2017-10-20 02:20:39 +00:00
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var BlendModes = require('../../renderer/BlendModes');
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2017-10-17 03:16:52 +00:00
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var Class = require('../../utils/Class');
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var Components = require('../components');
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2017-10-29 21:46:41 +00:00
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var DeathZone = require('./zones/DeathZone');
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2017-10-26 16:02:34 +00:00
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var EdgeZone = require('./zones/EdgeZone');
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2017-10-25 01:25:06 +00:00
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var EmitterOp = require('./EmitterOp');
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var GetFastValue = require('../../utils/object/GetFastValue');
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2017-10-20 02:20:39 +00:00
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var GetRandomElement = require('../../utils/array/GetRandomElement');
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var GetValue = require('../../utils/object/GetValue');
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2017-10-30 02:23:08 +00:00
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var HasValue = require('../../utils/object/HasValue');
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var HasAny = require('../../utils/object/HasAny');
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2017-10-17 03:16:52 +00:00
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var Particle = require('./Particle');
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2017-10-26 16:02:34 +00:00
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var RandomZone = require('./zones/RandomZone');
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2017-10-25 01:25:06 +00:00
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var Rectangle = require('../../geom/rectangle/Rectangle');
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2017-10-17 03:16:52 +00:00
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var StableSort = require('../../utils/array/StableSort');
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2017-10-20 13:13:48 +00:00
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var Vector2 = require('../../math/Vector2');
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2017-10-27 13:51:52 +00:00
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var Wrap = require('../../math/Wrap');
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2017-10-17 03:16:52 +00:00
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|
2018-02-06 19:22:20 +00:00
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// Phaser.GameObjects.ParticleEmitter
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2017-10-17 03:16:52 +00:00
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var ParticleEmitter = new Class({
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Mixins: [
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Components.BlendMode,
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Components.ScrollFactor,
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Components.Visible
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],
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initialize:
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function ParticleEmitter (manager, config)
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{
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this.manager = manager;
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2017-10-19 23:54:47 +00:00
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this.texture = manager.texture;
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this.frames = [ manager.defaultFrame ];
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2017-10-18 14:18:42 +00:00
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2017-10-20 02:20:39 +00:00
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this.defaultFrame = manager.defaultFrame;
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2017-10-17 03:16:52 +00:00
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2017-10-30 02:23:08 +00:00
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this.configFastMap = [
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'active',
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'blendMode',
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'collideBottom',
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'collideLeft',
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'collideRight',
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'collideTop',
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'deathCallback',
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'deathCallbackScope',
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'emitCallback',
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'emitCallbackScope',
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'follow',
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'frequency',
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'gravityX',
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'gravityY',
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'maxParticles',
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'name',
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'on',
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'particleBringToTop',
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'particleClass',
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'radial',
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'timeScale',
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'trackVisible',
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'visible'
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];
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this.configOpMap = [
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'accelerationX',
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'accelerationY',
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'alpha',
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'bounce',
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'delay',
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'lifespan',
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'maxVelocityX',
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'maxVelocityY',
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'moveToX',
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'moveToY',
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'quantity',
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'rotate',
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'scaleX',
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'scaleY',
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'speedX',
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'speedY',
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'tint',
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'x',
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'y'
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];
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this.name = '';
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this.particleClass = Particle;
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2017-10-27 13:51:52 +00:00
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2017-10-24 02:02:03 +00:00
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this.x = new EmitterOp(config, 'x', 0);
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this.y = new EmitterOp(config, 'y', 0);
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2017-10-17 20:32:45 +00:00
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2017-10-24 02:31:54 +00:00
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// A radial emitter will emit particles in all directions between angle min and max, using speed as the value
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2017-10-24 02:02:03 +00:00
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// A point emitter will emit particles only in the direction derived from the speedX and speedY values
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2017-10-30 02:23:08 +00:00
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this.radial = true;
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2017-10-18 14:18:42 +00:00
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2017-10-30 02:23:08 +00:00
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this.gravityX = 0;
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this.gravityY = 0;
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2017-10-17 03:16:52 +00:00
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2017-10-24 15:04:05 +00:00
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this.acceleration = false;
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this.accelerationX = new EmitterOp(config, 'accelerationX', 0, true);
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this.accelerationY = new EmitterOp(config, 'accelerationY', 0, true);
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2017-10-17 03:16:52 +00:00
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2017-10-24 15:04:05 +00:00
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this.maxVelocityX = new EmitterOp(config, 'maxVelocityX', 10000, true);
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this.maxVelocityY = new EmitterOp(config, 'maxVelocityY', 10000, true);
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this.speedX = new EmitterOp(config, 'speedX', 0, true);
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this.speedY = new EmitterOp(config, 'speedY', 0, true);
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2017-10-24 02:02:03 +00:00
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2017-10-27 20:19:21 +00:00
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this.moveTo = false;
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this.moveToX = new EmitterOp(config, 'moveToX', 0, true);
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this.moveToY = new EmitterOp(config, 'moveToY', 0, true);
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2017-10-24 15:04:05 +00:00
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this.bounce = new EmitterOp(config, 'bounce', 0, true);
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2017-10-24 02:02:03 +00:00
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this.scaleX = new EmitterOp(config, 'scaleX', 1);
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this.scaleY = new EmitterOp(config, 'scaleY', 1);
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2017-10-21 04:05:51 +00:00
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2017-10-27 20:19:21 +00:00
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this.tint = new EmitterOp(config, 'tint', 0xffffffff);
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2017-10-24 02:02:03 +00:00
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this.alpha = new EmitterOp(config, 'alpha', 1);
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2017-10-20 17:49:45 +00:00
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2017-10-24 02:02:03 +00:00
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this.lifespan = new EmitterOp(config, 'lifespan', 1000);
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2017-10-20 17:49:45 +00:00
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2017-10-24 02:31:54 +00:00
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this.angle = new EmitterOp(config, 'angle', { min: 0, max: 360 });
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2017-10-20 17:49:45 +00:00
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2017-10-24 02:31:54 +00:00
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this.rotate = new EmitterOp(config, 'rotate', 0);
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2017-10-20 17:49:45 +00:00
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2017-10-30 02:23:08 +00:00
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this.emitCallback = null;
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this.emitCallbackScope = null;
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2017-10-21 04:05:51 +00:00
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2017-10-30 02:23:08 +00:00
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this.deathCallback = null;
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this.deathCallbackScope = null;
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2017-10-21 04:05:51 +00:00
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2017-10-24 02:31:54 +00:00
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// Set to hard limit the amount of particle objects this emitter is allowed to create. 0 means unlimited.
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2017-10-30 02:23:08 +00:00
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this.maxParticles = 0;
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2017-10-18 14:18:42 +00:00
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// How many particles are emitted each time the emitter updates
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2017-10-30 02:23:08 +00:00
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this.quantity = new EmitterOp(config, 'quantity', 1, true);
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2017-10-17 20:32:45 +00:00
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2017-10-27 11:31:37 +00:00
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// How many ms to wait after emission before the particles start updating
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this.delay = new EmitterOp(config, 'delay', 0, true);
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2017-10-18 14:18:42 +00:00
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// How often a particle is emitted in ms (if emitter is a constant / flow emitter)
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// If emitter is an explosion emitter this value will be -1.
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// Anything > -1 sets this to be a flow emitter
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2017-10-30 02:23:08 +00:00
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this.frequency = 0;
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2017-10-18 14:18:42 +00:00
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// Controls if the emitter is currently emitting particles. Already alive particles will continue to update until they expire.
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2017-10-30 02:23:08 +00:00
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this.on = true;
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2017-10-18 14:18:42 +00:00
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// Newly emitted particles are added to the top of the particle list, i.e. rendered above those already alive. Set to false to send them to the back.
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2017-10-30 02:23:08 +00:00
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this.particleBringToTop = true;
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this.timeScale = 1;
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2017-10-17 20:32:45 +00:00
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2017-10-30 02:23:08 +00:00
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this.emitZone = null;
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this.deathZone = null;
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this.bounds = null;
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this.collideLeft = true;
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this.collideRight = true;
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this.collideTop = true;
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this.collideBottom = true;
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this.active = true;
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this.visible = true;
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this.blendMode = BlendModes.NORMAL;
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this.follow = null;
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this.followOffset = new Vector2();
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this.trackVisible = false;
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this.currentFrame = 0;
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this.randomFrame = true;
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this.frameQuantity = 1;
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2017-10-20 02:20:39 +00:00
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2017-10-23 16:11:13 +00:00
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// private
|
2017-10-20 02:20:39 +00:00
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this.dead = [];
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this.alive = [];
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2017-10-17 20:32:45 +00:00
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2017-10-18 14:18:42 +00:00
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this._counter = 0;
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2017-10-30 02:23:08 +00:00
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this._frameCounter = 0;
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2017-10-17 20:32:45 +00:00
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2017-10-30 02:23:08 +00:00
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if (config)
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{
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this.fromJSON(config);
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}
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},
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2017-10-26 16:02:34 +00:00
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2017-10-30 02:23:08 +00:00
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fromJSON: function (config)
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{
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if (!config)
|
2017-10-26 16:02:34 +00:00
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{
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2017-10-30 02:23:08 +00:00
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return this;
|
2017-10-29 21:46:41 +00:00
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}
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2017-10-30 02:23:08 +00:00
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// Only update properties from their current state if they exist in the given config
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var i = 0;
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var key = '';
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2017-10-29 21:46:41 +00:00
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2017-10-30 02:23:08 +00:00
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for (i = 0; i < this.configFastMap.length; i++)
|
2017-10-29 21:46:41 +00:00
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{
|
2017-10-30 02:23:08 +00:00
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key = this.configFastMap[i];
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if (HasValue(config, key))
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{
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this[key] = GetFastValue(config, key);
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}
|
2017-10-26 16:02:34 +00:00
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}
|
2017-10-24 15:04:05 +00:00
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|
2017-10-30 02:23:08 +00:00
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for (i = 0; i < this.configOpMap.length; i++)
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{
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key = this.configOpMap[i];
|
2017-10-25 01:25:06 +00:00
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|
2017-10-30 02:23:08 +00:00
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if (HasValue(config, key))
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{
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this[key].loadConfig(config);
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}
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}
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this.acceleration = (this.accelerationX.propertyValue !== 0 || this.accelerationY.propertyValue !== 0);
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this.moveTo = (this.moveToX.propertyValue !== 0 || this.moveToY.propertyValue !== 0);
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// Special 'speed' override
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if (HasValue(config, 'speed'))
|
2017-10-25 01:25:06 +00:00
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{
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2017-10-30 02:23:08 +00:00
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this.speedX.loadConfig(config, 'speed');
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this.speedY = null;
|
2017-10-25 01:25:06 +00:00
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}
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2017-10-30 02:23:08 +00:00
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// If you specify speedX, speedY ot moveTo then it changes the emitter from radial to a point emitter
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if (HasAny(config, [ 'speedX', 'speedY' ]) || this.moveTo)
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{
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this.radial = false;
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}
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// Special 'scale' override
|
2017-10-24 15:04:05 +00:00
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|
2017-10-30 02:23:08 +00:00
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if (HasValue(config, 'scale'))
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{
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this.scaleX.loadConfig(config, 'scale');
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this.scaleY = null;
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}
|
2017-10-20 02:20:39 +00:00
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|
2017-10-30 02:23:08 +00:00
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if (HasValue(config, 'callbackScope'))
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{
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var callbackScope = GetFastValue(config, 'callbackScope', null);
|
2017-10-20 02:20:39 +00:00
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2017-10-30 02:23:08 +00:00
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this.emitCallbackScope = callbackScope;
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this.deathCallbackScope = callbackScope;
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}
|
2017-10-20 02:48:42 +00:00
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2017-10-30 02:23:08 +00:00
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|
if (HasValue(config, 'emitZone'))
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{
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this.setEmitZone(config.emitZone);
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}
|
2017-10-20 02:20:39 +00:00
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|
2017-10-30 02:23:08 +00:00
|
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|
if (HasValue(config, 'deathZone'))
|
2017-10-20 02:20:39 +00:00
|
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{
|
2017-10-30 02:23:08 +00:00
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|
this.setDeathZone(config.deathZone);
|
2017-10-20 02:20:39 +00:00
|
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|
}
|
2017-10-17 03:16:52 +00:00
|
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|
2017-10-30 02:23:08 +00:00
|
|
|
if (HasValue(config, 'bounds'))
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{
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|
this.setBounds(config.bounds);
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|
|
}
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if (HasValue(config, 'followOffset'))
|
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{
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|
|
this.followOffset.setFromObject(GetFastValue(config, 'followOffset', 0));
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|
|
}
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|
if (HasValue(config, 'frame'))
|
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|
|
{
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|
|
this.setFrame(config.frame);
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|
|
|
}
|
2017-10-23 16:11:13 +00:00
|
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|
2017-10-30 02:23:08 +00:00
|
|
|
return this;
|
2017-10-23 16:11:13 +00:00
|
|
|
},
|
|
|
|
|
2017-10-30 02:23:08 +00:00
|
|
|
toJSON: function (output)
|
2017-10-23 16:11:13 +00:00
|
|
|
{
|
2017-10-30 02:23:08 +00:00
|
|
|
if (output === undefined) { output = {}; }
|
|
|
|
|
|
|
|
var i = 0;
|
|
|
|
var key = '';
|
|
|
|
|
|
|
|
for (i = 0; i < this.configFastMap.length; i++)
|
|
|
|
{
|
|
|
|
key = this.configFastMap[i];
|
|
|
|
|
|
|
|
output[key] = this[key];
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < this.configOpMap.length; i++)
|
|
|
|
{
|
|
|
|
key = this.configOpMap[i];
|
2017-10-23 16:11:13 +00:00
|
|
|
|
2017-10-30 02:23:08 +00:00
|
|
|
if (this[key])
|
|
|
|
{
|
|
|
|
output[key] = this[key].toJSON();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// special handlers
|
|
|
|
if (!this.speedY)
|
|
|
|
{
|
|
|
|
delete output.speedX;
|
|
|
|
output.speed = this.speedX.toJSON();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!this.scaleY)
|
|
|
|
{
|
|
|
|
delete output.scaleX;
|
|
|
|
output.scale = this.scaleX.toJSON();
|
|
|
|
}
|
|
|
|
|
|
|
|
return output;
|
2017-10-23 16:11:13 +00:00
|
|
|
},
|
|
|
|
|
2017-10-20 13:13:48 +00:00
|
|
|
startFollow: function (target, offsetX, offsetY, trackVisible)
|
2017-10-20 02:48:42 +00:00
|
|
|
{
|
2017-10-20 13:13:48 +00:00
|
|
|
if (offsetX === undefined) { offsetX = 0; }
|
|
|
|
if (offsetY === undefined) { offsetY = 0; }
|
|
|
|
if (trackVisible === undefined) { trackVisible = false; }
|
|
|
|
|
|
|
|
this.follow = target;
|
|
|
|
this.followOffset.set(offsetX, offsetY);
|
|
|
|
this.trackVisible = trackVisible;
|
2017-10-20 02:48:42 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
stopFollow: function ()
|
|
|
|
{
|
2017-10-20 13:13:48 +00:00
|
|
|
this.follow = null;
|
|
|
|
this.followOffset.set(0, 0);
|
|
|
|
this.trackVisible = false;
|
2017-10-20 02:48:42 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
getFrame: function ()
|
|
|
|
{
|
2017-10-19 23:54:47 +00:00
|
|
|
if (this.frames.length === 1)
|
|
|
|
{
|
|
|
|
return this.defaultFrame;
|
|
|
|
}
|
2017-10-27 13:51:52 +00:00
|
|
|
else if (this.randomFrame)
|
2017-10-19 23:54:47 +00:00
|
|
|
{
|
|
|
|
return GetRandomElement(this.frames);
|
|
|
|
}
|
2017-10-27 13:51:52 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
var frame = this.frames[this.currentFrame];
|
|
|
|
|
|
|
|
this._frameCounter++;
|
|
|
|
|
|
|
|
if (this._frameCounter === this.frameQuantity)
|
|
|
|
{
|
|
|
|
this._frameCounter = 0;
|
|
|
|
this.currentFrame = Wrap(this.currentFrame + 1, 0, this._frameLength);
|
|
|
|
}
|
|
|
|
|
|
|
|
return frame;
|
|
|
|
}
|
2017-10-18 14:18:42 +00:00
|
|
|
},
|
|
|
|
|
2017-10-27 13:51:52 +00:00
|
|
|
// frame: 0
|
|
|
|
// frame: 'red'
|
|
|
|
// frame: [ 0, 1, 2, 3 ]
|
|
|
|
// frame: [ 'red', 'green', 'blue', 'pink', 'white' ]
|
|
|
|
// frame: { frames: [ 'red', 'green', 'blue', 'pink', 'white' ], [cycle: bool], [quantity: int] }
|
|
|
|
|
|
|
|
setFrame: function (frames, pickRandom, quantity)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-27 13:51:52 +00:00
|
|
|
if (pickRandom === undefined) { pickRandom = true; }
|
|
|
|
if (quantity === undefined) { quantity = 1; }
|
|
|
|
|
|
|
|
this.randomFrame = pickRandom;
|
|
|
|
this.frameQuantity = quantity;
|
|
|
|
this.currentFrame = 0;
|
|
|
|
this._frameCounter = 0;
|
|
|
|
|
|
|
|
var t = typeof (frames);
|
|
|
|
|
|
|
|
if (Array.isArray(frames) || t === 'string' || t === 'number')
|
|
|
|
{
|
|
|
|
this.manager.setEmitterFrames(frames, this);
|
|
|
|
}
|
|
|
|
else if (t === 'object')
|
|
|
|
{
|
|
|
|
var frameConfig = frames;
|
|
|
|
var frames = GetFastValue(frameConfig, 'frames', null);
|
|
|
|
|
|
|
|
if (frames)
|
|
|
|
{
|
|
|
|
this.manager.setEmitterFrames(frames, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
var isCycle = GetFastValue(frameConfig, 'cycle', false);
|
|
|
|
|
|
|
|
this.randomFrame = (isCycle) ? false : true;
|
|
|
|
|
|
|
|
this.frameQuantity = GetFastValue(frameConfig, 'quantity', quantity);
|
|
|
|
}
|
|
|
|
|
|
|
|
this._frameLength = this.frames.length;
|
|
|
|
|
|
|
|
if (this._frameLength === 1)
|
|
|
|
{
|
|
|
|
this.frameQuantity = 1;
|
|
|
|
this.randomFrame = false;
|
|
|
|
}
|
2017-10-18 14:18:42 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setRadial: function (value)
|
|
|
|
{
|
|
|
|
if (value === undefined) { value = true; }
|
|
|
|
|
|
|
|
this.radial = value;
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setPosition: function (x, y)
|
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.x.onChange(x);
|
|
|
|
this.y.onChange(y);
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-25 01:25:06 +00:00
|
|
|
setBounds: function (x, y, width, height)
|
|
|
|
{
|
|
|
|
if (typeof x === 'object')
|
|
|
|
{
|
|
|
|
var obj = x;
|
|
|
|
|
|
|
|
var x = obj.x;
|
|
|
|
var y = obj.y;
|
2017-10-30 02:23:08 +00:00
|
|
|
var width = (HasValue(obj, 'w')) ? obj.w : obj.width;
|
|
|
|
var height = (HasValue(obj, 'h')) ? obj.h : obj.height;
|
2017-10-25 01:25:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (this.bounds)
|
|
|
|
{
|
|
|
|
this.bounds.setTo(x, y, width, height);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
this.bounds = new Rectangle(x, y, width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-17 20:32:45 +00:00
|
|
|
// Particle Emission
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
setSpeedX: function (value)
|
|
|
|
{
|
|
|
|
this.speedX.onChange(value);
|
|
|
|
|
|
|
|
// If you specify speedX and Y then it changes the emitter from radial to a point emitter
|
|
|
|
this.radial = false;
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setSpeedY: function (value)
|
|
|
|
{
|
2017-10-30 02:23:08 +00:00
|
|
|
if (this.speedY)
|
|
|
|
{
|
|
|
|
this.speedY.onChange(value);
|
2017-10-24 02:02:03 +00:00
|
|
|
|
2017-10-30 02:23:08 +00:00
|
|
|
// If you specify speedX and Y then it changes the emitter from radial to a point emitter
|
|
|
|
this.radial = false;
|
|
|
|
}
|
2017-10-24 02:02:03 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setSpeed: function (value)
|
|
|
|
{
|
|
|
|
this.speedX.onChange(value);
|
|
|
|
this.speedY = null;
|
|
|
|
|
|
|
|
// If you specify speedX and Y then it changes the emitter from radial to a point emitter
|
2017-10-30 02:23:08 +00:00
|
|
|
this.radial = true;
|
2017-10-24 02:02:03 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setScaleX: function (value)
|
|
|
|
{
|
|
|
|
this.scaleX.onChange(value);
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setScaleY: function (value)
|
|
|
|
{
|
|
|
|
this.scaleY.onChange(value);
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setScale: function (value)
|
|
|
|
{
|
|
|
|
this.scaleX.onChange(value);
|
|
|
|
this.scaleY = null;
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setGravityX: function (value)
|
2017-10-17 20:32:45 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.gravityX = value;
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
setGravityY: function (value)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.gravityY = value;
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-18 01:26:15 +00:00
|
|
|
setGravity: function (x, y)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.gravityX = x;
|
|
|
|
this.gravityY = y;
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
setAlpha: function (value)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.alpha.onChange(value);
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
setEmitterAngle: function (value)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-24 02:31:54 +00:00
|
|
|
this.angle.onChange(value);
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
setAngle: function (value)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.angle.onChange(value);
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2017-10-17 20:32:45 +00:00
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
setLifespan: function (value)
|
2017-10-17 20:32:45 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.lifespan.onChange(value);
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-19 23:54:47 +00:00
|
|
|
setQuantity: function (quantity)
|
|
|
|
{
|
2017-10-24 02:31:54 +00:00
|
|
|
this.quantity.onChange(quantity);
|
2017-10-19 23:54:47 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
setFrequency: function (frequency, quantity)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
this.frequency = frequency;
|
2017-10-19 23:54:47 +00:00
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
this._counter = 0;
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2017-10-19 23:54:47 +00:00
|
|
|
if (quantity)
|
|
|
|
{
|
2017-10-24 02:31:54 +00:00
|
|
|
this.quantity.onChange(quantity);
|
2017-10-19 23:54:47 +00:00
|
|
|
}
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-29 21:46:41 +00:00
|
|
|
// The zone must have a function called `getPoint` that takes a particle object and sets
|
2017-10-18 14:18:42 +00:00
|
|
|
// its x and y properties accordingly then returns that object
|
2017-10-29 21:46:41 +00:00
|
|
|
setEmitZone: function (zoneConfig)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-29 21:46:41 +00:00
|
|
|
if (zoneConfig === undefined)
|
2017-10-18 14:18:42 +00:00
|
|
|
{
|
2017-10-29 21:46:41 +00:00
|
|
|
this.emitZone = null;
|
2017-10-18 14:18:42 +00:00
|
|
|
}
|
2017-10-26 16:02:34 +00:00
|
|
|
else
|
2017-10-18 14:18:42 +00:00
|
|
|
{
|
2017-10-26 16:02:34 +00:00
|
|
|
// Where source = Geom like Circle, or a Path or Curve
|
2017-10-29 21:46:41 +00:00
|
|
|
// emitZone: { type: 'random', source: X }
|
2017-11-01 13:09:30 +00:00
|
|
|
// emitZone: { type: 'edge', source: X, quantity: 32, [stepRate=0], [yoyo=false], [seamless=true] }
|
2017-10-26 16:02:34 +00:00
|
|
|
|
2017-10-29 21:46:41 +00:00
|
|
|
var type = GetFastValue(zoneConfig, 'type', 'random');
|
|
|
|
var source = GetFastValue(zoneConfig, 'source', null);
|
2017-10-26 16:02:34 +00:00
|
|
|
|
|
|
|
if (source && typeof source.getPoint === 'function')
|
|
|
|
{
|
2017-10-27 10:43:55 +00:00
|
|
|
switch (type)
|
2017-10-26 16:02:34 +00:00
|
|
|
{
|
2017-10-27 10:43:55 +00:00
|
|
|
case 'random':
|
2017-11-01 13:09:30 +00:00
|
|
|
|
2017-10-29 21:46:41 +00:00
|
|
|
this.emitZone = new RandomZone(source);
|
2017-11-01 13:09:30 +00:00
|
|
|
|
2017-10-27 10:43:55 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case 'edge':
|
2017-11-01 13:09:30 +00:00
|
|
|
|
2017-10-29 21:46:41 +00:00
|
|
|
var quantity = GetFastValue(zoneConfig, 'quantity', 1);
|
|
|
|
var stepRate = GetFastValue(zoneConfig, 'stepRate', 0);
|
|
|
|
var yoyo = GetFastValue(zoneConfig, 'yoyo', false);
|
2017-11-01 13:09:30 +00:00
|
|
|
var seamless = GetFastValue(zoneConfig, 'seamless', true);
|
|
|
|
|
|
|
|
this.emitZone = new EdgeZone(source, quantity, stepRate, yoyo, seamless);
|
|
|
|
|
2017-10-27 10:43:55 +00:00
|
|
|
break;
|
2017-10-26 16:02:34 +00:00
|
|
|
}
|
|
|
|
}
|
2017-10-18 14:18:42 +00:00
|
|
|
}
|
2017-10-17 03:16:52 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-29 21:46:41 +00:00
|
|
|
setDeathZone: function (zoneConfig)
|
|
|
|
{
|
|
|
|
if (zoneConfig === undefined)
|
|
|
|
{
|
|
|
|
this.deathZone = null;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Where source = Geom like Circle or Rect that suppors a 'contains' function
|
|
|
|
// deathZone: { type: 'onEnter', source: X }
|
|
|
|
// deathZone: { type: 'onLeave', source: X }
|
|
|
|
|
|
|
|
var type = GetFastValue(zoneConfig, 'type', 'onEnter');
|
|
|
|
var source = GetFastValue(zoneConfig, 'source', null);
|
|
|
|
|
|
|
|
if (source && typeof source.contains === 'function')
|
|
|
|
{
|
|
|
|
var killOnEnter = (type === 'onEnter') ? true : false;
|
|
|
|
|
|
|
|
this.deathZone = new DeathZone(source, killOnEnter);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-17 20:32:45 +00:00
|
|
|
// Particle Management
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
reserve: function (particleCount)
|
|
|
|
{
|
|
|
|
var dead = this.dead;
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
for (var i = 0; i < particleCount; i++)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-21 04:05:51 +00:00
|
|
|
dead.push(new this.particleClass(this));
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
getAliveParticleCount: function ()
|
|
|
|
{
|
|
|
|
return this.alive.length;
|
|
|
|
},
|
|
|
|
|
|
|
|
getDeadParticleCount: function ()
|
|
|
|
{
|
|
|
|
return this.dead.length;
|
|
|
|
},
|
|
|
|
|
|
|
|
getParticleCount: function ()
|
|
|
|
{
|
|
|
|
return this.getAliveParticleCount() + this.getDeadParticleCount();
|
|
|
|
},
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
atLimit: function ()
|
|
|
|
{
|
|
|
|
return (this.maxParticles > 0 && this.getParticleCount() === this.maxParticles);
|
|
|
|
},
|
|
|
|
|
2017-10-21 04:05:51 +00:00
|
|
|
onParticleEmit: function (callback, context)
|
|
|
|
{
|
|
|
|
if (callback === undefined)
|
|
|
|
{
|
|
|
|
// Clear any previously set callback
|
|
|
|
this.emitCallback = null;
|
|
|
|
this.emitCallbackScope = null;
|
|
|
|
}
|
|
|
|
else if (typeof callback === 'function')
|
|
|
|
{
|
|
|
|
this.emitCallback = callback;
|
|
|
|
|
|
|
|
if (context)
|
|
|
|
{
|
|
|
|
this.emitCallbackScope = context;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
onParticleDeath: function (callback, context)
|
|
|
|
{
|
|
|
|
if (callback === undefined)
|
|
|
|
{
|
|
|
|
// Clear any previously set callback
|
|
|
|
this.deathCallback = null;
|
|
|
|
this.deathCallbackScope = null;
|
|
|
|
}
|
|
|
|
else if (typeof callback === 'function')
|
|
|
|
{
|
|
|
|
this.deathCallback = callback;
|
|
|
|
|
|
|
|
if (context)
|
|
|
|
{
|
|
|
|
this.deathCallbackScope = context;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
killAll: function ()
|
|
|
|
{
|
|
|
|
var dead = this.dead;
|
|
|
|
var alive = this.alive;
|
|
|
|
|
|
|
|
while (alive.length > 0)
|
|
|
|
{
|
|
|
|
dead.push(alive.pop());
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
forEachAlive: function (callback, thisArg)
|
|
|
|
{
|
|
|
|
var alive = this.alive;
|
|
|
|
var length = alive.length;
|
|
|
|
|
|
|
|
for (var index = 0; index < length; ++index)
|
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
// Sends the Particle and the Emitter
|
|
|
|
callback.call(thisArg, alive[index], this);
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
forEachDead: function (callback, thisArg)
|
|
|
|
{
|
|
|
|
var dead = this.dead;
|
|
|
|
var length = dead.length;
|
|
|
|
|
|
|
|
for (var index = 0; index < length; ++index)
|
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
// Sends the Particle and the Emitter
|
|
|
|
callback.call(thisArg, dead[index], this);
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
start: function ()
|
|
|
|
{
|
|
|
|
this.on = true;
|
|
|
|
|
|
|
|
this._counter = 0;
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
pause: function ()
|
|
|
|
{
|
|
|
|
this.active = false;
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
|
|
|
resume: function ()
|
|
|
|
{
|
|
|
|
this.active = true;
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-21 04:05:51 +00:00
|
|
|
depthSort: function ()
|
|
|
|
{
|
|
|
|
StableSort.inplace(this.alive, this.depthSortCallback);
|
|
|
|
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
flow: function (frequency, count)
|
|
|
|
{
|
|
|
|
if (count === undefined) { count = 1; }
|
2017-10-17 20:32:45 +00:00
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
this.frequency = frequency;
|
2017-10-17 20:32:45 +00:00
|
|
|
|
2017-10-24 02:31:54 +00:00
|
|
|
this.quantity.onChange(count);
|
2017-10-17 20:32:45 +00:00
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
return this.start();
|
|
|
|
},
|
2017-10-17 20:32:45 +00:00
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
explode: function (count, x, y)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
this.frequency = -1;
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2018-01-12 17:09:09 +00:00
|
|
|
return this.emitParticle(count, x, y);
|
2017-10-17 03:16:52 +00:00
|
|
|
},
|
|
|
|
|
2018-01-12 17:09:09 +00:00
|
|
|
emitParticleAt: function (x, y, count)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2018-01-12 17:09:09 +00:00
|
|
|
return this.emitParticle(count, x, y);
|
2017-10-18 14:18:42 +00:00
|
|
|
},
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2018-01-12 17:09:09 +00:00
|
|
|
emitParticle: function (count, x, y)
|
2017-10-18 14:18:42 +00:00
|
|
|
{
|
|
|
|
if (this.atLimit())
|
|
|
|
{
|
2017-10-21 04:05:51 +00:00
|
|
|
return;
|
2017-10-18 14:18:42 +00:00
|
|
|
}
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2017-10-24 02:31:54 +00:00
|
|
|
if (count === undefined)
|
|
|
|
{
|
|
|
|
count = this.quantity.onEmit();
|
|
|
|
}
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
var dead = this.dead;
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
for (var i = 0; i < count; i++)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
var particle;
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
if (dead.length > 0)
|
|
|
|
{
|
|
|
|
particle = dead.pop();
|
2017-10-18 14:18:42 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-10-21 04:05:51 +00:00
|
|
|
particle = new this.particleClass(this);
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
2017-10-18 14:18:42 +00:00
|
|
|
|
2018-01-12 17:09:09 +00:00
|
|
|
particle.fire(x, y);
|
2017-10-18 14:18:42 +00:00
|
|
|
|
|
|
|
if (this.particleBringToTop)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
this.alive.push(particle);
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
this.alive.unshift(particle);
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
|
|
|
|
2017-10-21 04:05:51 +00:00
|
|
|
if (this.emitCallback)
|
|
|
|
{
|
|
|
|
this.emitCallback.call(this.emitCallbackScope, particle, this);
|
|
|
|
}
|
2017-10-17 20:32:45 +00:00
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
if (this.atLimit())
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
|
|
|
|
2017-10-21 04:05:51 +00:00
|
|
|
return particle;
|
2017-10-17 03:16:52 +00:00
|
|
|
},
|
|
|
|
|
|
|
|
preUpdate: function (time, delta)
|
|
|
|
{
|
2017-10-17 20:32:45 +00:00
|
|
|
// Scale the delta
|
|
|
|
delta *= this.timeScale;
|
|
|
|
|
2017-10-18 14:18:42 +00:00
|
|
|
var step = (delta / 1000);
|
2017-10-20 02:48:42 +00:00
|
|
|
|
2017-10-24 02:02:03 +00:00
|
|
|
if (this.trackVisible)
|
2017-10-20 02:48:42 +00:00
|
|
|
{
|
2017-10-24 02:02:03 +00:00
|
|
|
this.visible = this.follow.visible;
|
2017-10-20 02:48:42 +00:00
|
|
|
}
|
|
|
|
|
2017-10-25 15:05:35 +00:00
|
|
|
// Any particle processors?
|
|
|
|
var processors = this.manager.getProcessors();
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
var particles = this.alive;
|
|
|
|
var length = particles.length;
|
2017-10-17 20:32:45 +00:00
|
|
|
|
|
|
|
for (var index = 0; index < length; index++)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
|
|
|
var particle = particles[index];
|
|
|
|
|
2017-10-17 20:32:45 +00:00
|
|
|
// update returns `true` if the particle is now dead (lifeStep < 0)
|
2017-10-25 15:05:35 +00:00
|
|
|
if (particle.update(delta, step, processors))
|
2017-10-17 20:32:45 +00:00
|
|
|
{
|
|
|
|
// Moves the dead particle to the end of the particles array (ready for splicing out later)
|
|
|
|
var last = particles[length - 1];
|
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
particles[length - 1] = particle;
|
|
|
|
particles[index] = last;
|
2017-10-18 14:18:42 +00:00
|
|
|
|
2017-10-17 03:16:52 +00:00
|
|
|
index -= 1;
|
|
|
|
length -= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Move dead particles to the dead array
|
|
|
|
var deadLength = particles.length - length;
|
|
|
|
|
|
|
|
if (deadLength > 0)
|
|
|
|
{
|
2017-10-18 14:18:42 +00:00
|
|
|
var rip = particles.splice(particles.length - deadLength, deadLength);
|
|
|
|
|
|
|
|
var deathCallback = this.deathCallback;
|
|
|
|
var deathCallbackScope = this.deathCallbackScope;
|
|
|
|
|
|
|
|
if (deathCallback)
|
|
|
|
{
|
|
|
|
for (var i = 0; i < rip.length; i++)
|
|
|
|
{
|
|
|
|
deathCallback.call(deathCallbackScope, rip[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
this.dead.concat(rip);
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2017-10-21 04:05:51 +00:00
|
|
|
StableSort.inplace(particles, this.indexSortCallback);
|
2017-10-17 03:16:52 +00:00
|
|
|
}
|
2017-10-21 04:05:51 +00:00
|
|
|
|
2017-10-19 23:54:47 +00:00
|
|
|
if (!this.on)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (this.frequency === 0)
|
|
|
|
{
|
2018-01-12 17:09:09 +00:00
|
|
|
this.emitParticle();
|
2017-10-19 23:54:47 +00:00
|
|
|
}
|
|
|
|
else if (this.frequency > 0)
|
2017-10-18 14:18:42 +00:00
|
|
|
{
|
|
|
|
this._counter -= delta;
|
|
|
|
|
|
|
|
if (this._counter <= 0)
|
|
|
|
{
|
2018-01-12 17:09:09 +00:00
|
|
|
this.emitParticle();
|
2017-10-17 03:16:52 +00:00
|
|
|
|
2017-10-19 23:54:47 +00:00
|
|
|
// counter = frequency - remained from previous delta
|
|
|
|
this._counter = (this.frequency - Math.abs(this._counter));
|
2017-10-18 14:18:42 +00:00
|
|
|
}
|
|
|
|
}
|
2017-10-17 03:16:52 +00:00
|
|
|
},
|
|
|
|
|
2017-10-21 04:05:51 +00:00
|
|
|
depthSortCallback: function (a, b)
|
|
|
|
{
|
|
|
|
return a.y - b.y;
|
|
|
|
},
|
|
|
|
|
|
|
|
indexSortCallback: function (a, b)
|
2017-10-17 03:16:52 +00:00
|
|
|
{
|
|
|
|
return a.index - b.index;
|
|
|
|
}
|
|
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
module.exports = ParticleEmitter;
|