Chris Andrew
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b2b67c913e
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Updated PathFollowerFactory return type.
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2018-08-16 17:33:20 +01:00 |
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Chris Andrew
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ce1c83491d
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Experimented with a PathFollower Game Object Component.
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2018-08-16 17:21:07 +01:00 |
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Richard Davey
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c94404986c
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3.12 Beta 2 Release
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2018-08-09 14:16:12 +01:00 |
|
Richard Davey
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7efb05c76e
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Updated issues template
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2018-08-08 19:34:35 +01:00 |
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Richard Davey
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4bdb0de312
|
The Arcade Physics Body.speed property is now set whenever you set the velocity via setVelocity or setVelocityX or setVelocityY which stops the body velocity being reset to zero if useDamping is enabled. Fix #3888
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2018-08-08 17:31:22 +01:00 |
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Richard Davey
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fe2ddcf934
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Updated jsdocs
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2018-08-08 17:03:08 +01:00 |
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Richard Davey
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764de08ff4
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Camera.ignore can now take nested-arrays of Game Objects and also supports both Groups and Containers.
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2018-08-08 16:46:14 +01:00 |
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Richard Davey
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84ef115c67
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Remove un-used code
|
2018-08-08 15:01:41 +01:00 |
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Richard Davey
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25268d2a40
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Recalc size on content change.
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2018-08-08 15:01:29 +01:00 |
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Richard Davey
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353b7b5edd
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RenderTexture destroy working. Fix #3901
|
2018-08-08 13:56:43 +01:00 |
|
Richard Davey
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66afe973af
|
Trying mixins
|
2018-08-08 01:33:55 +01:00 |
|
Richard Davey
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452a364c0b
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Updated log
|
2018-08-08 01:33:39 +01:00 |
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Richard Davey
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cc26b51ff8
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Merge pull request #3899 from Dreaded-Gnu/typings-1
Added initial type definitions for plugins property of game object
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2018-08-07 21:34:28 +01:00 |
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Christian Freitag
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1909d73a0e
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- Added initial type definitions for plugins property within game object
|
2018-08-07 21:38:28 +02:00 |
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Richard Davey
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963141a5a8
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-08-07 16:27:25 +01:00 |
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Richard Davey
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3a4bfa679b
|
Added experimental Camera to Render Texture
|
2018-08-07 16:27:21 +01:00 |
|
Richard Davey
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65d81ec426
|
Formatting
|
2018-08-07 16:26:22 +01:00 |
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Richard Davey
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50baa268e3
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addBase64 will return intance for chaining
|
2018-08-07 16:26:15 +01:00 |
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Richard Davey
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8573e60273
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No config, no update
|
2018-08-07 16:25:55 +01:00 |
|
Richard Davey
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8a9cfdf83b
|
Added properties and methods to Scale Manager ready for integration
|
2018-08-07 16:25:45 +01:00 |
|
Richard Davey
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9af64d02ad
|
Updated log
|
2018-08-07 16:25:20 +01:00 |
|
Richard Davey
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e6e5d91a08
|
Merge pull request #3896 from dcbriccetti/typo
Fix typo, us -> use
|
2018-08-07 14:24:51 +01:00 |
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Richard Davey
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f953fe42b9
|
lint the Scale Manager
|
2018-08-07 11:20:12 +01:00 |
|
Richard Davey
|
9f98b4c438
|
Moved to beta 2
|
2018-08-07 11:20:00 +01:00 |
|
Richard Davey
|
2d91d4a26b
|
You can now access the Game instance directly from a Scene using this.game
|
2018-08-07 11:19:20 +01:00 |
|
Dave Briccetti
|
95b244a292
|
Fix typo, us -> use
|
2018-08-06 21:28:31 -07:00 |
|
Richard Davey
|
80dcb601c7
|
Added bots methods
|
2018-08-07 04:32:26 +01:00 |
|
Richard Davey
|
9399f32de0
|
FB API calls complete
|
2018-08-07 03:16:48 +01:00 |
|
Richard Davey
|
a499345369
|
Leaderboard objects added
|
2018-08-07 01:25:32 +01:00 |
|
Richard Davey
|
d415e2ff7f
|
Updated FB Plugin
|
2018-08-07 00:54:34 +01:00 |
|
Richard Davey
|
fcf5d20d7b
|
Disable culling if layer has non-1 scroll factor #3893
|
2018-08-06 22:22:32 +01:00 |
|
Richard Davey
|
d45c1c9d97
|
Updating FB API
|
2018-08-06 17:48:58 +01:00 |
|
Richard Davey
|
f9e498353d
|
Fixed lack of TempMatrix for Graphics generateTexture
|
2018-08-06 16:19:30 +01:00 |
|
Richard Davey
|
1d4440a726
|
3.12 Beta 1 Release
|
2018-08-06 15:33:32 +01:00 |
|
Richard Davey
|
faeed47b5e
|
eslint fixes
|
2018-08-06 15:32:08 +01:00 |
|
Richard Davey
|
e3f5590fc3
|
Use var to cut down on bytes
|
2018-08-06 15:29:36 +01:00 |
|
Richard Davey
|
26cc84522d
|
The CanvasRenderer.BlitImage function has been removed, as has the associated blitImage property from the Canvas Renderer as they're no longer used.
|
2018-08-06 15:29:27 +01:00 |
|
Richard Davey
|
fbb67ac201
|
The CanvasRenderer.DrawImage function has been removed, as has the associated drawImage property from the Canvas Renderer as they're no longer used.
|
2018-08-06 15:24:51 +01:00 |
|
Richard Davey
|
702e738ffc
|
When a Static Tilemap Layer is generated in WebGL it will use the Cameras roundPixels value to clamp the tile coordinates.
|
2018-08-06 14:16:36 +01:00 |
|
Richard Davey
|
50821c29ac
|
Updated jsdocs
|
2018-08-06 13:45:56 +01:00 |
|
Richard Davey
|
cb6a6d2394
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-08-06 13:31:31 +01:00 |
|
Richard Davey
|
86965c28e4
|
The Tilemap Culling function now uses the Tilemap tile dimensions for its bounds calculations, instead of the layer tile sizes, as they two don't have to match and it's the underlying grid size that takes precedence when calculating visible tiles. Fix #3893
|
2018-08-06 13:31:27 +01:00 |
|
Richard Davey
|
e1f554b119
|
Merge pull request #3894 from mikewesthad/fix-collision-end-triggering-multiple-times
Fix `collisionEnd` triggering many times in Phaser's Matter.js copy
|
2018-08-06 11:48:31 +01:00 |
|
Richard Davey
|
7eda747230
|
Merge pull request #3891 from FelixNemis/retrofont-line-spacing
Add lineSpacing option to RetroFont Config
|
2018-08-06 11:46:05 +01:00 |
|
Michael Hadley
|
7675615b70
|
Update matter copy with bug fix from liabru/matter-js@4e04043fe0
|
2018-08-05 21:29:49 -05:00 |
|
Richard Davey
|
41c9f8b1e1
|
Docs update
|
2018-08-06 00:41:34 +01:00 |
|
Charles Burnham
|
6a1c677677
|
Add lineSpacing option to RetroFont Config
|
2018-08-04 12:52:27 -05:00 |
|
Richard Davey
|
9675c269e6
|
Split Camera up into BaseCamera, which Camera now extends.
|
2018-08-04 13:05:41 +01:00 |
|
Richard Davey
|
4deb8e49ad
|
eslint fixes
|
2018-08-03 19:37:42 +01:00 |
|
Richard Davey
|
c2782d89ca
|
Updated log.
|
2018-08-03 19:31:02 +01:00 |
|