# Description
This makes many of the larger objects in `EngineState` into `Arc`, and
uses `Arc::make_mut` to do clone-on-write if the reference is not
unique. This is generally very cheap, giving us the best of both worlds
- allowing us to mutate without cloning if we have an exclusive
reference, and cloning if we don't.
This started as more of a curiosity for me after remembering that
`Arc::make_mut` exists and can make using `Arc` for mostly immutable
data that sometimes needs to be changed very convenient, and also after
hearing someone complain about memory usage on Discord - this is a
somewhat significant win for that.
The exact objects that were wrapped in `Arc`:
- `files`, `file_contents` - the strings and byte buffers
- `decls` - the whole `Vec`, but mostly to avoid lots of individual
`malloc()` calls on Clone rather than for memory usage
- `blocks` - the blocks themselves, rather than the outer Vec
- `modules` - the modules themselves, rather than the outer Vec
- `env_vars`, `previous_env_vars` - the entire maps
- `config`
The changes required were relatively minimal, but this is a breaking API
change. In particular, blocks are added as Arcs, to allow the parser
cache functionality to work.
With my normal nu config, running on Linux, this saves me about 15 MiB
of process memory usage when running interactively (65 MiB → 50 MiB).
This also makes quick command executions cheaper, particularly since
every REPL loop now involves a clone of the engine state so that we can
recover from a panic. It also reduces memory usage where engine state
needs to be cloned and sent to another thread or kept within an
iterator.
# User-Facing Changes
Shouldn't be any, since it's all internal stuff, but it does change some
public interfaces so it's a breaking change
# Description
As suggested by @WindSoilder, since plugins can now contain both simple
commands that produce `Value` and commands that produce `PipelineData`
without having to choose one or the other for the whole plugin, this
change merges `stream_example` into `example`.
# User-Facing Changes
All of the example plugins are renamed.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Check nushell/nushell.github.io for any docs that match the
command names changed
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1219425984990806207)
# Description
- Rename `CustomValue::value_string()` to `type_name()` to reflect its
usage better.
- Change print behavior to always call `to_base_value()` first, to give
the custom value better control over the output.
- Change `describe --detailed` to show the type name as the subtype,
rather than trying to describe the base value.
- Change custom `Type` to use `type_name()` rather than `typetag_name()`
to make things like `PluginCustomValue` more transparent
One question: should `describe --detailed` still include a description
of the base value somewhere? I'm torn on it, it seems possibly useful
for some things (maybe sqlite databases?), but having `describe -d` not
include the custom type name anywhere felt weird. Another option would
be to add another method to `CustomValue` for info to be displayed in
`describe`, so that it can be more type-specific?
# User-Facing Changes
Everything above has implications for printing and `describe` on custom
values
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
Context: @abusch is working on a semver plugin with custom values and
wants users to be able to convert them back to strings
# Description
This allows `into string` to work on custom values if their base value
representation could be converted into a string with the same rules.
# User-Facing Changes
`into string` works on custom values.
Unfortunately, I couldn't really demo this with an example, because
there aren't any custom values that can be represented that way
included.
# Tests + Formatting
I was able to write a test using the custom values plugin.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
Fixes#12057 where it was pointed out that `export use` takes an
**optional** `members` positional argument whereas `use` takes a
**rest** `members` argument.
# Description
@ayax79 says that the dataframe commands all have dataframe custom
values in their examples, and they're used for tests.
Rather than send the custom values to the engine, if they're in
examples, this change just renders them using `to_base_value()` first.
That way we avoid potentially having to hold onto custom values in
`plugins.nu` that might not be valid indefinitely - as will be the case
for dataframes in particular - but we still avoid forcing plugin writers
to not use custom values in their examples.
# User-Facing Changes
- Custom values usable in plugin examples
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
# Description
`help zip` now reports:
```
other <one_of(any, closure())>: The other input, or closure returning a stream.
```
Thanks to @edhowland for pointing this out ❤️
# User-Facing Changes
- Doc change for zip
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
# Description
We do a lot of visiting contained values in the serialization / validity
functions within `PluginCustomValue` utils. This adds
`Value::recurse_mut()` which wraps up most of that logic into something
that can be reused.
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# Description
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With the introduction of the system clipboard to nushell, many commands
changed their behavior from using a local cut buffer to the system
clipboard, perhaps surprisingly for many users. (See #11907)
This PR changes most of them back to using the local cut buffer and
introduces three commands (`CutSelectionSystem`, `CopySelectionSystem`
and `PasteSystem`) to explicitly use the system clipboard.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Users who in the meantime already used the system clipboard now default
back to the local clipboard. To be able to use the system clipboard
again they have to append the suffix `system` to their current edit
command specified in their keybindings.
# Tests + Formatting
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Make sure you've run and fixed any issues with these commands:
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crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
The commands themselves are tested in `reedline`. The changes introduces
in nushell are minimal and simply forward from a match on the keybinding
name to the command.
# After Submitting
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---------
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
# Description
Adds the `AddEnvVar` plugin call, which allows plugins to set
environment variables in the caller's scope. This is the first engine
call that mutates the caller's stack, and opens the door to more
operations like this if needed.
This also comes with an extra benefit: in doing this, I needed to
refactor how context was handled, and I was able to avoid cloning
`EngineInterface` / `Stack` / `Call` in most cases that plugin calls are
used. They now only need to be cloned if the plugin call returns a
stream. The performance increase is welcome (5.5x faster on `inc`!):
```nushell
# Before
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
405ms 941µs 952ns
# After
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
73ms 68µs 749ns
```
# User-Facing Changes
- New engine call: `add_env_var()`
- Performance enhancement for plugin calls
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [x] Document env manipulation in plugins guide
- [x] Document `AddEnvVar` in plugin protocol
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# Description
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With this change, `mkdir` mirrors coreutils works. Closes#12161
I referred to the implementation of `mkdir` in uutils/coreutils. I add
`uucore` required for implementation to dependencies. Since `uucore` is
already included in dependencies of `uu_mkdir`, I don't think there will
be any additional dependencies.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
- Directories are created according to `umask` except for Windows.
# Tests + Formatting
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Make sure you've run and fixed any issues with these commands:
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check that you're using the standard code style
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sure to [enable developer
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crates/nu-std"` to run the tests for the standard library
> **Note**
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> ```bash
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> toolkit check pr
> ```
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I add `mkdir` test considering permissions. The test assumes that the
default `umask` is `022`.
# After Submitting
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# Description
Fixes#12193 where the `$in` value may be null for closures provided to
`insert`.
# User-Facing Changes
The `$in` value will now always be the same as the closure parameter for
`insert`.
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1216517833312309419)
# Description
This is a significant breaking change to the plugin API, but one I think
is worthwhile. @ayax79 mentioned on Discord that while trying to start
on a dataframes plugin, he was a little disappointed that more wasn't
provided in terms of code organization for commands, particularly since
there are *a lot* of `dfr` commands.
This change treats plugins more like miniatures of the engine, with
dispatch of the command name being handled inherently, each command
being its own type, and each having their own signature within the trait
impl for the command type rather than having to find a way to centralize
it all into one `Vec`.
For the example plugins that have multiple commands, I definitely like
how this looks a lot better. This encourages doing code organization the
right way and feels very good.
For the plugins that have only one command, it's just a little bit more
boilerplate - but still worth it, in my opinion.
The `Box<dyn PluginCommand<Plugin = Self>>` type in `commands()` is a
little bit hairy, particularly for Rust beginners, but ultimately not so
bad, and it gives the desired flexibility for shared state for a whole
plugin + the individual commands.
# User-Facing Changes
Pretty big breaking change to plugin API, but probably one that's worth
making.
```rust
use nu_plugin::*;
use nu_protocol::{PluginSignature, PipelineData, Type, Value};
struct LowercasePlugin;
struct Lowercase;
// Plugins can now have multiple commands
impl PluginCommand for Lowercase {
type Plugin = LowercasePlugin;
// The signature lives with the command
fn signature(&self) -> PluginSignature {
PluginSignature::build("lowercase")
.usage("Convert each string in a stream to lowercase")
.input_output_type(Type::List(Type::String.into()), Type::List(Type::String.into()))
}
// We also provide SimplePluginCommand which operates on Value like before
fn run(
&self,
plugin: &LowercasePlugin,
engine: &EngineInterface,
call: &EvaluatedCall,
input: PipelineData,
) -> Result<PipelineData, LabeledError> {
let span = call.head;
Ok(input.map(move |value| {
value.as_str()
.map(|string| Value::string(string.to_lowercase(), span))
// Errors in a stream should be returned as values.
.unwrap_or_else(|err| Value::error(err, span))
}, None)?)
}
}
// Plugin now just has a list of commands, and the custom value op stuff still goes here
impl Plugin for LowercasePlugin {
fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
vec![Box::new(Lowercase)]
}
}
fn main() {
serve_plugin(&LowercasePlugin{}, MsgPackSerializer)
}
```
Time this however you like - we're already breaking stuff for 0.92, so
it might be good to do it now, but if it feels like a lot all at once,
it could wait.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update examples in the book
- [x] Fix#12088 to match - this change would actually simplify it a
lot, because the methods are currently just duplicated between `Plugin`
and `StreamingPlugin`, but they only need to be on `Plugin` with this
change
# Description
The PR overhauls how IO redirection is handled, allowing more explicit
and fine-grain control over `stdout` and `stderr` output as well as more
efficient IO and piping.
To summarize the changes in this PR:
- Added a new `IoStream` type to indicate the intended destination for a
pipeline element's `stdout` and `stderr`.
- The `stdout` and `stderr` `IoStream`s are stored in the `Stack` and to
avoid adding 6 additional arguments to every eval function and
`Command::run`. The `stdout` and `stderr` streams can be temporarily
overwritten through functions on `Stack` and these functions will return
a guard that restores the original `stdout` and `stderr` when dropped.
- In the AST, redirections are now directly part of a `PipelineElement`
as a `Option<Redirection>` field instead of having multiple different
`PipelineElement` enum variants for each kind of redirection. This
required changes to the parser, mainly in `lite_parser.rs`.
- `Command`s can also set a `IoStream` override/redirection which will
apply to the previous command in the pipeline. This is used, for
example, in `ignore` to allow the previous external command to have its
stdout redirected to `Stdio::null()` at spawn time. In contrast, the
current implementation has to create an os pipe and manually consume the
output on nushell's side. File and pipe redirections (`o>`, `e>`, `e>|`,
etc.) have precedence over overrides from commands.
This PR improves piping and IO speed, partially addressing #10763. Using
the `throughput` command from that issue, this PR gives the following
speedup on my setup for the commands below:
| Command | Before (MB/s) | After (MB/s) | Bash (MB/s) |
| --------------------------- | -------------:| ------------:|
-----------:|
| `throughput o> /dev/null` | 1169 | 52938 | 54305 |
| `throughput \| ignore` | 840 | 55438 | N/A |
| `throughput \| null` | Error | 53617 | N/A |
| `throughput \| rg 'x'` | 1165 | 3049 | 3736 |
| `(throughput) \| rg 'x'` | 810 | 3085 | 3815 |
(Numbers above are the median samples for throughput)
This PR also paves the way to refactor our `ExternalStream` handling in
the various commands. For example, this PR already fixes the following
code:
```nushell
^sh -c 'echo -n "hello "; sleep 0; echo "world"' | find "hello world"
```
This returns an empty list on 0.90.1 and returns a highlighted "hello
world" on this PR.
Since the `stdout` and `stderr` `IoStream`s are available to commands
when they are run, then this unlocks the potential for more convenient
behavior. E.g., the `find` command can disable its ansi highlighting if
it detects that the output `IoStream` is not the terminal. Knowing the
output streams will also allow background job output to be redirected
more easily and efficiently.
# User-Facing Changes
- External commands returned from closures will be collected (in most
cases):
```nushell
1..2 | each {|_| nu -c "print a" }
```
This gives `["a", "a"]` on this PR, whereas this used to print "a\na\n"
and then return an empty list.
```nushell
1..2 | each {|_| nu -c "print -e a" }
```
This gives `["", ""]` and prints "a\na\n" to stderr, whereas this used
to return an empty list and print "a\na\n" to stderr.
- Trailing new lines are always trimmed for external commands when
piping into internal commands or collecting it as a value. (Failure to
decode the output as utf-8 will keep the trailing newline for the last
binary value.) In the current nushell version, the following three code
snippets differ only in parenthesis placement, but they all also have
different outputs:
1. `1..2 | each { ^echo a }`
```
a
a
╭────────────╮
│ empty list │
╰────────────╯
```
2. `1..2 | each { (^echo a) }`
```
╭───┬───╮
│ 0 │ a │
│ 1 │ a │
╰───┴───╯
```
3. `1..2 | (each { ^echo a })`
```
╭───┬───╮
│ 0 │ a │
│ │ │
│ 1 │ a │
│ │ │
╰───┴───╯
```
But in this PR, the above snippets will all have the same output:
```
╭───┬───╮
│ 0 │ a │
│ 1 │ a │
╰───┴───╯
```
- All existing flags on `run-external` are now deprecated.
- File redirections now apply to all commands inside a code block:
```nushell
(nu -c "print -e a"; nu -c "print -e b") e> test.out
```
This gives "a\nb\n" in `test.out` and prints nothing. The same result
would happen when printing to stdout and using a `o>` file redirection.
- External command output will (almost) never be ignored, and ignoring
output must be explicit now:
```nushell
(^echo a; ^echo b)
```
This prints "a\nb\n", whereas this used to print only "b\n". This only
applies to external commands; values and internal commands not in return
position will not print anything (e.g., `(echo a; echo b)` still only
prints "b").
- `complete` now always captures stderr (`do` is not necessary).
# After Submitting
The language guide and other documentation will need to be updated.
# Description
I get warnings message when running tests:
```
warning: unused import: `Feature`
--> crates/nu-plugin/src/protocol/mod.rs:21:25
|
21 | pub use protocol_info::{Feature, Protocol};
| ^^^^^^^
|
= note: `#[warn(unused_imports)]` on by default
```
I think it's useless can can be removed.
# Description
There are lots of duplicate test for `cp`, it's because we once have
`old-cp` command.
Today `old-cp` is removed, so there is no need to keep these tests.
# Description
This PR removes the environment variables associated with stdlib
logging. We need not pollute the environment since it contains a finite
amount of space. This PR changes the env vars to exported custom
commands.
# User-Facing Changes
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helps us keep track of breaking changes. -->
# Tests + Formatting
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- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
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> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
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In normal operations we don't display the dataframes directly.
The `fmt` feature on `polars-core` pulls in the `comfy-table` crate with
its own dependencies on `crossterm` and `strum(_macros)`.
This has the chance to duplicate dependencies. (currently strum version
divergence)
Without this feature only the shapes should be displayed.
May degrade the error output during testing.
# Description
`rmp_serde` has two kinds of errors that contain I/O errors, and an EOF
can occur inside either of them, but we were only treating an EOF inside
an `InvalidMarkerRead` as an EOF, which would make sense for the
beginning of a message.
However, we should also treat an incomplete message + EOF as an EOF.
There isn't really any point in reporting that an EOF was received
mid-message.
This should fix the issue where the
`seq_describe_no_collect_succeeds_without_error` test would sometimes
fail, as doing a `describe --no-collect` followed by nushell exiting
could (but was not guaranteed to) cause this exact scenario.
# User-Facing Changes
Will probably remove useless `read error` messages from plugins after
exit of `nu`
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
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# Description
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Because `std::fs::canonicalize` requires the path to exist, this PR
makes it so that when canonicalizing any config file, the
`$nu.default-config-dir/nushell` part is canonicalized first, then
`$nu.default-config-dir/nushell/foo.nu` is canonicalized.
This should also fix the issue @devyn pointed out
[here](https://github.com/nushell/nushell/pull/12118#issuecomment-1989546708)
where a couple of the tests failed if one's `~/.config/nushell` folder
was actually a symlink to a different folder. The tests previously
didn't canonicalize the expected paths.
I was going to make a PR that caches the config directory on startup (as
suggested by fdncred and Ian in Discord), but I can make that part of
this PR if we want to avoid creating unnecessary PRs. I think it
probably makes more sense to separate them though.
# User-Facing Changes
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helps us keep track of breaking changes. -->
# Tests + Formatting
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sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
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crates/nu-std"` to run the tests for the standard library
> **Note**
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> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
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Bumps [rayon](https://github.com/rayon-rs/rayon) from 1.8.1 to 1.9.0.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/rayon-rs/rayon/blob/main/RELEASES.md">rayon's
changelog</a>.</em></p>
<blockquote>
<h1>Release rayon 1.9.0 (2024-02-27)</h1>
<ul>
<li>The new methods
<code>IndexedParallelIterator::by_exponential_blocks</code> and
<code>by_uniform_blocks</code> allow processing items in smaller groups
at a time.</li>
<li>The new <code>iter::walk_tree</code>, <code>walk_tree_prefix</code>,
and <code>walk_tree_postfix</code>
functions enable custom parallel iteration over tree-like
structures.</li>
<li>The new method <code>ParallelIterator::collect_vec_list</code>
returns items as a linked
list of vectors, which is an efficient mode of parallel collection used
by
many of the internal implementations of <code>collect</code>.</li>
<li>The new methods
<code>ParallelSliceMut::par_split_inclusive_mut</code>,
<code>ParallelSlice::par_split_inclusive</code>, and
<code>ParallelString::par_split_inclusive</code> all work like a normal
split but
keeping the separator as part of the left slice.</li>
<li>The new <code>ParallelString::par_split_ascii_whitespace</code>
splits only on ASCII
whitespace, which is faster than including Unicode multi-byte
whitespace.</li>
<li><code>OsString</code> now implements
<code>FromParallelIterator<_></code> and
<code>ParallelExtend<_></code>
for a few item types similar to the standard <code>FromIterator</code>
and <code>Extend</code>.</li>
<li>The internal <code>Pattern</code> trait for string methods is now
implemented for
<code>[char; N]</code> and <code>&[char; N]</code>, matching any of
the given characters.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="dc13cb7875"><code>dc13cb7</code></a>
Merge <a
href="https://redirect.github.com/rayon-rs/rayon/issues/810">#810</a></li>
<li><a
href="67eeea6f2a"><code>67eeea6</code></a>
Release rayon 1.5.0 / rayon-core 1.9.0</li>
<li><a
href="4828f30eef"><code>4828f30</code></a>
Merge <a
href="https://redirect.github.com/rayon-rs/rayon/issues/808">#808</a></li>
<li><a
href="eeb0d1ad5e"><code>eeb0d1a</code></a>
update ci/compat-Cargo.lock</li>
<li><a
href="12f0d202b8"><code>12f0d20</code></a>
Update glium so that rayon-demo runs on Gnome Wayland</li>
<li><a
href="1f069d7710"><code>1f069d7</code></a>
Merge <a
href="https://redirect.github.com/rayon-rs/rayon/issues/807">#807</a></li>
<li><a
href="9691328a5a"><code>9691328</code></a>
Use Iterator::copied</li>
<li><a
href="e81835c074"><code>e81835c</code></a>
Update crossbeam dependencies (requires Rust 1.36)</li>
<li><a
href="5b3d917d6c"><code>5b3d917</code></a>
Merge <a
href="https://redirect.github.com/rayon-rs/rayon/issues/804">#804</a></li>
<li><a
href="5c55033950"><code>5c55033</code></a>
Release rayon 1.4.1</li>
<li>Additional commits viewable in <a
href="https://github.com/rayon-rs/rayon/compare/rayon-core-v1.8.1...rayon-core-v1.9.0">compare
view</a></li>
</ul>
</details>
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# Description
There were two problems in `PersistentPlugin` which could cause a
deadlock:
1. There were two mutexes being used, and `get()` could potentially hold
both simultaneously if it had to spawn. This won't necessarily cause a
deadlock on its own, but it does mean that lock order is sensitive
2. `set_gc_config()` called `flush()` while still holding the lock,
meaning that the GC thread had to proceed before the lock was released.
However, waiting for the GC thread to proceed could mean waiting for the
GC thread to call `stop()`, which itself would try to lock the mutex.
So, it's not safe to wait for the GC thread while the lock is held. This
is fixed now.
I've also reverted #12177, as @IanManske reported that this was also
happening for him on Linux, and it seems to be this problem which should
not be platform-specific at all. I believe this solves it.
# User-Facing Changes
None
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
# Description
This adds three engine calls: `GetEnvVar`, `GetEnvVars`, for getting
environment variables from the plugin command context, and
`GetCurrentDir` for getting the current working directory.
Plugins are now launched in the directory of their executable to try to
make improper use of the current directory without first setting it more
obvious. Plugins previously launched in whatever the current directory
of the engine was at the time the plugin command was run, but switching
to persistent plugins broke this, because they stay in whatever
directory they launched in initially.
This also fixes the `gstat` plugin to use `get_current_dir()` to
determine its repo location, which was directly affected by this
problem.
# User-Facing Changes
- Adds new engine calls (`GetEnvVar`, `GetEnvVars`, `GetCurrentDir`)
- Runs plugins in a different directory from before, in order to catch
bugs
- Plugins will have to use the new engine calls if they do filesystem
stuff to work properly
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document the working directory behavior on plugin launch
- [ ] Document the new engine calls + response type (`ValueMap`)
# Description
This causes `PersistentPlugin` to wait for the plugin garbage collector
to actually receive and process its config when setting it in
`set_gc_config`.
The motivation behind doing this is to make setting GC config in scripts
more deterministic. Before this change we couldn't really guarantee that
the GC could see your config before you started doing other things.
There is a slight cost to performance to doing this - we set config
before each plugin call because we don't necessarily know that it
reflects what's in `$env.config`, and now to do that we have to
synchronize with the GC thread.
This was probably the cause of spuriously failing tests as mentioned by
@sholderbach. Hopefully this fixes it. It might be the case that
launching threads on some platforms (or just on a really busy test
runner) sometimes takes a significant amount of time.
# User-Facing Changes
- possibly slightly worse performance for plugin calls
# Description
Adds support for the following operations on plugin custom values, in
addition to `to_base_value` which was already present:
- `follow_path_int()`
- `follow_path_string()`
- `partial_cmp()`
- `operation()`
- `Drop` (notification, if opted into with
`CustomValue::notify_plugin_on_drop`)
There are additionally customizable methods within the `Plugin` and
`StreamingPlugin` traits for implementing these functions in a way that
requires access to the plugin state, as a registered handle model such
as might be used in a dataframes plugin would.
`Value::append` was also changed to handle custom values correctly.
# User-Facing Changes
- Signature of `CustomValue::follow_path_string` and
`CustomValue::follow_path_int` changed to give access to the span of the
custom value itself, useful for some errors.
- Plugins using custom values have to be recompiled because the engine
will try to do custom value operations that aren't supported
- Plugins can do more things 🎉
# Tests + Formatting
Tests were added for all of the new custom values functionality.
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document protocol reference `CustomValueOp` variants:
- [ ] `FollowPathInt`
- [ ] `FollowPathString`
- [ ] `PartialCmp`
- [ ] `Operation`
- [ ] `Dropped`
- [ ] Document `notify_on_drop` optional field in `PluginCustomValue`
# Description
Fixes some ignored clippy lints.
# User-Facing Changes
Changes some signatures and return types to `&dyn Command` instead of
`&Box<dyn Command`, but I believe this is only an internal change.
Part of the doccomment was an implementation note on the `im` crate that
hasn't been used for ages.
(If I recall we maybe even received a comment on discord on this)
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Closes#12103
# Description
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As described in #12103, this PR makes Nushell use `XDG_CONFIG_HOME` as
the config directory if it exists. Otherwise, it uses the old behavior,
which was to use `dirs_next::config_dir()`.
Edit: We discussed choosing between `XDG_CONFIG_HOME` and the default
config directory in Discord and decided against it, at least for now.
<s>@kubouch also suggested letting users choose between
`XDG_CONFIG_HOME` and the default config directory if config files
aren't found on startup and `XDG_CONFIG_HOME` is set to a value
different from the default config directory</s>
On Windows and MacOS, if the `XDG_CONFIG_HOME` variable is set but
`XDG_CONFIG_HOME` is either empty or doesn't exist *and* the old config
directory is non-empty, Nushell will issue a warning on startup saying
that it won't move files from the old config directory to the new one.
To do this, I had to add a `nu_path::config_dir_old()` function. I
assume that at some point, we will remove the warning message and the
function can be removed too. Alternatively, instead of having that
function there, `main.rs` could directly call `dirs_next::config_dir()`.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
When `$env.XDG_CONFIG_HOME` is set to an absolute path, Nushell will use
`$"($env.XDG_CONFIG_HOME)/nushell"` as its config directory (previously,
this only worked on Linux).
To use `App Data\Roaming` (Windows) or `Library/Application Support`
(MacOS) instead (the old behavior), one can either leave
`XDG_CONFIG_HOME` unset or set it to an empty string.
If `XDG_CONFIG_HOME` is set, but to a non-absolute/invalid path, Nushell
will report an error on startup and use the default config directory
instead:
![image](https://github.com/nushell/nushell/assets/45539777/a434fe04-b7c8-4e95-b50c-80628008ad08)
On Windows and MacOS, if the `XDG_CONFIG_HOME` variable is set but
`XDG_CONFIG_HOME` is either empty or doesn't exist *and* the old config
directory is non-empty, Nushell will issue a warning on startup saying
that it won't move files from the old config directory to the new one.
![image](https://github.com/nushell/nushell/assets/45539777/1686cc17-4083-4c12-aecf-1d832460ca57)
# Tests + Formatting
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- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
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The existing config path tests have been modified to use
`XDG_CONFIG_HOME` to change the config directory on all OSes, not just
Linux.
# After Submitting
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documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
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The documentation will have to be updated to note that Nushell uses
`XDG_CONFIG_HOME` now. As @fdncred pointed out, it's possible for people
to set `XDG_CONFIG_HOME` to, say, `~/.config/nushell` rather than
`~/.config`, so the documentation could warn about that mistake.
# Description
Fixes: #11287Fixes: #11318
It's implemented by porting the similar logic in `eval_call`, I've tried
to reduce duplicate code, but it seems that it's hard without using
macros.
3ee2fc60f9/crates/nu-engine/src/eval.rs (L60-L130)
It only works for `do` command.
# User-Facing Changes
## Closure supports optional parameter
```nushell
let code = {|x?| print ($x | default "i'm the default")}
do $code
```
Previously it raises an error, after this change, it prints `i'm the
default`.
## Closure supports type checking
```nushell
let code = {|x: int| echo $x}
do $code "aa"
```
After this change, it will raise an error with a message: `can't convert
string to int`
# Tests + Formatting
Done
# After Submitting
NaN
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- fixes#12126
# Description
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Description of your pull request goes here. **Provide examples and/or
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This pr improves the error message for issue #12126
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
<!--
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Make sure you've run and fixed any issues with these commands:
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fmt --all` applies these changes)
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check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
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This is partially "feng-shui programming" of moving things to new
separate places.
The later commits include "`git blame` tollbooths" by moving out chunks
of code into new files, which requires an extra step to track things
with `git blame`. We can negiotiate if you want to keep particular
things in their original place.
If egregious I tried to add a bit of documentation. If I see something
that is unused/unnecessarily `pub` I will try to remove that.
- Move `nu_protocol::Exportable` to `nu-parser`
- Guess doccomment for `Exportable`
- Move `Unit` enum from `value` to `AST`
- Move engine state `Variable` def into its folder
- Move error-related files in `nu-protocol` subdir
- Move `pipeline_data` module into its own folder
- Move `stream.rs` over into the `pipeline_data` mod
- Move `PipelineMetadata` into its own file
- Doccomment `PipelineMetadata`
- Remove unused `is_leap_year` in `value/mod`
- Note about criminal `type_compatible` helper
- Move duration fmting into new `value/duration.rs`
- Move filesize fmting logic to new `value/filesize`
- Split reexports from standard imports in `value/mod`
- Doccomment trait `CustomValue`
- Polish doccomments and intradoc links
# Description
The intended effect of the `extra` feature has been undermined by
introducing the full builds on our release pages and having more
activity on some of the extra commands.
To simplify the feature matrix let's get rid of it and focus our effort
on truly either refining a command to well-specified behavior or
discarding it entirely from the `nu` binary and moving it into plugins.
## Details
- Remove `--features extra` from CI
- Don't explicitly name `extra` in full build wf
- Remove feature extra from build-help scripts
- Update README in `nu-cmd-extra`
- Remove feature `extra`
- Fix previously dead `format pattern` tests
- Relax signature of `to html`
- Fix/ignore `html::test_no_color_flag`
- Remove dead features from `version`
- Refine `to html` type signature
# User-Facing Changes
The commands that were previously only available when building with
`--features extra` will now be available to everyone. This increases the
number of dependencies slightly but has a limited impact on the overall
binary size.
# Tests + Formatting
Some tests that were left in `nu-command` during cratification were dead
because the feature was not passed to `nu-command` and only to
`nu-cmd-lang` for feature-flag mention in `version`.
Those tests have now been either fixed or ignored in one case.
# After Submitting
There may be places in the documentation where we point to `--features
extra` that will now be moot (apart from the generated command help)
It turns out that my previous PR,
https://github.com/nushell/nushell/pull/11999, didn't properly
canonicalize `$nu.default-config-dir` in a scenario where
`XDG_CONFIG_HOME` (or the equivalent on each platform) was a symlink. To
remedy that, this PR makes `nu_path::config_dir()` return a
canonicalized path. This probably shouldn't break anything (except maybe
tests relying on the old behavior), since the canonical path will be
equivalent to non-canonical paths.
# User-Facing Changes
A user may get a path with symlinks resolved and `..`s replaced where
they previously didn't. I'm not sure where this would happen, though,
and anyway, the canonical path is probably the "correct" thing to
present to the user. We're using `omnipath` to make the path presentable
to the user on Windows, so there's no danger of someone getting an path
with `\\?` there.
# Tests + Formatting
The tests for config files have been updated to run the binary using the
`Director` so that it has access to the `XDG_CONFIG_HOME`/`HOME`
environment variables to be able to change the config directory.
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
# Description
This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.
Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.
Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.
This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:
1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.
2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.
3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.
Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.
If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.
I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
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# Description
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This PR refactors `nu-check` and makes it possible to check module
directories. Also removes the requirement for files to end with .nu: It
was too limiting for module directories and there are executable scripts
[around](https://github.com/nushell/nu_scripts/tree/main/make_release/release-note)
that do not end with .nu, it's a common practice for scripts to omit it.
Other changes are:
* Removed the `--all` flag and heuristic parse because these are
irrelevant now when module syntax is a subset of script syntax (i.e.,
every module can be parsed as script).
* Reduced code duplication and in general tidied up the code
* Replaced unspanned errors with spanned ones.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
* `nu-check` doesn't require files to end with .nu
* can check module directories
* Removed `--all` flag
# Tests + Formatting
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crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
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# After Submitting
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This is another attempt on #11288
This allows for a `Stack` to have a parent stack (behind an `Arc`). This
is being added to avoid constant stack copying in REPL code.
Concretely the following changes are included here:
- `Stack` can now have a `parent_stack`, pointing to another stack
- variable lookups can fallback to this parent stack (env vars and
everything else is still copied)
- REPL code has been reworked so that we use parenting rather than
cloning. A REPL-code-specific trait helps to ensure that we do not
accidentally trigger a full clone of the main stack
- A property test has been added to make sure that parenting "looks the
same" as cloning for consumers of `Stack` objects
---------
Co-authored-by: Raphael Gaschignard <rtpg@rokkenjima.local>
Co-authored-by: Ian Manske <ian.manske@pm.me>
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# Description
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It looks like `Playground` and `Director` in nu-tests-support haven't
gotten much love recently, so this PR is for updating them to work with
newer Nushell versions.
- `Director` adds a `--skip-plugins` argument before running `nu`, but
that doesn't exist anymore, so I removed it.
- `Director` also adds a `--perf` argument, which also doesn't exist
anymore. I added `--log-level info` instead to get the performance
output.
- It doesn't seem like anyone was using `playground::matchers`, and it
used the [hamcrest2](https://github.com/Valloric/hamcrest2-rust) crate,
which appears to be unmaintained, so I got rid of that (and the
`hamcrest2` dependency).
- Inside `tests/fixtures/playground/config` were two files in the old
config format: `default.toml` and `startup.toml`. I removed those too.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
None, these changes only mess with tests.
# Tests + Formatting
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Make sure you've run and fixed any issues with these commands:
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check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
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# Description
Fixes: #12054
It's cause by nu always add `/*` if there is a parameter in ls, then `ls
""` becomes `ls "/*"`. This pr tries to fix it by only append `/`
character if pattern is not empty.
# User-Facing Changes
NaN
# Tests + Formatting
Done
# After Submitting
NaN
---------
Co-authored-by: Stefan Holderbach <sholderbach@users.noreply.github.com>
I noticed that ctrl+C handling wasn't fully wired up in `into sqlite`,
for some data types we were ignoring ctrl+C presses.
I fixed that up and also made sure we roll back the current transaction
when cancelling (without that, I think we leak memory and database
locks).
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# Description
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Description of your pull request goes here. **Provide examples and/or
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This PR adds a new evaluator path with callbacks to a mutable trait
object implementing a Debugger trait. The trait object can do anything,
e.g., profiling, code coverage, step debugging. Currently,
entering/leaving a block and a pipeline element is marked with
callbacks, but more callbacks can be added as necessary. Not all
callbacks need to be used by all debuggers; unused ones are simply empty
calls. A simple profiler is implemented as a proof of concept.
The debugging support is implementing by making `eval_xxx()` functions
generic depending on whether we're debugging or not. This has zero
computational overhead, but makes the binary slightly larger (see
benchmarks below). `eval_xxx()` variants called from commands (like
`eval_block_with_early_return()` in `each`) are chosen with a dynamic
dispatch for two reasons: to not grow the binary size due to duplicating
the code of many commands, and for the fact that it isn't possible
because it would make Command trait objects object-unsafe.
In the future, I hope it will be possible to allow plugin callbacks such
that users would be able to implement their profiler plugins instead of
having to recompile Nushell.
[DAP](https://microsoft.github.io/debug-adapter-protocol/) would also be
interesting to explore.
Try `help debug profile`.
## Screenshots
Basic output:
![profiler_new](https://github.com/nushell/nushell/assets/25571562/418b9df0-b659-4dcb-b023-2d5fcef2c865)
To profile with more granularity, increase the profiler depth (you'll
see that repeated `is-windows` calls take a large chunk of total time,
making it a good candidate for optimizing):
![profiler_new_m3](https://github.com/nushell/nushell/assets/25571562/636d756d-5d56-460c-a372-14716f65f37f)
## Benchmarks
### Binary size
Binary size increase vs. main: **+40360 bytes**. _(Both built with
`--release --features=extra,dataframe`.)_
### Time
```nushell
# bench_debug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'debug:'
let res2 = bench { debug profile $test } --pretty
print $res2
```
```nushell
# bench_nodebug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'no debug:'
let res1 = bench { do $test } --pretty
print $res1
```
`cargo run --release -- bench_debug.nu` is consistently 1--2 ms slower
than `cargo run --release -- bench_nodebug.nu` due to the collection
overhead + gathering the report. This is expected. When gathering more
stuff, the overhead is obviously higher.
`cargo run --release -- bench_nodebug.nu` vs. `nu bench_nodebug.nu` I
didn't measure any difference. Both benchmarks report times between 97
and 103 ms randomly, without one being consistently higher than the
other. This suggests that at least in this particular case, when not
running any debugger, there is no runtime overhead.
## API changes
This PR adds a generic parameter to all `eval_xxx` functions that forces
you to specify whether you use the debugger. You can resolve it in two
ways:
* Use a provided helper that will figure it out for you. If you wanted
to use `eval_block(&engine_state, ...)`, call `let eval_block =
get_eval_block(&engine_state); eval_block(&engine_state, ...)`
* If you know you're in an evaluation path that doesn't need debugger
support, call `eval_block::<WithoutDebug>(&engine_state, ...)` (this is
the case of hooks, for example).
I tried to add more explanation in the docstring of `debugger_trait.rs`.
## TODO
- [x] Better profiler output to reduce spam of iterative commands like
`each`
- [x] Resolve `TODO: DEBUG` comments
- [x] Resolve unwraps
- [x] Add doc comments
- [x] Add usage and extra usage for `debug profile`, explaining all
columns
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Hopefully none.
# Tests + Formatting
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Make sure you've run and fixed any issues with these commands:
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check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
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# Description
Previously, the plugin itself would also print error messages about
mismatched versions, and there could be many of them while parsing a
`register` command which would be hard to follow. This removes that
behavior so that the error message is easier to read, and also makes the
error message on the engine side mention the plugin name so that it's
easier to tell which plugin needs to be updated.
The python plugin has also been modified to make testing this behavior
easier. Just change `NUSHELL_VERSION` in the script file to something
incompatible.
# User-Facing Changes
- Better error message
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`