texture via config. Order ops alphabetically.
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2023-01-10 23:01:40 +00:00 |
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