phaser/src/physics/arcade/index.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013-2023 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var CONST = require('./const');
var Extend = require('../../utils/object/Extend');
/**
* @namespace Phaser.Physics.Arcade
*/
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var Arcade = {
ArcadePhysics: require('./ArcadePhysics'),
Body: require('./Body'),
Collider: require('./Collider'),
Components: require('./components'),
Events: require('./events'),
Factory: require('./Factory'),
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GetCollidesWith: require('./GetCollidesWith'),
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GetOverlapX: require('./GetOverlapX'),
GetOverlapY: require('./GetOverlapY'),
SeparateX: require('./SeparateX'),
SeparateY: require('./SeparateY'),
Group: require('./PhysicsGroup'),
Image: require('./ArcadeImage'),
Sprite: require('./ArcadeSprite'),
StaticBody: require('./StaticBody'),
StaticGroup: require('./StaticPhysicsGroup'),
Tilemap: require('./tilemap/'),
World: require('./World')
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};
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// Merge in the consts
Arcade = Extend(false, Arcade, CONST);
module.exports = Arcade;