fix for pr

whitespace removed to make pr more readable
This commit is contained in:
Anzumana Taal 2016-11-21 19:08:26 +01:00
parent 8f8c00b9a5
commit 0d7f07f445

View file

@ -31,7 +31,7 @@ function create() {
function update() {
}
</pre>
</pre>
Line 1 is where you bring Phaser to life by creating an instance of a Phaser.Game object and assigning it to a local variable called 'game'. Calling it 'game' is a common practice, but not a requirement, and this is what you will find in the Phaser examples.