Cameron Gutman
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dfb006d264
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More Steam Link performance optimizations
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2019-04-28 15:57:57 -07:00 |
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Cameron Gutman
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4f2fe5c988
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Reduce polling rate on SL due to CPU performance limitations
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2019-04-28 13:04:58 -07:00 |
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Cameron Gutman
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082e330f9d
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Partially revert fa4c0e82bd because we'll need Qt initialized first to detect Wayland
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2019-04-21 17:43:38 -07:00 |
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Cameron Gutman
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25e5175c54
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Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
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2019-04-11 22:27:20 -07:00 |
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Cameron Gutman
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859a5a5e0c
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Allow a renderer to opt-out of the render thread and use that for SDL on OGL
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2019-04-09 21:46:14 -07:00 |
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Cameron Gutman
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905a0cdac1
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Make GFE-reported errors more clear
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2019-04-07 12:21:05 -07:00 |
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Cameron Gutman
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7c3f09c70c
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Update poor connection behavior
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2019-04-06 12:25:35 -07:00 |
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Cameron Gutman
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fa4c0e82bd
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Only initialize the video subsystem once per launch
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2019-03-23 17:46:42 -07:00 |
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Cameron Gutman
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c0bf8b9c25
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Remove redundant initializtion of SDL video
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2019-03-23 14:26:08 -07:00 |
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Cameron Gutman
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2bf3f1b94b
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Refactor Steam Link support files
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2019-03-22 22:51:08 -07:00 |
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Cameron Gutman
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f624a1817e
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Add preference and tweak connection warning
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2019-03-18 20:21:52 -07:00 |
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Cameron Gutman
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c75b9c9221
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Add connection status overlay for DXVA2 and SDL
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2019-03-17 15:08:21 -07:00 |
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Cameron Gutman
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052194714a
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Adjust thread priorities based on recent refactoring
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2019-03-17 00:45:31 -07:00 |
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Cameron Gutman
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2c09875556
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Fix input handler cleanup on startup failure
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2019-02-16 01:39:31 -08:00 |
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Cameron Gutman
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f8e693a060
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Drop samples to account for lost time reinitializing audio. Fixes #176
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2019-02-14 22:32:54 -08:00 |
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Cameron Gutman
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feb5e3bc78
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Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
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2019-02-12 19:30:02 -08:00 |
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Cameron Gutman
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947970e07b
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Shortcut decoder initialization when only using it for capability testing
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2019-02-12 18:42:53 -08:00 |
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MINICOM\mrb11
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7b0596d9df
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Add controller rumble support.
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2019-02-11 21:39:55 -08:00 |
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Cameron Gutman
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4b7200ae69
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Don't display the connection terminated dialog for intended disconnects
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2019-02-10 02:19:37 -08:00 |
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Cameron Gutman
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d2002b6a62
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Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
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2019-02-09 20:37:11 -08:00 |
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Cameron Gutman
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7747624c80
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Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44 .
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2019-01-21 20:10:13 -08:00 |
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Cameron Gutman
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aab7191a44
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Wake up main thread immediately after new frame is pushed
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2019-01-21 18:57:14 -08:00 |
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Cameron Gutman
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dcfd3d3e48
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Add a debug print for V-sync
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2018-12-25 22:19:23 -08:00 |
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Cameron Gutman
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cfabaf334e
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Add frame pacing toggle
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2018-12-25 12:57:00 -08:00 |
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Cameron Gutman
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c6383f042c
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Pin server cert to host during pairing
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2018-12-21 18:08:07 -08:00 |
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Cameron Gutman
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8a5e3cdb76
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Fix returning to app page when start fails
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2018-12-05 22:17:26 -08:00 |
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Cameron Gutman
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c40174034c
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Don't kill the app on the host when the session terminates unexpectedly
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2018-12-05 20:17:00 -08:00 |
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Cameron Gutman
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5029c855f0
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Simplify app quitting implementation a bit
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2018-12-05 19:49:06 -08:00 |
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Janne Hakonen
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0ab07303c9
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Add quit cli command and app quit option after stream session. Fixes #92 (#138)
* Add quit cli command and app quit option after stream session. Fixes #92
* Code review fixes.
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2018-12-05 18:45:28 -08:00 |
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Cameron Gutman
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065a6caee5
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Use automatic remote streaming detection
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2018-11-21 20:55:25 -08:00 |
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Cameron Gutman
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bf05088d70
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Remove checks that rely on display modes because they can be inaccurate on machines when the monitor is off
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2018-11-20 22:02:43 -08:00 |
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Cameron Gutman
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688c4a90d9
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Use the raw display bounds not the usable display bounds for full-screen calculations
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2018-11-18 23:10:30 -08:00 |
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Cameron Gutman
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76e5794203
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Remove SetThreadExecutionState() call now that SDL_DisableScreenSaver() works on Windows
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2018-11-03 12:44:14 -07:00 |
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Cameron Gutman
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e1fab22d98
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Fix accidental removal of decoder deletion in previous commit
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2018-10-31 18:49:37 -07:00 |
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Cameron Gutman
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cb5e58d465
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Fix use-after-free caught by debug build of SDL2
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2018-10-31 18:20:39 -07:00 |
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Cameron Gutman
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fd63aad3b8
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Only avoid HEVC on GFE 3.10 and lower on macOS
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2018-10-14 11:28:52 -07:00 |
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Cameron Gutman
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36f468a599
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Fix window icon disappearing when toggling out of full-screen mode on Windows
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2018-10-12 20:34:58 -07:00 |
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Cameron Gutman
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dfae69834a
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Fix misleading debug print
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2018-10-12 20:02:54 -07:00 |
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Cameron Gutman
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4f84843b00
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Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98
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2018-10-12 17:59:53 -07:00 |
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Cameron Gutman
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6661ca17c2
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Fix keys being stuck after Moonlight loses focus or is quit via OS shortcut (Alt+Tab/Alt+F4)
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2018-10-03 18:27:12 -07:00 |
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Cameron Gutman
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18d97e9f73
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Fix errant touch events on macOS
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2018-10-02 20:11:13 -07:00 |
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Cameron Gutman
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bccd118abb
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Finish removal of auto audio option and rename the remaining options
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2018-10-02 15:30:22 -07:00 |
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Cameron Gutman
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3dc049ee5f
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Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand
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2018-10-02 01:21:42 -07:00 |
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Cameron Gutman
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c239d0814b
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Move audio renderer destruction back off the main thread now that we're using atexit(SDL_Quit)
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2018-09-30 18:09:12 -07:00 |
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Cameron Gutman
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9fb0bffd61
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Finish touch input support
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2018-09-30 01:03:26 -07:00 |
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Cameron Gutman
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4a452a2467
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Touch input WIP
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2018-09-29 22:43:28 -07:00 |
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Cameron Gutman
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4ad27670ec
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Provide detection and help for unmapped gamepads. Fixes #70
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2018-09-29 19:14:52 -07:00 |
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Cameron Gutman
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200b1c5095
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Rename hpp -> h
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2018-09-29 16:18:46 -07:00 |
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Janne Hakonen
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d14cfb577b
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Add command line parameters. Fixes #30 (#89)
* Add command line parameters. Fixes #30
* Fixed compile errors
* Fixed code review findings
* Fixed code review findings, take 2
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2018-09-29 14:06:55 -07:00 |
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Cameron Gutman
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4620fa5001
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Retry serverinfo query for adding a PC if the request fails with ServiceUnavailableError. Fixes #88
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2018-09-29 03:01:49 -07:00 |
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