Richard Davey
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0c43da0211
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Fixed jsdoc link, added smooth factor setter and updated transformPointer method.
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2018-11-19 15:31:06 +00:00 |
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Richard Davey
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57084cb65e
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Added Pointer.smoothFactor property, and pass new boolean to input manager.
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2018-11-19 15:30:42 +00:00 |
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Richard Davey
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8fca5ab575
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Added InputSmoothFactor config property.
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2018-11-19 15:30:21 +00:00 |
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Richard Davey
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a6ef139f20
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Added fill method.
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2018-11-19 11:10:27 +00:00 |
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Richard Davey
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51223c518a
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Added Graphics.fill and Graphics.stroke
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2018-11-19 11:09:53 +00:00 |
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Richard Davey
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202c6c9c1a
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Added nextFrame and previousFrame to the Animation component
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2018-11-16 14:34:09 +00:00 |
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Richard Davey
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0ac7decfff
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Clarified the docs
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2018-11-16 10:57:24 +00:00 |
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Richard Davey
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a625963803
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-11-16 10:56:51 +00:00 |
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Richard Davey
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eb5da1f26d
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Docs update
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2018-11-16 10:56:43 +00:00 |
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Richard Davey
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83a4843f50
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Merge pull request #4148 from kainage/fix-scene-add-data
Fix Passing in Data to the Scene via Add
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2018-11-16 10:55:20 +00:00 |
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Richard Davey
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e8364cb551
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Merge pull request #4156 from RoryO/callback-scope-optional
Fix TS definition of Set#iterate, callbackScope is an optional param
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2018-11-16 10:52:33 +00:00 |
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Richard Davey
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f85a79c0d7
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There is a new boolean Game Config property called customEnvironment . If set to true it will skip the internal Feature checks when working out which type of renderer to create, allowing you to run Phaser under non-native web environments. If using this value, you _must_ set an explicit renderType of either CANVAS or WEBGL. It cannot be left as AUTO. Fix #4166
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2018-11-16 10:46:30 +00:00 |
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Richard Davey
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41343e3102
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Removed copy paste error
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2018-11-16 10:46:22 +00:00 |
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Richard Davey
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476a31093a
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onFocus and onBlur ignore if locked
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2018-11-13 19:47:47 +00:00 |
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Richard Davey
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578158cfcb
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Updated docs
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2018-11-13 17:04:31 +00:00 |
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Richard Davey
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fb768e6262
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Update CHANGELOG.md
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2018-11-13 15:27:46 +00:00 |
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Richard Davey
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e584fbfb8f
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Tidying up erase code
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2018-11-13 15:27:42 +00:00 |
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Richard Davey
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9e36f80105
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Update CHANGELOG.md
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2018-11-13 15:15:43 +00:00 |
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Richard Davey
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5147fb281a
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Added new Blend Modes.
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2018-11-13 15:10:25 +00:00 |
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Richard Davey
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48686881dc
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Removed clearColor. CSS now handles this. Context always transparent.
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2018-11-13 15:10:10 +00:00 |
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Richard Davey
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1b51ef1130
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Remove fillRect. CSS now handles the background color.
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2018-11-13 15:09:42 +00:00 |
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Richard Davey
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8de7973c92
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Added new captures array.
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2018-11-13 15:09:18 +00:00 |
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Richard Davey
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355bc2e1ee
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If not transparent, then set backgroundColor to the canvas itself.
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2018-11-13 15:05:59 +00:00 |
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Richard Davey
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16ef9df977
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Updated capture docs and values
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2018-11-13 15:05:35 +00:00 |
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Richard Davey
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76918e76b0
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ERASE tests
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2018-11-13 10:32:24 +00:00 |
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Richard Davey
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a1273e42b8
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Added ERASE blend mode
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2018-11-13 10:31:56 +00:00 |
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Richard Davey
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7d202111f1
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Update CHANGELOG.md
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2018-11-13 10:31:44 +00:00 |
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Richard Davey
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34d12a643e
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-11-12 23:20:04 +00:00 |
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Richard Davey
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c75b233226
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Update CHANGELOG.md
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2018-11-12 23:19:53 +00:00 |
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Richard Davey
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837cc4e86d
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Swapped hit area size detection priority
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2018-11-12 23:19:49 +00:00 |
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Richard Davey
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38b11b8947
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Update CHANGELOG.md
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2018-11-12 23:01:34 +00:00 |
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Richard Davey
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696e3dc6b8
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Prevent non-modified keys only
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2018-11-12 23:01:30 +00:00 |
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Richard Davey
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d8b0bf7a29
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Added metaKey support
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2018-11-12 23:00:56 +00:00 |
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Richard Davey
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2f4f0d89ad
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Bumped version.
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2018-11-12 22:22:26 +00:00 |
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Richard Davey
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5f92b05fd7
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Added game config keyboard capture flag for global preventDefault handling.
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2018-11-12 22:22:12 +00:00 |
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Richard Davey
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23cc8b84e3
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Added getConnectedScores method
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2018-11-12 17:15:00 +00:00 |
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Richard Davey
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1a02f51fa1
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-11-12 12:38:22 +00:00 |
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Richard Davey
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0557ee071b
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Updated setScore handling
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2018-11-12 12:38:18 +00:00 |
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Rory O'Connell
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49e5e5c3a9
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callbackScope is an optional param
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2018-11-10 14:29:49 -08:00 |
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Richard Davey
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06688eedd8
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-11-10 04:22:51 +00:00 |
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Richard Davey
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ceb9910780
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Added erase method for clearing parts of a Render Texture.
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2018-11-10 04:22:47 +00:00 |
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Richard Davey
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7d1f990ad3
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Added ERASE blend mode.
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2018-11-10 04:22:13 +00:00 |
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Richard Davey
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43e76a7c45
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Merge pull request #4129 from samme/docs/events
Docs for input and physics events
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2018-11-07 16:18:17 +00:00 |
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Richard Davey
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f3a46f55e5
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-11-07 16:16:55 +00:00 |
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Richard Davey
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511707e4a7
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Update CHANGELOG.md
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2018-11-07 16:16:50 +00:00 |
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Richard Davey
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885e45391c
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Merge pull request #4136 from Waclaw-I/dead-particles-pool-fix
Array of dead particles is now being filled up with dead particles.
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2018-11-07 16:15:02 +00:00 |
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Richard Davey
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929aca014a
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-11-07 16:13:10 +00:00 |
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Richard Davey
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01bcb6b91f
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Merge pull request #4144 from stuartkeith/patch-1
fixed - cameraFilter bitmask doesn't work for values < 0
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2018-11-07 16:12:37 +00:00 |
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Richard Davey
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979fc7341f
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The cameraFilter property of a Game Object will now allow full bitmasks to be set (a value of -1), instead of just those > 0
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2018-11-07 16:12:28 +00:00 |
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Richard Davey
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8659c788ca
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Merge pull request #4130 from gurungrahul2/read
updated README.md
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2018-11-07 16:03:07 +00:00 |
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