phaser/labs/code/007 text shadow.js

48 lines
943 B
JavaScript
Raw Normal View History

2014-02-14 17:08:25 +00:00
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create });
var text;
var grd;
function create() {
game.stage.setBackgroundColor(0x2d2d2d);
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
text.anchor.setTo(0.5);
text.font = 'Arial Black';
text.fontSize = 60;
text.fontWeight = 'bold';
grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
grd.addColorStop(0, '#8ED6FF');
grd.addColorStop(1, '#004CB3');
text.fill = grd;
text.align = 'center';
text.stroke = '#000000';
text.strokeThickness = 2;
text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
text.inputEnabled = true;
text.input.enableDrag();
text.events.onInputOver.add(over, this);
text.events.onInputOut.add(out, this);
}
function out() {
text.fill = grd;
}
function over() {
text.fill = '#ff00ff';
}