Cameron Gutman
|
940ae6406b
|
Add helper functions to perform NDC transformations
|
2022-04-05 00:50:04 -05:00 |
|
Cameron Gutman
|
3e9781033a
|
Create windows with SDL_WINDOW_METAL on macOS
This prevents the window from being recreated when initializing a Metal renderer.
|
2020-09-05 14:06:58 -07:00 |
|
Cameron Gutman
|
3cb3c1c6d8
|
Revert "Use the physical desktop size in pixels rather than the native resolution on macOS"
Let's wait until functionality is confirmed on a 5K iMac before doing this.
This reverts commit 8fe3474589 .
|
2020-05-09 16:52:18 -07:00 |
|
Cameron Gutman
|
8fe3474589
|
Use the physical desktop size in pixels rather than the native resolution on macOS
It seems like some Macs (5K iMacs at least) don't have kDisplayModeNativeFlag set
|
2020-05-09 16:34:48 -07:00 |
|
Cameron Gutman
|
a44ed0b047
|
Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
|
2020-02-24 18:01:30 -08:00 |
|
Cameron Gutman
|
c9a7c15f98
|
Improve unsupported FPS options and performance
|
2018-09-08 15:09:46 -07:00 |
|
Cameron Gutman
|
dae21f2638
|
Detect native panel resolution on Retina displays. Fixes #59
|
2018-09-04 00:21:37 -04:00 |
|
Cameron Gutman
|
5cbb38091b
|
Create new utility function for scaling with aspect ratio and use it for DXVA2
|
2018-08-04 22:22:15 -07:00 |
|