mirror of
https://github.com/photonstorm/phaser
synced 2024-11-17 10:18:42 +00:00
Merge branch 'master' of https://github.com/photonstorm/phaser
This commit is contained in:
commit
929aca014a
2 changed files with 2 additions and 2 deletions
|
@ -305,7 +305,7 @@ Read our [comprehensive guide](https://phaser.io/phaser3/devlog/127) on creating
|
|||
|
||||
### Building from Source
|
||||
|
||||
If you wish to build Phaser 3 from source, ensure you have the required packages by cloning the repository and then running `npm install`.
|
||||
If you wish to build Phaser 3 from source, ensure you have the required packages by cloning the repository and then running `npm install` on your source directory.
|
||||
|
||||
You can then run `webpack` to create a development build in the `build` folder which includes source maps for local testing. You can also `npm run dist` to create a minified packaged build in the `dist` folder. For a list of all commands available use `npm run help`.
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ var DOMElementCSSRenderer = function (renderer, src, interpolationPercentage, ca
|
|||
{
|
||||
var node = src.node;
|
||||
|
||||
if (!node || GameObject.RENDER_MASK !== src.renderFlags || (src.cameraFilter > 0 && (src.cameraFilter & camera.id)))
|
||||
if (!node || GameObject.RENDER_MASK !== src.renderFlags || (src.cameraFilter !== 0 && (src.cameraFilter & camera.id)))
|
||||
{
|
||||
if (node)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue