Commit graph

1267 commits

Author SHA1 Message Date
Cameron Gutman
eded86bc10 Allow game controllers to be ignored during streaming only
STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming.

Fixes #425
2020-08-22 12:02:26 -07:00
Cameron Gutman
5a7a49d1d5 Display resolution and codec in OSD 2020-08-20 20:52:05 -07:00
Cameron Gutman
d3de8049bf QTBUG-80947 is fixed for real in Qt 5.15.1 2020-08-19 21:47:45 -07:00
Cameron Gutman
d09dd90a73 Fix hardcoded tick unit duration which is incorrect on Apple silicon 2020-08-12 18:07:10 -07:00
Cameron Gutman
78203eb9be Enable media streaming mode for 802.11 WLAN interfaces on Windows 2020-08-11 22:14:26 -07:00
Cameron Gutman
31c7d4e36f Don't hide the games immediately 2020-08-11 18:46:06 -07:00
Cameron Gutman
d3949806f5 Move connection establishment to a separate thread to keep the UI responsive 2020-08-10 22:21:54 -07:00
Cameron Gutman
28ff15c99e Update common-c to prevent server-side log spam 2020-08-09 17:57:12 -07:00
Cameron Gutman
bd2c74fe90 Remove UDP 7 and add UDP 47009 for WoL 2020-08-09 14:49:33 -07:00
Cameron Gutman
fb6995db94 Add network test option to PC context menu 2020-08-08 20:25:26 -07:00
Cameron Gutman
8c2c4d3282 Reorder PC context menu to place destructive actions at the bottom 2020-08-08 18:32:36 -07:00
Cameron Gutman
b81392b818 Add an option to disable the automatic connection testing 2020-08-08 18:29:36 -07:00
Cameron Gutman
ad08440023 Test for blocked ports when adding a PC fails 2020-08-08 18:11:25 -07:00
Cameron Gutman
ec17623400 Test for blocked ports when a stream fails 2020-08-08 17:59:26 -07:00
Cameron Gutman
288eca7849 Display a friendly error when the Windows Firewall service is disabled 2020-08-08 17:18:25 -07:00
Cameron Gutman
b5f202150e Update Windows AppVeyor builds to Qt 5.15 2020-08-02 23:08:12 -07:00
Cameron Gutman
539bf0cb30 Add support for hiding games
Fixes #255
2020-08-01 21:06:01 -07:00
Cameron Gutman
9385d62c89 Enable poll() in ENet for Linux/BSD 2020-07-27 00:04:25 -07:00
Cameron Gutman
897f916552 Update common-c with client connectivity test and select() replacement 2020-07-26 21:05:11 -07:00
Cameron Gutman
914cf6753e Update AppImage to FFmpeg 4.3.1 2020-07-14 20:53:52 -07:00
Cameron Gutman
392208057e Update moonlight-common-c to fix FEC validation assert on GFE 3.20.4 2020-07-14 20:52:49 -07:00
Cameron Gutman
8d2cbf806d Improve message for broken Intel drivers to indicate that users should update their driver 2020-07-12 15:26:38 -07:00
Cameron Gutman
ab5025efbf Ignore mouse events outside the video region 2020-07-12 15:06:36 -07:00
Cameron Gutman
912e51d863 Synchronize the client and host cursor when starting absolute mode capture 2020-07-12 15:03:08 -07:00
Cameron Gutman
d1c4ca5eae Use uniform_int_distribution for generating PINs 2020-07-12 13:19:26 -07:00
Cameron Gutman
16bb4a148e Only use libsoundio on Windows or macOS 2020-07-08 18:57:27 -05:00
Cameron Gutman
d7071cb67f Improve verbiage around quit app and optimize game settings options 2020-06-23 22:17:40 -07:00
Cameron Gutman
a13fb3d7c5 Update AppImage to FFmpeg 4.3 2020-06-20 17:03:52 -07:00
Cameron Gutman
85558904a4 Update SDL_GameControllerDB 2020-06-20 17:02:30 -07:00
Cameron Gutman
88ed72fdc1 Use regular VSync when enabled because adaptive VSync still tears 2020-06-20 14:44:21 -07:00
Cameron Gutman
586a93d7aa Use the new EGL renderer for VAAPI by default 2020-06-13 20:21:54 -07:00
Cameron Gutman
a446699c6c Update moonlight-common-c to fix QoS-related connection issues 2020-06-12 22:00:24 -07:00
Cameron Gutman
f1c459fd6c Fix leak of renderer when we fail to create a GL context 2020-06-08 20:39:12 -07:00
Cameron Gutman
752f0a988b Fix crash during key generation introduced by dcba5762c7 2020-06-08 20:16:42 -07:00
Cameron Gutman
719b266691 Fix build with OpenSSL versions prior to 1.1.0 2020-06-07 16:58:47 -07:00
Cameron Gutman
dcba5762c7 Avoid using functions deprecated in OpenSSL 3.0 2020-06-07 16:26:19 -07:00
Cameron Gutman
0757717bea Address const-correctness issues in NvPairingManager 2020-06-07 15:15:33 -07:00
Cameron Gutman
a9f762aa96 Fix macOS AppVeyor build 2020-06-07 14:14:06 -07:00
Cameron Gutman
db45f46d9e Update AppImage to FFmpeg 4.2.3 2020-06-07 12:17:43 -07:00
Cameron Gutman
f00653964e Batch absolute mouse motion like we do for relative motion 2020-05-31 13:34:50 -07:00
Cameron Gutman
e0154f9314 Rebuild SDL for macOS
changeset a564e72e3b2d

Patches:
https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4322 for bug #5111
https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4356 for bug #5158
2020-05-31 12:01:50 -07:00
Cameron Gutman
4408a3a354 Delete cached box art when the host is deleted 2020-05-29 21:44:38 -07:00
Cameron Gutman
5abf5a157d Update metadata for Quadro streaming 2020-05-27 20:05:24 -07:00
Cameron Gutman
d55d5f60a5 Update common-c 2020-05-26 18:22:39 -07:00
Cameron Gutman
feacf2c359 Include stdexcept for std::runtime_error 2020-05-26 17:44:18 -07:00
Cameron Gutman
72ea1601e9 Use a better workaround for the GFE 3.20.3 high FPS bug 2020-05-25 18:57:42 -07:00
Cameron Gutman
02cfd8d978 Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
This reverts commit d6b5c5f63e.
2020-05-25 18:46:34 -07:00
Cameron Gutman
728377cba3 Set AV_PKT_FLAG_KEY for key frames 2020-05-25 18:31:19 -07:00
Cameron Gutman
f2283b56b9 Version 2.1.0 2020-05-16 23:45:09 -07:00
Cameron Gutman
b515f2a599 Update SDL_GameControllerDB 2020-05-16 22:45:29 -07:00