Commit graph

2070 commits

Author SHA1 Message Date
Richard Davey
011c0380b7 Merge pull request #1027 from codevinsky/editor-config
added: .editorconfig file to help with jshint issues
2014-07-15 17:14:43 +01:00
jdowell
74ee0548c4 Added: grunt-notify for jshint errors 2014-07-15 10:21:56 -05:00
Richard Davey
afb379f2dd Merge pull request #1024 from lucbloom/if-onShutDownCallback
Add a check around this optional function
2014-07-15 16:21:35 +01:00
Richard Davey
615d1b6526 Merge pull request #1026 from lucbloom/spritesheet-report-key
Report key when failing
2014-07-15 16:13:39 +01:00
Luc Bloom
7498e6aa6e Report key when failing
While loading sprite sheet.
2014-07-15 16:47:49 +02:00
jdowell
364cbe5044 added: .editorconfig file 2014-07-15 09:35:25 -05:00
Richard Davey
053f862b6b Merge pull request #1023 from lucbloom/sprite-textureChange-obsolete
Removed obsolete code in setTexture
2014-07-15 15:14:36 +01:00
photonstorm
538425193a World.wrap when using the bounds of the object wouldn't adjust the bounds correctly, meaning wrapping outside the camera failed (thanks @jackrugile #1020) 2014-07-15 14:22:24 +01:00
Richard Davey
f77b4d4e8f Merge pull request #1014 from Dumtard/dev
Group create was not creating with p2 debug flag
2014-07-15 12:39:53 +01:00
Luc Bloom
5328069329 Removed obsolete code in setTexture
This code has no side-effects besides assigning “textureChange”, which
is used nor reset anywhere else.
2014-07-15 13:28:31 +02:00
Luc Bloom
f1cb146c10 Add a check around an optional function
My game crashes here if I update phaser.js to a new version. It happens
when my game switches to another State object.
2014-07-15 13:02:44 +02:00
photonstorm
64000dfcb6 Fixed small boolean check error. 2014-07-15 11:49:05 +01:00
photonstorm
f78a527ad5 Prevented objects with pixel perfect checks from over-riding other higher priority ID items (#983)
Rebuilt the way items are polled for Pointer events (drag, click, move). Now faster and more efficient, especially when some items in the stack require pixel perfect checks.
2014-07-15 11:20:57 +01:00
Richard Davey
eba502de45 Merge pull request #1018 from devinb83/dev-quadtree
QuadTree leveling Bug
2014-07-14 21:58:06 +01:00
devinb83
2be45e93ae QuadTree leveling Bug
Rather than level++ which changes the current node's level, the subnodes should get the current node's level + 1
2014-07-14 12:55:26 -07:00
Charles Black
7107d73188 group create with p2 debug 2014-07-14 14:05:44 -04:00
Richard Davey
ff5dda7e82 Merge pull request #1012 from Dumtard/dev
docs typo
2014-07-14 16:12:59 +01:00
Charles Black
6363b35e26 docs typo 2014-07-14 11:01:21 -04:00
photonstorm
e5078a2197 Fixed missing cacheKey parameter. 2014-07-14 12:56:05 +01:00
photonstorm
f0365835c9 Pixi 1.6.1 2014-07-14 12:56:05 +01:00
photonstorm
2c421d27ce GameObjectFactory.spriteBatch now lets you specify null as a parameter for the parent and automatically adds the batch to game.world as a result. Also fixed jsdocs issues (@petarov #1000) 2014-07-14 12:56:05 +01:00
Richard Davey
92815d8965 Merge pull request #1007 from mjeffery/dev
Added missing onPackComplete Signal
2014-07-14 12:17:53 +01:00
Richard Davey
fe960b79d7 Merge pull request #1002 from petarov/bugfix_883
Fix issue #883
2014-07-14 12:16:08 +01:00
Richard Davey
35a8c70f45 Merge pull request #1011 from clark-stevenson/dev
GamePad changed to Gamepad
2014-07-14 12:15:19 +01:00
photonstorm
5bc482685b Renaming the release :) #1004 2014-07-14 12:08:46 +01:00
Clark Stevenson
9d1822a3ff Merge branch 'dev' of https://github.com/clark-stevenson/phaser into dev 2014-07-14 11:42:41 +01:00
Clark Stevenson
a7bd3977eb Incorrect GamePad replaced with Gamepad 2014-07-14 11:28:20 +01:00
Clark Stevenson
ce8481d737 Merge branch 'dev' of https://github.com/photonstorm/phaser into dev 2014-07-13 23:47:38 +01:00
Clark Stevenson
0ec4fefbc4 Updated Phaser.d.ts to dev
Fixes #1008
2014-07-13 23:46:24 +01:00
photonstorm
321acd1676 New build files. 2014-07-13 23:46:20 +01:00
photonstorm
b30ac258f5 Updated docs. 2014-07-13 23:46:16 +01:00
photonstorm
0cc24d0966 Restored old Image object. 2014-07-13 23:46:13 +01:00
photonstorm
0632e87ebc Pixi 1.6 patches for RenderTextures and IE9 Float32 calls. 2014-07-13 23:46:09 +01:00
photonstorm
0f5c07e4a0 Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons. 2014-07-13 23:46:05 +01:00
photonstorm
aa8384a738 Temporary fix for #997 2014-07-13 23:46:02 +01:00
Alvin
9e9cf1ab23 Added game.add.plugin to the definitions file 2014-07-13 23:45:58 +01:00
photonstorm
938fd51ac3 NuSphere updates 2014-07-13 23:45:54 +01:00
photonstorm
d08c6ba7c9 Updated build files with patched Pixi UMD statement. 2014-07-13 23:45:51 +01:00
photonstorm
a0113ed231 Debug.preUpdate was still being called in the Game Loop even if enableDebug was set to false (thanks @qdrj, #995) 2014-07-13 23:45:47 +01:00
Jeroen Verfallie
43845c2c34 Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick' 2014-07-13 23:45:43 +01:00
photonstorm
0d04eefd03 Preparing for 2.1.0 build. 2014-07-13 23:45:39 +01:00
Clark Stevenson
a4fd4e30bf Updated Phaser.d.ts to dev
Fixes #1008
2014-07-13 23:11:08 +01:00
photonstorm
b949773735 New build files. 2014-07-13 23:11:04 +01:00
photonstorm
be54d0f9ca Updated docs. 2014-07-13 23:11:00 +01:00
photonstorm
b4633852ca Restored old Image object. 2014-07-13 23:10:57 +01:00
photonstorm
84f0d5bfe1 Pixi 1.6 patches for RenderTextures and IE9 Float32 calls. 2014-07-13 23:10:53 +01:00
photonstorm
81b88aef27 Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons. 2014-07-13 23:10:50 +01:00
photonstorm
ef76d9bd6c Temporary fix for #997 2014-07-13 23:10:46 +01:00
Alvin
2bf1ee305c Added game.add.plugin to the definitions file 2014-07-13 23:10:42 +01:00
photonstorm
aa62026abc NuSphere updates 2014-07-13 23:10:39 +01:00